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Bodzin, Alec M.; Park, John C. – 1999
The Carolina Coastal Science Web site is an instructional system defined as an arrangement of resources and procedures used to promote learning. This paper describes the blending of a systems approach to instructional design with additional constructivist elements in order to develop the Carolina Coastal Science Web site. The Web site is an online…
Descriptors: Computer Simulation, Constructivism (Learning), Educational Technology, Elementary Secondary Education
Olson, Joyce; Grondin, Jennifer – 1998
This monograph describes how to conduct simulations that allow individuals to experience what it is like to have deafblindness. It begins by discussing the philosophy and benefits of simulations and explains the two different types of simulations. The first type of simulation gives a generic overview of the impact of deafblindness on learning and…
Descriptors: Adults, Attitudes toward Disabilities, Children, Coping
Van Eck, Richard – 2000
This study looks at the roles that competition and context of advisement play in transfer, advisor use, attitude toward mathematics, and attitude toward instruction in a computer-based simulation game that required the use of mathematics skills. It is concluded that for transfer training, non-competitive simulation games might be the best choice,…
Descriptors: Competition, Computer Uses in Education, Educational Games, Grade 7
Brawer, Florence B. – 1997
A literature review explored answers to questions about the relationship between the business world and entrepreneurship education, including the question of whether models of reality actually mirror real-life situations. The review showed that between 1979 and 1994, entrepreneurship education grew phenomenally, whereas business education did not…
Descriptors: Adults, Business Administration, Business Administration Education, Computer Simulation
Davey, Tim; Pommerich, Mary; Thompson, Tony D. – 1999
In computerized adaptive testing (CAT), new or experimental items are frequently administered alongside operational tests to gather the pretest data needed to replenish and replace item pools. The two basic strategies used to combine pretest and operational items are embedding and appending. Variable-length CATs are preferred because of the…
Descriptors: Adaptive Testing, Computer Assisted Testing, Item Banks, Measurement Techniques
Cabrera, Ed – 1999
In this lesson plan, students are assigned a member of the California Assembly to research and a political faction to represent. Students examine representative bills voted on by the California Assembly to determine if their member's voting record coincides with the views of their political faction. Ultimately, students must decide whether, and…
Descriptors: Academic Standards, Grade 12, High Schools, Interdisciplinary Approach
1998
This teaching guide/student activities booklet, for grades 6-9 and 7-11, outlines an Internet-based stock exchange simulation that allows students to learn about the stock market in a fun format. The simulation (the "MainXchange") described in the booklet offers students the opportunity to engage in "real-life" investing, while…
Descriptors: Class Activities, Economics Education, Educational Games, Educational Objectives
Cherry, Gina; Ioannidou, Andri; Rader, Cyndi; Brand, Catharine; Repenning, Alex – 1999
Computer simulations are one promising tool for supporting learning at all levels--from elementary school to workplace learning. Learning through simulations, either by creating simulations or by exploring existing ones, helps learners develop a deeper understanding of the concepts being simulated. Learning about simulations is also important…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Courseware
Peer reviewedDoran, Rodney L. – Science Activities, 1973
Describes a classroom activity designed to interest and motivate students in science. By comparing scientific experimentation to the processes employed in planning, playing, and analyzing the results of a football match, students become more aware of the similarity between activities in their lives and in science. (JR)
Descriptors: Educational Games, Instruction, Resource Materials, Science Activities
Sandery, P – South Australian Science Teachers Journal, 1973
Descriptors: Computer Assisted Instruction, Computer Programs, Educational Media, Physics
Peer reviewedKoeninger, Jimmy G.; Ward, Darrel L. – Journal of Industrial Teacher Education, 1973
Descriptors: Educational Programs, Educational Strategies, Instructional Innovation, Laboratory Techniques
Green, Thad B.; Cotlar, Morton – Training and Development Journal, 1973
Asserts that an effective training technique would be to combine the case method approach with film-based simulation techniques. (DS)
Descriptors: Administrator Education, Case Method (Teaching Technique), Case Studies, Experimental Groups
Mealor, Jennifer H.; Mealor, W. Theodore – Mississippi Geographer, 1973
Values of games as teaching strategies are outlined. In the simulation described in this paper students assume certain roles, analyze information, and make decisions. This is an example of how gaming might be used in a problem solving situation in a high school or college classroom. (SM)
Descriptors: Class Activities, College Instruction, Decision Making, Educational Games
Peer reviewedWyman, F. Paul; Creaven, Gerald – Socio-Economic Planning Sciences, 1972
Simulation is used to study the effects of varying service capacity in a medical clinic. The relationship between service capacity and student waiting time was used to construct a decision table with alternatives and cost effects that can be used to help the decisionmaker select the optimum number of service personnel. (Author/DN)
Descriptors: Cost Effectiveness, Health Personnel, Medical Services, Operations Research
Johnson, Richard Gilmore – Amer Vocat J, 1970
Job experience kits motivate students to broaden vocational interests. (Editor)
Descriptors: Career Planning, Decision Making Skills, High School Students, Instructional Materials


