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Beare, Richard; Hewitson, John – School Science Review, 1996
Presents examples that illustrate how spreadsheets can be used to ask and answer all sorts of scientific questions given suitable automation of useful spreadsheet procedures. Examples include data exploration, data analysis, project presentation, simulations, and students writing their own models. (Author/JRH)
Descriptors: Computer Uses in Education, Data Analysis, Foreign Countries, Models
Boettcher, Judith – Syllabus, 2000
Examines the concept of meaningful learning in light of new information technology. Highlights include learning processes; types of learning; the computational theory of mind; the value of animations and simulations; and the importance of well-designed and well-written instructional materials. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Technology, Information Technology
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Scanlon, Eileen – Learning and Instruction, 2000
Reviews results of three studies of groups working with science simulations, focusing on gender effects on science learning. Results from pairs of adults, pairs of 15-year-olds, and larger groups of young children show that particular features of the learning experience are altered by the gender composition of groups. Discusses implications for…
Descriptors: Adolescents, Adults, Attitudes, Cooperation
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Fouladi, Rachel T. – Structural Equation Modeling, 2000
Provides an overview of standard and modified normal theory and asymptotically distribution-free covariance and correlation structure analysis techniques and details Monte Carlo simulation results on Type I and Type II error control. Demonstrates through the simulation that robustness and nonrobustness of structure analysis techniques vary as a…
Descriptors: Analysis of Covariance, Correlation, Monte Carlo Methods, Multivariate Analysis
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McHardy, Peter; Allan, Teresa – Education + Training, 2000
To teach creativity to business students, a framework was used that involves bridging the intuition gap between knowledge/skills and application and providing simulations that enable students to experience chaos and uncertainty. Students enjoyed scenarios but found holistic learning uncomfortable. Peer support through group reflection helped…
Descriptors: Business Administration Education, Creativity, Foreign Countries, Higher Education
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Masene, Robert S. – Science Activities, 2001
Explains the capture-recapture method which is used to estimate population size by researchers. Uses a computer simulation game to teach students the capture-recapture method of population size estimation. (Contains 24 references.) (Author/YDS)
Descriptors: Computer Simulation, Ecology, Educational Technology, High Schools
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Boyd, Barry L.; Murphrey, Theresa Pesl – Journal of Agricultural Education, 2002
Students taught leadership and ethics using asynchronous computer simulation (n=83) were compared with 113 taught conventionally. The treatment group performed better on questions written at the knowledge, comprehension, and analysis levels of Bloom's Taxonomy, regardless of learning mode preferences. (Contains 26 references.) (SK)
Descriptors: Agricultural Education, Cognitive Style, Computer Assisted Instruction, Computer Simulation
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Codella, Sylvio G. – Journal of Biological Education, 2002
Introduces MacClade which is a Macintosh-based software package that uses the techniques of cladistic analysis to explore evolutionary patterns. Describes a novel and effective exercise that allows undergraduate biology majors to test a hypothesis about behavioral evolution in insects. (Contains 13 references.) (Author/YDS)
Descriptors: Biology, Computer Simulation, Computer Software, Educational Technology
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Marsh, Herbert W. – Journal of Experimental Education, 1998
Eight variations of a general matching design, matching program participants and a control group, were studied through simulation, for their effectiveness in evaluating programs for the gifted and talented. A regression-discontinuity design provided the best approach, with unbiased estimates of program effects. (SLD)
Descriptors: Control Groups, Gifted, Matched Groups, Program Evaluation
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Ng, Vee Ming; Wong, Khoon Yoong – Mathematics Teacher, 1999
Shares some reflections about using simulations on the Internet to teach statistics. Discusses problems of learning statistics, Internet terminology, statistical resources on the Internet, interactivity, and problems related to the use of Internet resources. (ASK)
Descriptors: Computer Simulation, Educational Resources, Internet, Mathematics Activities
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Nicewander, W. Alan; Thomasson, Gary L. – Applied Psychological Measurement, 1999
Derives three reliability estimates for the Bayes modal estimate (BME) and the maximum-likelihood estimate (MLE) of theta in computerized adaptive tests (CATs). Computes the three reliability estimates and the true reliabilities of both BME and MLE for seven simulated CATs. Results show the true reliabilities for BME and MLE to be nearly identical…
Descriptors: Ability, Adaptive Testing, Bayesian Statistics, Computer Assisted Testing
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Whitmore, Marjorie L.; Schumacker, Randall E. – Educational and Psychological Measurement, 1999
Compared differential item functioning detection rates for logistic regression and analysis of variance for dichotomously scored items using simulated data and varying test length, sample size, discrimination rate, and underlying ability. Explains why the logistic regression method is recommended for most applications. (SLD)
Descriptors: Ability, Analysis of Variance, Comparative Analysis, Item Bias
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Kashibuchi, Megumi; Sakamoto, Akira – Simulation & Gaming, 2001
Examines the educational effectiveness of a game named POMP AND CIRCUMSTANCE for sex education in a Japanese high school. Compares the effectiveness of educational videos with game conditions and discusses results that show the value of playing the game in the role of the opposite sex. (Author/LRW)
Descriptors: Comparative Analysis, Educational Games, Foreign Countries, Instructional Effectiveness
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Kuyper, Michiel; de Hoog, Robert; de Jong, Ton – Instructional Science, 2001
Discussion of support for authoring educational software focuses on a shift from attention on activities to products, and describes the SIMQUEST authoring system for designing and creating simulation-based multimedia learning environments that include support for the discovery process of the learner consisting of explanations, assignments, a…
Descriptors: Authoring Aids (Programming), Computer Simulation, Computer Software Development, Courseware
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Michael Young; P. G. Schrader; Dongping Zheng – Innovate: Journal of Online Education, 2006
Michael Young, P. G. Schrader, and Dongping Zheng use the concepts of ecological psychology to examine how massively multiplayer online games (MMOGs) promote specific learning processes in their players. In their analysis they identify and define nine principles of learning that allow such games to have valuable potential as tools for educators:…
Descriptors: Video Games, Learning Processes, Computer Simulation, Electronic Learning
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