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Johnson, L.; Adams Becker, S.; Freeman, A. – New Media Consortium, 2013
The "NMC Horizon Report: 2013 Museum Edition," is a co-production with the Marcus Institute for Digital Education in the Arts (MIDEA), and examines six emerging technologies for their potential impact on and use in education and interpretation within the museum environment: BYOD (Bring Your Own Device), crowdsourcing, electronic…
Descriptors: Museums, Technology Integration, Technology Uses in Education, Educational Technology
Fazeena, J. F.; Ekanayaka, Y.; Hewagamage, K. P. – International Association for Development of the Information Society, 2013
Mobile learning (m-Learning) is one of the major developing areas of research in the field of education. Increased power and reduced cost of computers, laptops as well as mobile devices have paved way to new ways of learning such as e-Learning and m-Learning. This paper presents findings of the first phase of a project which intends to seek the…
Descriptors: Foreign Countries, Electronic Learning, Instructional Effectiveness, Undergraduate Students
Hayes, Paul; Weibelzahl, Stephan; Hall, Tim – International Association for Development of the Information Society, 2013
Learning in the affective domain includes the manner by which people deal with things emotionally, such as feelings, values, appreciation, enthusiasms, motivations and attitudes. While out-of-class communication between instructors and students can impact all types of student learning it has its greatest impact on student affective learning. One…
Descriptors: Technology Uses in Education, Educational Technology, Telecommunications, Handheld Devices
Deegan, Robin – International Association for Development of the Information Society, 2013
Mobile learning is a cognitively demanding application and more frequently the ubiquitous nature of mobile computing means that mobile devices are used in cognitively demanding environments. This paper examines the nature of this use of mobile devices from a Learning, Usability and Cognitive Load Theory perspective. It suggests scenarios where…
Descriptors: Technology Uses in Education, Educational Technology, Electronic Learning, Telecommunications
Friginal, Eric – English for Specific Purposes, 2013
This case study discusses the development and use of an oral performance assessment instrument intended to evaluate Filipino agents' customer service transactions with callers from the United States (US). The design and applications of the instrument were based on a longitudinal, qualitative observation of language training and customer service…
Descriptors: Performance Based Assessment, Reliability, Evaluation Methods, Outsourcing
Hung, Hui-Chun; Young, Shelley Shwu-Ching – Journal of Educational Computing Research, 2015
This study proposed and implemented a system combining the advantages of both educational games and wireless handheld technology to promote the interactive English learning in the classroom setting. An interactive English vocabulary acquisition board game was designed with the system being implemented on handheld devices. Thirty sixth-grade…
Descriptors: Educational Games, Handheld Devices, Educational Technology, Video Games
Ellis, Louise A.; McCabe, Kathryn; Davenport, Tracey; Burns, Jane M.; Rahilly, Kitty; Nicholas, Mariesa; Hickie, Ian B – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to describe the development of WorkOut, an Internet-based program designed to help young men overcome the barriers towards help-seeking and to build the skills they need to understand and manage their own mental health. Information and communication technologies (ICT) hold great potential to significantly improve mental…
Descriptors: Program Development, Program Evaluation, Internet, Mental Health
Keengwe, Jared, Ed.; Maxfield, Marian B., Ed. – IGI Global, 2015
Rapid advancements in technology are creating new opportunities for educators to enhance their classroom techniques with digital learning resources. Once used solely outside of the classroom, smartphones, tablets, and e-readers are becoming common in many school settings. "Advancing Higher Education with Mobile Learning Technologies: Cases,…
Descriptors: Technology Uses in Education, Teaching Methods, Educational Technology, Handheld Devices
Obari, Hiroyuki; Lambacher, Stephen – Research-publishing.net, 2015
Two case studies evaluating the effectiveness of a flipped classroom compared to a traditional classroom were performed. The studies were conducted from April 2014 to January 2015 at a private university in Tokyo, targeting 60 first-year and 25 third-year undergraduates, respectively. In the first study, an assessment of pre- and post-treatment…
Descriptors: Case Studies, Blended Learning, Technology Uses in Education, Educational Technology
Schuster, Ellen – Journal of Extension, 2012
Technology is rapidly changing how our program participants learn in school and for their personal improvement. Extension educators who deliver nutrition program will want to be aware of the technology trends that are driving these changes. Blended learning, mobile learning, the visual Web, and the gamification of health are approaches to consider…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Eley, Ela Kaye – ProQuest LLC, 2012
The use of social networks and other forms of social media have grown exponentially in America over the span of a few years. Using social media can help to promote communication, collaboration, and creativity--all skills that are highly valued in the 21st Century. Since today's children and teens are already avid users of social media in…
Descriptors: Preservice Teachers, Social Networks, Qualitative Research, Student Surveys
Twenty First Century Cyberbullying Defined: An Analysis of Intent, Repetition and Emotional Response
Walker, Carol Marie – ProQuest LLC, 2012
The purpose of this study was to analyze the extent and impact that cyberbullying has on the undergraduate college student and provide a current definition for the event. A priori power analysis guided this research to provide an 80 percent probability of detecting a real effect with medium effect size. Adequate research power was essential to…
Descriptors: Bullying, Computer Mediated Communication, Undergraduate Students, Effect Size
Magal-Royo, T.; Gimenez-Lopez, J. L.; Garcia Laborda, Jesus – Online Submission, 2012
Multimodal interaction methods applied to learning environments of the English language will be a line for future research from the use of adapted mobile phones or PDAs. Today's mobile devices allow access and data entry in a synchronized manner through different channels. At the academic level we made the first analysis of English language…
Descriptors: Telecommunications, Handheld Devices, English (Second Language), Second Language Learning
Wong, Wylie – Community College Journal, 2012
Students and teachers are increasingly embracing tablets and e-book readers in their personal lives, but do these devices have a place on community college campuses? Several institutions are exploring answers to that very question by piloting mobile technologies inside and outside college classrooms. Scottsdale Community College (SCC) in Arizona,…
Descriptors: Electronic Learning, Campuses, Community Colleges, Educational Technology
Kerski, Joseph – Geography Teacher, 2012
Last year, beginning on New Year's Day, as president of the National Council for Geographic Education (NCGE), the author wrote one tweet every day beginning with "What is Geography? 1 of 365" and posted them to his Twitter page. His goals in the series were several. He sought to point out as organization president how the NCGE serves the geography…
Descriptors: Geography Instruction, Professional Associations, Presidents, Social Networks

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