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Rebman, Carl M., Jr.; White, Gwendolyn; Wimmer, Hayden; Powell, Loreen Marie; Booker, Queen E. – Information Systems Education Journal, 2021
The corona virus (COVID-19) caused serious havoc on society impacting all industries resulting in major changes in business practices, operations, and policy. In the case of academia, at a moment's notice, all universities that used face-to-face instruction were forced to move to an online format and make serious modification to successful…
Descriptors: COVID-19, Pandemics, Computer Software, Specialists
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Wyne, Mudasser F.; Sood, Jigyasaa; Kempton, Christopher; Dao, Thuyet – Journal of Education and Learning, 2021
In this day and age there is a consistent rise in the usage of social media amongst all age groups thus, more people have established an online presence that makes these users more susceptible to becoming a target of cyberbullying. SafeGuard is a web-based application that monitors social media accounts and detects critical keywords such as…
Descriptors: Bullying, Social Media, Computer Mediated Communication, Risk Management
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Makransky, Guido; Petersen, Gustav B. – Educational Psychology Review, 2021
There has been a surge in interest and implementation of immersive virtual reality (IVR)-based lessons in education and training recently, which has resulted in many studies on the topic. There are recent reviews which summarize this research, but little work has been done that synthesizes the existing findings into a theoretical framework. The…
Descriptors: Computer Simulation, Computer Uses in Education, Models, Educational Research
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Arslan, Ayten; Erdogan, Ibrahim – International Journal of Progressive Education, 2021
The aim of this study was to determine the effects of 3D (3-dimensional) printing activities on pre-service teachers' self-efficacy in technological pedagogical content knowledge (TPCK) and their views of 3D printing activities. The study sample consisted of 39 students of science education, classroom teaching and preschool teaching departments of…
Descriptors: Computer Peripherals, Preservice Teachers, Self Efficacy, Pedagogical Content Knowledge
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Al-Jumaili, Ali Azeez; Ahmed, Kawther K.; Al-Jalehawi, Ahmed Kadhim; Al-Fatlawi, Bashar G.; Al-Rekabi, Mohammed D.; Al-Sawad, Oday Sajjad; Shari, Falah Hasan; Sorofman, Bernard – Education and Information Technologies, 2021
This study aimed to assess the extent to which healthcare students use five informational technologies for daily academic purposes and to examine the changes in student perceptions toward these technologies over five years. This was a cross-sectional descriptive study in 10 different colleges in seven governorates. We conducted a survey using the…
Descriptors: Computer Uses in Education, Student Attitudes, Computer Attitudes, Pharmaceutical Education
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Custer, Gordon F.; van Diepen, Linda T. A.; Seeley, Janel – Natural Sciences Education, 2021
Quantitative literacy is necessary to keep pace with the exponentially increasing magnitude of biological data and the complexity of statistical tools. However, statistical programming can cause anxiety in new learners and educators alike. In order to produce graduates that are well-prepared for quantitative research, overcoming the initial…
Descriptors: Programming Languages, Computer Science Education, Student Attitudes, Time Management
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Luce, Thom – Information Systems Education Journal, 2021
This paper describes changes, precipitated by the COVID-19 pandemic, to a capstone MIS class using Microsoft ASP.NET MVC for team development with live-clients. The advent of the pandemic required that the entire development effort of the class immediately transition from a largely in-class development effort with local SQL Server and Web Server…
Descriptors: Computer Science Education, Educational Change, COVID-19, Pandemics
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Obeidat, Raghad; Alzoubi, Hussein – International Journal of Information and Communication Technology Education, 2021
Curricula in computer engineering, computer science, and other related fields include several courses about hardware design. Examples of these courses are digital logic design, computer architecture, microprocessors, computer interfacing, hardware design, embedded systems, switching theorem, and others. In order for the students to realize the…
Descriptors: Programming Languages, Computer Science Education, Concept Formation, Engineering Education
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Sprenger, David A.; Schwaninger, Adrian – International Journal of Educational Technology in Higher Education, 2021
Digital technologies have gained much popularity in education thanks to the cost efficiency they gain through scalability. While the acceptance of some of these new digital technologies has been investigated, there are few direct comparisons. The most established model for measuring acceptance is the technology acceptance model, which can predict…
Descriptors: Educational Technology, Audience Response Systems, Electronic Learning, Lecture Method
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Kim, Brian; Henke, Graham – Journal of Statistics and Data Science Education, 2021
One of the biggest hurdles of teaching data science and programming techniques to beginners is simply getting started with the technology. With multiple versions of the same coding language available (e.g., Python 2 and Python 3), various additional libraries and packages to install, as well as integrated development environments to navigate, the…
Descriptors: Computer Software, Data Analysis, Programming Languages, Computer Science Education
McCauley, Krystin – ProQuest LLC, 2021
The purpose of this action research was to explore the information and communication technology (ICT) literacy skills of first-year minority students at Saint Augustine's University in order to develop a plan for an ICT professional development program. ICT skills are essential in our rapidly-changing and technology-driven society. While there is…
Descriptors: Information Technology, Computer Literacy, College Freshmen, Minority Group Students
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Hebebci, Mustafa Tevfik; Maya Hebebci, Güleser – International Society for Technology, Education, and Science, 2021
The three-dimensional design and production technologies are today widely used in many fields. Automotive, health, art and education, and especially architecture and engineering are among the prominent examples. The three-dimensional design technology can be categorized into two dimensions: design and production. The first of these dimensions,…
Descriptors: STEM Education, Spatial Ability, Geometric Concepts, Depth Perception
Schatz, Sae; Feemster, Val; Tompkins, Juli – Advanced Distributed Learning Initiative, 2021
In May of 2020, the Advanced Distributed Learning Initiative (ADL) and the Defense Acquisition University (DAU) partnered with USALearning/PowerTrain to create a practical application of ADL's 2019 TLA Reference Implementation. The purpose of this project was to recreate key components of the Reference Implementation with commercially-available,…
Descriptors: Distance Education, Competency Based Education, Electronic Learning, Computer Uses in Education
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Nigel Musk – Educational Linguistics, 2021
Using video recordings of a collaborative writing task carried out on a shared computer in an English as a foreign language class, this chapter explores the "epistemic ecology" of correcting spellings, where knowledge of spelling is unevenly distributed, i.e. the knowledge available to the typist, the other student (the non-typist) and…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Collaborative Writing, English (Second Language)
Virginia Morash-MacNeil – ProQuest LLC, 2021
This study examined the differential effects of a GPS based navigational app displayed on a smartwatch and a paper map on the ability of individuals with mild to moderate intellectual disabilities (ID) to independently navigate unfamiliar walking routes. A single case alternating treatment design was used to compare the effectiveness of these…
Descriptors: Adults, Intellectual Disability, Navigation, Assistive Technology
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