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Bengisoy, Ayse – World Journal on Educational Technology: Current Issues, 2017
Accurate usage of tablet etc. devices in growth period is essential in terms of development performance. Tablet usage for education and teaching supports audio-visual memory; however, an examination of the consequences of continued usage reveals serious problems. Technology is essential in terms of communication and reaching information in the…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education
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O'Bannon, B. W.; Waters, S.; Lubke, J.; Cady, J.; Rearden, K. – Computers in the Schools, 2017
This study examined the perceptions of 15 teachers and 103 middle school students at a progressive private school located in Mumbai, India to determine their support for the use of mobile phones in the classroom, their perceptions of the mobile phone features that are beneficial for school-related work, and the instructional benefits and barriers…
Descriptors: Teacher Attitudes, Student Attitudes, Middle School Teachers, Middle School Students
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Kwong, Theresa; Wong, Eva; Yue, Kevin – Technology, Knowledge and Learning, 2017
This paper reports the learning analytics on the initial stages of a large-scale, government-funded project which inducts university students in Hong Kong into consideration of academic integrity and ethics through mobile Augmented Reality (AR) learning trails--Trails of Integrity and Ethics (TIEs)--accessed on smart devices. The trails immerse…
Descriptors: College Students, Foreign Countries, Integrity, Ethics
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James, Delores C. S.; Harville, Cedric, II; Efunbumi, Orisatalabi; Babazadeh, Ida; Ali, Sheriza – Health Education & Behavior, 2017
Background: Despite the high ownership of smartphones, African Americans (AAs) remain underrepresented in health research and specifically mobile health (mHealth) research. This may be due to ineffective recruitment efforts. Purpose: To explore strategies for recruiting AAs into mHealth research and examine how these strategies may vary by gender…
Descriptors: Qualitative Research, Recruitment, African Americans, Health Promotion
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McCaffrey, Tony; Matthews, Percival G. – Mathematics Teacher, 2017
In this article, the authors discuss the potential of the icon-based mathematical games, emoji math and mobile math, to promote student engagement with and understanding of algebra. They describe how these games serve as accessible entry points for algebraic thinking and that, in contrast to traditional symbolic algebra, the use of these…
Descriptors: Mathematics Instruction, Algebra, Educational Technology, Technology Uses in Education
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Liu, Tzu-Ying – Journal of Educational Technology Systems, 2017
In recent years, with the rapid development of mobile devices, mobile learning (m-learning) has becoming another popular topic. There is a strong need for both researchers and educators to be aware of adult learners' attitudes toward English mobile learning, yet relevant studies on mobile learning to promote English learning for adult learners are…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Telecommunications
Ledbetter, Lissa S. – ProQuest LLC, 2017
Educational software applications (apps) on multi-touch, mobile devices provide a promising space to help learners work toward long-term educational goals, like learning with understanding (Bransford, Brown, & Cocking, 2000). Such goals are particularly relevant in supporting a learner's efforts to become more mathematically literate. Yet, a…
Descriptors: Computer Software, Mathematics Instruction, Qualitative Research, Content Analysis
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Baghaei, Nilufar; Casey, John; Nandigam, David; Sarrafzadeh, Abdolhossein; Maddison, Ralph – International Association for Development of the Information Society, 2017
Traditional methods for diabetic education rely heavily on written materials and there is only a limited amount of resources targeted at educating diabetic children. Mobile games can be effective, evidence-based, and motivating tools for the promotion of children's health. In our earlier work, we proposed a novel approach for designing computer…
Descriptors: Diabetes, Computer Games, Telecommunications, Life Style
Phillips, Ann – ProQuest LLC, 2017
This study offers insight into students' use and desire to use mobile devices for educational purposes. I examined college students' mobile device usage on the basis of demographic factors including sex, age, ethnicity, class standing, mode of delivery, and socioeconomic status. This study also investigated factors that affect students' likelihood…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Smithsonian Center for Learning and Digital Access (Smithsonian Learning Lab), 2017
Launched in June 2016, the Smithsonian Learning Lab (SLL) provides access to the digital resources from across the Smithsonian's 19 museums, 9 major research centers, and the National Zoo, to be used as real-world learning experiences. It is designed to aid students in building lasting knowledge and critical skills that take learners from simply…
Descriptors: Social Media, Electronic Learning, Student Needs, Learning Laboratories
Powers, Bill – ProQuest LLC, 2017
Educators seek professional learning to meet their personal needs and the needs for their students each year. However, many times the professional learning is not tailored to the audience and the costs to attend conferences does not lend itself to being effective use of time and resources. Many educators are now turning to Twitter for professional…
Descriptors: Social Media, Technology Uses in Education, Educational Technology, Barriers
Harrold, Richard – ProQuest LLC, 2017
The world's first school-based one-to-one iPad initiative was implemented in a British school in 2010. Every year since, more iPad initiatives have been implemented in British schools, with school leaders citing various reasons for introducing them. However, results of iPad initiatives have not always matched expectations. British schools are also…
Descriptors: Educational Technology, Handheld Devices, Telecommunications, Technology Uses in Education
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Kesici, Ahmet; Tunç, Nazenin Fidan – Universal Journal of Educational Research, 2018
This study was carried out to develop a scale for determining the level of digital addiction of the youth. In this study carried out with a group of 687 students from Siirt, Dicle and Erzincan Universities, a draft scale of 28 items based on the interviews with two students who spent a long time with digital tools and their friends, and on the…
Descriptors: Addictive Behavior, College Students, Test Validity, Test Reliability
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Sage, Cindy; Burgio, Ernesto – Child Development, 2018
Mobile phones and other wireless devices that produce electromagnetic fields (EMF) and pulsed radiofrequency radiation (RFR) are widely documented to cause potentially harmful health impacts that can be detrimental to young people. New epigenetic studies are profiled in this review to account for some neurodevelopmental and neurobehavioral changes…
Descriptors: Child Development, Genetics, Telecommunications, Handheld Devices
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Li, Kun; Darr, Kent; Gao, Fei – E-Learning and Digital Media, 2018
Researchers have recognized the role that microblogging tools play in enhancing the effectiveness of communication and interaction in the classroom. However, few studies have specifically examined how to use microblogging tools to bring educational resources into the classroom to enrich the student learning experience. The exploratory case study…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Web Sites
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