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Borge, Marcela; Xia, Yu – Journal of the Learning Sciences, 2023
Background: In this paper, we extend theories of group cognition and regulation to examine how regulation occurs as part of a learning ecosystem. We examine our instructional approach, Embedded Design, that uses Human-Computer Interaction (HCI) as a conduit for students to make sense of their sociotechnical world and the ways people design…
Descriptors: Preadolescents, After School Programs, Clubs, Science and Society
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Saif Alneyadi; Yousef Wardat – Contemporary Educational Technology, 2023
The study aimed to examine the influence of ChatGPT on the academic performance and learning perception of eleventh-grade students in a United Arab Emirates school in the field of electronic magnetism. The participants were randomly divided into two groups: an experimental group granted access to ChatGPT and a control group without access to…
Descriptors: Academic Achievement, Grade 11, Foreign Countries, Artificial Intelligence
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Xiaoming Xi – Language Assessment Quarterly, 2023
Following the burgeoning growth of artificial intelligence (AI) and machine learning (ML) applications in language assessment in recent years, the meteoric rise of ChatGPT and its sweeping applications in almost every sector have left us in awe, scrambling to catch up by developing theories and best practices. This special issue features studies…
Descriptors: Artificial Intelligence, Theory Practice Relationship, Language Tests, Man Machine Systems
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Kappus, Martin; Ehrensberger-Dow, Maureen – Interpreter and Translator Trainer, 2020
Professional translation and consequently translation training involve a wide range of technological aids and translation tools. A great deal of effort has been devoted to developing and implementing features that can contribute to higher consistency, productivity and quality but less attention has been paid to the needs of learners and users.…
Descriptors: Human Factors Engineering, Translation, Training, Usability
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Nicoletti, Maria do Carmo; de Oliveira, Osvaldo Luiz – Higher Education Studies, 2020
In the literature related to higher education, the concept of dropout has been approached from several perspectives and, over the years, its definition has been influenced by the use of diversified semantic interpretations. In a general higher education environment dropout can be broadly characterized as the act of a student engaged in a course…
Descriptors: Artificial Intelligence, Man Machine Systems, Computation, Prediction
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Geng, Shuang; Niu, Ben; Feng, Yuanyue; Huang, Miaojia – British Journal of Educational Technology, 2020
Despite the popularity of massive open online courses (MOOCs), only a small portion of the course participants successfully complete the course. The low completion rate can be partially attributed to the mismatch between the participants' expectations and value delivered by the courses. Therefore, this study leverages MOOC reviews to investigate…
Descriptors: Online Courses, Electronic Learning, Man Machine Systems, Psychological Patterns
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Zhai, Xiaoming; Yin, Yue; Pellegrino, James W.; Haudek, Kevin C.; Shi, Lehong – Studies in Science Education, 2020
Machine learning (ML) is an emergent computerised technology that relies on algorithms built by 'learning' from training data rather than 'instruction', which holds great potential to revolutionise science assessment. This study systematically reviewed 49 articles regarding ML-based science assessment through a triangle framework with technical,…
Descriptors: Science Education, Computer Assisted Testing, Science Tests, Scoring
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Goli, Amir; Teymournia, Fatemeh; Naemabadi, Maedeh; Garmaroodi, Ali Andaji – Education and Information Technologies, 2022
The present article introduces and develops an educational tool as an interactive digital game for architectural design, allowing the architectural students to challenge their knowledge and experiences. The framework of this educational tool supports a serious open-ended game, which helps students get involved with the game through self-assessment…
Descriptors: Architectural Education, Building Design, Educational Games, Video Games
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Nicola Robertson – Prism: Casting New Light on Learning, Theory & Practice, 2022
There is no denying that the influence and use of technology in relation to teaching and learning increased significantly during the Co-Vid-19 periods of isolation and lockdown. The screen became the classroom; the teacher (and the students), rendered as apparitions of virtuality. Nevertheless, despite the barriers of distance and screen, there…
Descriptors: Teaching (Occupation), Electronic Learning, Robotics, Computer Assisted Instruction
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Lee, Jaekyung; Jaeger, Joseph – International Journal of Educational Methodology, 2021
What are missing in the U.S. education policy of "college for all" are supporting data and indicators on K-16 education pathways, i.e, how well all students get ready and stay on track from kindergarten through college. This study creates synthetic national longitudinal education database that helps track and support students'…
Descriptors: College Readiness, Longitudinal Studies, Databases, Artificial Intelligence
Ryan Wesslen – ProQuest LLC, 2021
In this thesis, we hypothesize that data visualization users are subject to systematic errors, or cognitive biases, in decision-making under uncertainty. Based on research from psychology, behavioral economics, and cognitive science, we design five experiments to measure the role of anchoring bias, confirmation bias, belief bias, and myopic loss…
Descriptors: Decision Making, Visual Aids, Online Systems, Bias
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Romualdo Atibagos Mabuan – International Journal of Technology in Education, 2024
This study investigates the perceptions of English language teachers regarding the use of ChatGPT in English Language Teaching (ELT). The study aims to fill the research gap by exploring teachers' perspectives on the integration of ChatGPT as an instructional tool and its implications for ELT practices. Using a mixed methods approach, the study…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, English (Second Language)
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Jiangyue Liu; Siran Li; Qianyan Dong – Journal of Educational Computing Research, 2024
The emergence of Generative Artificial Intelligence (GAI) has caused significant disruption to the traditional educational teaching ecosystem. GAI possesses remarkable capabilities in generating human-like text and boasts an extensive knowledge repository, thereby paving the way for potential collaboration with humans. However, current research on…
Descriptors: Artificial Intelligence, Learning Analytics, Computer Uses in Education, Instructional Design
Irene Picton; Christina Clark – National Literacy Trust, 2024
Recent developments in technology have accelerated the influence of artificial intelligence (AI) on our lives. The National Literacy Trust is interested in exploring how such platforms might influence, and potentially redefine, what it means to be literate in the digital age. Based on data from more than 50,000 children and young people taking…
Descriptors: Artificial Intelligence, Man Machine Systems, Natural Language Processing, Technology Uses in Education
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Leon Furze; Mike Perkins; Jasper Roe; Jason MacVaugh – Australasian Journal of Educational Technology, 2024
The rapid adoption of generative artificial intelligence (GenAI) technologies in higher education has raised concerns about academic integrity, assessment practices and student learning. Banning or blocking GenAI tools has proven ineffective, and punitive approaches ignore the potential benefits of these technologies. As a result, assessment…
Descriptors: Artificial Intelligence, Technology Uses in Education, Higher Education, Evaluation Methods
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