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Samuel Fowler; Simon N. Leonard – Professional Development in Education, 2024
Emerging digital technologies offer a transformative potential to redefine learning tasks and many examples of this potential are now available. The scaling of the innovative pedagogies emerging from the research into widespread and sustainable practice, however, remains problematic. This paper addresses the issue of scaling by using Design Based…
Descriptors: Design, Educational Innovation, Educational Research, Faculty Development
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Ha Tien Nguyen; Conrad Borchers; Meng Xia; Vincent Aleven – Grantee Submission, 2024
Intelligent tutoring systems (ITS) can help students learn successfully, yet little work has explored the role of caregivers in shaping that success. Past interventions to support caregivers in supporting their child's homework have been largely disjunct from educational technology. The paper presents prototyping design research with nine middle…
Descriptors: Middle School Mathematics, Intelligent Tutoring Systems, Caregivers, Caregiver Attitudes
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Aakash Kamble; Nitin Upadhyay; Nayna Abhang – International Review of Research in Open and Distributed Learning, 2024
Massive open online courses (MOOCs) have gained popularity among sales professionals who use them for self-directed learning and upskilling. However, research related to their intentions to continue learning is scarce. Drawing from the social cognition theory, this research aimed to address this gap by investigating the role of task-technology…
Descriptors: MOOCs, Sales Occupations, Salesmanship, Independent Study
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Yining Zhang; Binbin Zheng; Yuan Tian – Computer Assisted Language Learning, 2024
The use of text chat in synchronous computer-mediated communication (SCMC) could help remedy the widely reported lack of active involvement in online language learning. However, the nuances and complexities of learners' text-chat actions warrant further examination. This exploratory study used observational data collected from 40 students in a…
Descriptors: Synchronous Communication, Foreign Countries, Research Universities, English Language Learners
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Melanie Ann Weber; Mia Anzilotti; Reece Gormley; Christina Huber; Alyssa McGarvey; Grace McKee; Claire Ogden; Hannah Seinfeld; Julia Wank; Arnold Olszewski – Perspectives of the ASHA Special Interest Groups, 2024
Purpose: Technology, including educational applications (apps), is commonly used in schools by teachers and speech-language pathologists. Nonetheless, very little research has examined the efficacy of these apps for student learning or how to choose appropriate apps for instruction. Several previous rubrics to evaluate the instructional quality of…
Descriptors: Computer Software, Handheld Devices, Educational Technology, Technology Uses in Education
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Jon-Chao Hong; Ming-Chou Liu; Huei-Ying Ho; Chi-Ruei Tsai; Kai-Hsin Tai – Education and Information Technologies, 2024
By using information technology, science learning can be widely disseminated, including, for example, to rural schools. However, the implementation of inquiry-based science learning with action-to-ground science concepts for rural learners needs to be explored. To address this purpose, the present study adopted "live stream" technology…
Descriptors: Cognitive Processes, Difficulty Level, Technology Uses in Education, Video Technology
Slki Narae Lim – ProQuest LLC, 2024
Computational thinking (CT) is a critical problem-solving skill that can help students be successful in school and the 21st-century workplace (Wing, 2006). This project builds on past research showing that educational robotics can be a useful and cost-effective means to teach CT to primary school students. Past research has not yet resolved…
Descriptors: Elementary School Students, Computation, Thinking Skills, Skill Development
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Victor K. Y. Chan – International Association for Development of the Information Society, 2024
This article seeks to explore the convergent validity of (and thus the consistency between) a few popular generative artificial intelligence (AI) robots in evaluating popular mobile learning apps' usability. The three robots adopted in the study were Microsoft Copilot, Google PaLM, and Meta Llama, which were individually instructed to accord…
Descriptors: Computer Oriented Programs, Handheld Devices, Telecommunications, Usability
Robert Babirad – Knowledge Quest, 2024
School librarians have a critical role to play in supporting the use of Ed Tech within our schools. It is an ever-changing field. Additionally, it is often the school librarian who has the unique responsibility of introducing and sharing new technology with their school community. However, school librarians also have the added responsibility of…
Descriptors: School Libraries, Librarians, Library Role, Educational Technology
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Gwo-Jen Hwang; Yi-Ting Chen; Shu-Yun Chien – Education and Information Technologies, 2024
With the growing popularity of Virtual Reality (VR), the integration of the Community of Inquiry (CoI) framework provides insights into its role in facilitating student learning in VR environments. VR offers immersive experiences and visualization of abstract concepts. However, the abundance of information in VR can be overwhelming without proper…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Concept Mapping
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Wachira Morachat; Thapanee Seechaliao – Higher Education Studies, 2024
Research objectives were to 1) investigate the current state and best practice of the instruction relying on flipped learning; 2) develop the instructional model based on flipped using technology-based learning to enhance the digital literacy for undergraduate students of Rajabhat University and 3) examine the effects of the model. The sample for…
Descriptors: Flipped Classroom, Technology Uses in Education, Digital Literacy, Undergraduate Students
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Na Yu; Xiaolei Liu – SAGE Open, 2024
Tens of thousands of students worldwide have been forced to start learning online, and online learning has never been more compelling. Understanding the effectiveness and satisfaction of online learning has become crucial. Previously, researchers have explored many determinants of online learning, but so far, only a few have focused exclusively on…
Descriptors: Electronic Learning, Dance Education, Student Satisfaction, COVID-19
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Duygu Alaçam Dehneliler – Journal of Educational Technology, 2024
Information and Communication Technologies (ICTs) require digitally competent teachers in all subject areas, including English language teaching. English language teachers must be digitally competent for learner guidance and engagement. This study examined 220 Turkish EFL teachers' level of 21st-century digital competence and how they perceived…
Descriptors: Foreign Countries, Language Teachers, English (Second Language), Teacher Attitudes
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Janina Heb; Panagiotis Karageorgos; Bettina Müller; Anna Riedmann; Philipp Schaper; Birgit Lugrin; Tobias Richter – Journal of Computer Assisted Learning, 2024
Background: Children with low reading skills are less frequently engaged in reading activities and therefore the likelihood of improving their reading skills decreases. Digital game-based interventions have emerged as a promising tool for promoting reading development in children, particularly those with reading difficulties. As syllable-based…
Descriptors: Reading Skills, Reading Difficulties, Educational Technology, Intervention
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Kai-Yi Chin; Huai-Ling Chang; Ching-Sheng Wang – Interactive Learning Environments, 2024
This study developed a wearable mixed reality (MR)-based mobile learning system and applied it to museum learning activities to explore whether the proposed system can effectively improve university students' learning outcomes, situational interest, and cognitive load. Four museums were selected as the informal learning sites, and 64 university…
Descriptors: Biofeedback, Human Body, Handheld Devices, Computer Simulation
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