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Cyr, Andrée-Ann; Anderson, Nicole D. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2015
The memorial costs and benefits of trial-and-error learning have clear pedagogical implications for students, and increasing evidence shows that generating errors during episodic learning can improve memory among younger adults. Conversely, the aging literature has found that errors impair memory among healthy older adults and has advocated for…
Descriptors: Error Patterns, Memory, Learning Processes, Young Adults
Busch, Carsten; Claßnitz, Sabine; Selmanagic,, André; Steinicke, Martin – Electronic Journal of e-Learning, 2015
In 2010 1.1 million pupils took private lessons in Germany, with 25% of all German children by the age of 17 having attended paid private lessons at some point in their school career (Klemm & Klemm, 2010). The high demand for support for learning curricular content led us to consider an integrated solution that speeds up both the design of…
Descriptors: Foreign Countries, Educational Games, Educational Technology, Telecommunications
Pollard, Andrew – English Teaching Forum, 2015
For many people, mobile phones are a part of modern life. Although the purpose of this technology revolves around language and communication, its application to language learning still appears to be underutilized. This is changing, as the widespread use of this handheld technology offers numerous opportunities to use functions that are ideal for…
Descriptors: Telecommunications, Computer Oriented Programs, Handheld Devices, Computer Mediated Communication
Bae, Sung Man – School Psychology International, 2015
We examined how perceived parenting style, friendship satisfaction, and academic motivation influence the addictive use of smartphones longitudinally. We utilized the panel data (from 2010-2012) of Korean children and youth panel survey of the National Youth Policy Institute. Data were collected from 2,376 individuals in the first year (boys:…
Descriptors: Foreign Countries, Parenting Styles, Learning Motivation, Friendship
Jin, Seunghee – Language Learning & Technology, 2015
Foreign language learners often have limited opportunity to interact with people from the target culture and develop their intercultural competence (IC) through those interactions both inside and outside of the classroom. To identify a new opportunity to engage Korean EFL learners in innovative ways to maximize target language interactions and…
Descriptors: Social Networks, Technology Uses in Education, Intercultural Communication, Cultural Awareness
Zlotnikova, Irina; van der Weide, Theo – International Journal of Education and Development using Information and Communication Technology, 2015
The paper describes an approach to the sustainable introduction of IT in developing countries based on international collaboration between students taking the form of a knowledge bridge. The authors consider the challenges for introducing information technologies in developing countries; one of these is lack of reading materials ultimately leading…
Descriptors: Outreach Programs, Information Technology, Developing Nations, International Cooperation
Megele, Claudia – Innovations in Education and Teaching International, 2015
This paper outlines the redesign of an MSc module to enhance students' engagement and learning through embedding social media technologies into the academic curriculum as a learning and assessment strategy, and in a complementary manner that facilitated and enhanced the achievement of the module's learning outcomes. This paper describes the…
Descriptors: Social Networks, Educational Technology, Technology Uses in Education, Blended Learning
Su, C-H.; Cheng, C-H. – Journal of Computer Assisted Learning, 2015
This paper aims to investigate how a gamified learning approach influences science learning, achievement and motivation, through a context-aware mobile learning environment, and explains the effects on motivation and student learning. A series of gamified learning activities, based on MGLS (Mobile Gamification Learning System), was developed and…
Descriptors: Teaching Methods, Science Instruction, Science Achievement, Student Motivation
Cardoso, Walcir; Grimshaw, Jennica; Waddington, David – Research-publishing.net, 2015
Digital gaming in education is an area that has been rapidly expanding in popularity and is gradually being applied to second language (L2) contexts (Godwin-Jones, 2014). Mobile gaming in particular offers the benefits of digital gaming while also offering the portability and accessibility of mobile devices (Ogata & Yana, 2003; Stockwell,…
Descriptors: Educational Games, Video Games, Telecommunications, Handheld Devices
Pagel, James W.; Lambacher, Stephen; Reedy, David W. – Research-publishing.net, 2015
As part of an ongoing study on learners' and instructors' attitudes toward the use of computers and mobile devices in second-language (L2) learning situations, our purpose here is to identify how language instructors value the use of computers and mobile devices in their teaching. We compare the responses of a survey administered during the past…
Descriptors: Computer Assisted Instruction, Telecommunications, Handheld Devices, Technology Uses in Education
Loizides, Fernando; Kartapanis, Iosif; Sella, Francesca; Papadima-Sophocleous, Salomi – Research-publishing.net, 2015
In this paper we present the initial stages of a project entitled Minority Language Applications (Mi.L.A) which aims to facilitate material for children with autism in a multilingual setting using interactive multimedia that increase both the awareness as well as the access to information for patients who need it. Pilot testing the applications…
Descriptors: Autism, Technology Uses in Education, Children, Communication Skills
Gimeno, Ana, Ed. – European Association for Computer-Assisted Language Learning (EUROCALL), 2015
"The EUROCALL Review" is EUROCALL's open access online scientific journal. Regular sections include: (1) Reports on EUROCALL Special Interest Groups: up-to-date information on SIG activities; (2) Projects: reports on on-going CALL or CALL-related R&D projects; (3) Recommended websites: reports and reviews of examples of good practice…
Descriptors: Research and Development, Computer Assisted Instruction, Educational Technology, Second Language Learning
"You Play on Them. They're Active." Enhancing the Mathematics Learning of Reluctant Teenage Students
Calder, Nigel; Campbell, Anthony – Mathematics Education Research Group of Australasia, 2015
This paper reports on a research project that examined the beliefs and attitudes of reluctant 16 to 18-year-old learners when using apps in their numeracy and literacy programmes. In particular, it considers the students' change of attitude towards numeracy learning. The data were consistent that the use of apps in the numeracy programme was…
Descriptors: Attitude Measures, Adolescents, Computer Oriented Programs, Educational Technology
Lawrence, Cameron; Firth, David; Balyeat, Jake – Information Systems Education Journal, 2013
Smartphones are fundamentally transforming almost all aspects of modern life. This case study examines moral and ethical issues surrounding the use of powerful smartphones that can be used to discreetly capture the activities of unsuspecting people. This case shows how a standard iPhone, coupled with widely available apps, can be used in a…
Descriptors: Privacy, Ethics, Telecommunications, Handheld Devices
Nichols, Bob – New England Journal of Higher Education, 2013
Many rural areas of the country lack an on-ramp to the information superhighway for people who are looking for educational and professional advancement, which leaves these rural communities frustrated by a situation that puts their residents at a significant disadvantage. This article describes Quick Start and Advanced Internet Regions (AIR.U) as…
Descriptors: Rural Areas, Rural Schools, Colleges, Access to Computers

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