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Engel, Charles W.; Payne, H. E., Jr. – Viewpoints in Teaching and Learning, 1981
Computer-enhanced simulation of models permits students to become subjectively involved in interaction with the computer. A method for developing a computer simulation is described, and three examples of computer simulations are given. (JN)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Mathematics Curriculum, Mathematics Instruction
Peer reviewedMurphy, P. J. – Computers and Education, 1982
The problems of introducing biological simulations into two Open University courses and the proposed solutions are discussed in relation to sound computer assisted learning practice. Eight references are included. (Author/CHC)
Descriptors: Biology, Computer Assisted Instruction, Computers, Extension Education
Peer reviewedMuhs, William F.; Justis, Robert T. – Simulation and Games, 1981
Describes two studies conducted to test the hypotheses that groups would make more risky decisions than individuals when insignificant consequences were present, and that groups would make more conservative decisions than individuals when significant consequences were present. Twenty references are listed. (LLS)
Descriptors: Business Administration Education, Decision Making, Group Dynamics, Higher Education
Hovde, Peter C. – Teaching Political Science, 1981
Describes a college course which uses a national approach to the teaching of international politics. Students are grouped into "country teams." Each country team publishes an analysis of its nation's foreign policy. Country teams participate in other activities including press conference simulations and an inter-nation simulation. (RM)
Descriptors: Course Descriptions, Foreign Policy, Higher Education, International Relations
Ebersole, Gerri Noonan – Today's Education, 1982
A program at the secondary school-level used microcomputers in multigrade math and science courses. The microcomputers reinforced science and math lessons in three ways: through drill and practice, simulations, and program writing. (JN)
Descriptors: Computer Programs, Drills (Practice), Educational Innovation, Mathematics Education
Peer reviewedEger, Martin; Kress, Michael – American Journal of Physics, 1982
A model is introduced for the simulation of Boltzmann-like binary interactions which may be extended to exhibit the effect of angular dependence in the scattering cross section and other dynamical aspects of two-body interactions. (Author/SK)
Descriptors: College Science, Higher Education, Models, Nuclear Physics
Peer reviewedChonacky, Norman – American Journal of Physics, 1982
Discusses the use of a microcomputer/mini-floppy disk system by physics students to store and analyze experimental data and exchange messages with the lab instructor. Also discusses other uses, in particular those fostering critical thinking and hypothetico-deductive reasoning. (Author/SK)
Descriptors: College Science, Computer Assisted Instruction, Computer Oriented Programs, Higher Education
Peer reviewedRoberts, Nancy – Mathematics Teacher, 1981
A programing language called DYNAMO, developed especially for writing simulation models, is promoted. Details of six, self-teaching curriculum packages recently developed for simulation-oriented instruction are provided. (MP)
Descriptors: Computers, Mathematical Applications, Mathematical Models, Mathematics Curriculum
Peer reviewedWalford, Rex – Journal of Geography in Higher Education, 1981
Outlines the history, use, and value of simulations (role play, operational games, and individual exercises) in geography instruction. The author stresses that, while simulations improve student motivation and increase interest in concepts, their effectiveness depends on proper integration into course curricula. (AM)
Descriptors: Curriculum Design, Educational Games, Geographic Concepts, Geography Instruction
Peer reviewedPeacock, Derek – Journal of Geography in Higher Education, 1981
Describes the use of a two-level simulation in a college-level biology course. Students simulated the research process (including grant applications, theory formation, experiments, and symposium presentation) using an ecology simulation for their data base. (AM)
Descriptors: Ecological Factors, Higher Education, Marine Biology, Research Design
Peer reviewedBeuchert, A. Kent; Mendoza, Jorge L. – Journal of Educational Measurement, 1979
Ten item discrimination indices, across a variety of item analysis situations, were compared, based on the validities of tests constructed by using each of the indices to select 40 items from a 100-item pool. Item score data were generated by a computer program and included a simulation of guessing. (Author/CTM)
Descriptors: Item Analysis, Simulation, Statistical Analysis, Test Construction
Peer reviewedLocatis, Craig N.; Atkinson, Francis D. – Simulation and Games, 1981
Gives recommendations for training college and university faculty in the fundamentals of simulation design using short, concise training programs. Thirteen references are listed. (Author/LLS)
Descriptors: College Faculty, Design Requirements, Educational Games, Flow Charts
Miller, James R. – Journal of Verbal Learning and Verbal Behavior, 1981
Presents a computer simulation testing semantic networks and spreading activation models of human memory. Describes how a sentence is encoded by building a working memory structure from its words and from semantic memory concepts related to its meaning. Retrieval processes use cue words or sentences to locate working memory structures. (Author/MES)
Descriptors: Artificial Intelligence, Cognitive Processes, Computers, Concept Formation
Peer reviewedKrone, William – Journal of School Health, 1981
Ways to overcome classroom restrictions, equipment costs, and a lack of knowledge or training in the teaching of cardiopulmonary resuscitation are discussed. (CMJ)
Descriptors: Cardiovascular System, Class Activities, Curriculum Development, First Aid
Tassia, Margaret – School Library Journal, 1979
Games have only recently been accepted as educational tools, but their potential value is yet to be realized. It is suggested that school library media specialists should investigate this method for actively involving students in the learning process. Game construction and a sample game are included. (Author/CMV)
Descriptors: Communications, Educational Games, Guidelines, Instructional Development


