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Kröber, Cindy; Münster, Sander – International Association for Development of the Information Society, 2014
This project seminar aims at creating and evaluating a manual for interdisciplinary projects as part of a learning process. Working together, pedagogies and students from different disciplines assess tools and recommendations for successful collaborations while developing an app for the cathedral in Freiberg. As part of the project the students…
Descriptors: Interdisciplinary Approach, Seminars, Learning Processes, Cooperative Learning
Woo, Huay Lit – Educational Technology, 2013
The design of online learning environments is a complicated process because it entails the use of technological tools to mediate the various forms of interaction situated in the learning process. One possible way to help reduce such complication inherent in various forms of interaction is to look at design as a problem-solving activity. This means…
Descriptors: Online Courses, Electronic Learning, Interaction, Design
Al-Haija, Qasem Abu; Al-Amri, Hasan; Al-Nashri, Mohamed; Al-Muhaisen, Sultan – International Education Studies, 2013
Project-Based Curriculum (PBC) is considered one of the most powerful methods in the engineering education where each course or courses-cluster is assigned a design project which considers a series of inter-related concepts that have been shown theoretically for the students. Using this approach, the student will gain the required knowledge in an…
Descriptors: Foreign Countries, Engineering Education, Design, Computer Software
Moll, Mark; Bordeaux, Janice; Kavraki, Lydia E. – Computer Science Education, 2013
Motion planning is a core problem in robotics concerned with finding feasible paths for a given robot. Motion planning algorithms perform a search in the high-dimensional continuous space of robot configurations and exemplify many of the core algorithmic concepts of search algorithms and associated data structures. Motion planning algorithms can…
Descriptors: Computer Software, Active Learning, Student Projects, Robotics
Touretzky, David S. – Computer Science Education, 2013
Modern robots, like today's smartphones, are complex devices with intricate software systems. Introductory robot programming courses must evolve to reflect this reality, by teaching students to make use of the sophisticated tools their robots provide rather than reimplementing basic algorithms. This paper focuses on teaching with Tekkotsu, an open…
Descriptors: Robotics, Computer Science Education, Programming, Science Curriculum
Hess, Amanda Nichols – Journal of Library & Information Services In Distance Learning, 2013
Oakland University (OU) Libraries undertook an assessment of how to leverage its resources to make online tutorials more focused on users' needs. A multi-part assessment process reconsidered Web tutorials offerings through the lenses of faculty and staff feedback, literature review, and an analysis of other universities' online tutorial offerings.…
Descriptors: Tutorial Programs, Electronic Learning, Online Courses, User Needs (Information)
Wray, Christina C. – Journal of Library & Information Services In Distance Learning, 2013
Providing accessible library services and instruction to distance users with disabilities can seem daunting. This article, which grew out of a webinar presented by the author to the Health Science Special Interest Group of ACRL, provides practical strategies to help content creators utilize built-in accessibility features and provides a resources…
Descriptors: Library Services, Online Systems, Access to Information, Accessibility (for Disabled)
Abuzaghleh, Omar; Goldschmidt, Kathleen; Elleithy, Yasser; Lee, Jeongkyu – ACM Transactions on Computing Education, 2013
With the advances in computing power, high-performance computing (HPC) platforms have had an impact on not only scientific research in advanced organizations but also computer science curriculum in the educational community. For example, multicore programming and parallel systems are highly desired courses in the computer science major. However,…
Descriptors: Online Surveys, Course Evaluation, College Curriculum, Program Implementation
Alario-Hoyos, Carlos; Bote-Lorenzo, Miguel L.; Gomez-Sanchez, Eduardo; Asensio-Perez, Juan I.; Vega-Gorgojo, Guillermo; Ruiz-Calleja, Adolfo – Computers & Education, 2013
The integration of external tools in Virtual Learning Environments (VLEs) aims at enriching the learning activities that educational practitioners may design and enact. This paper presents GLUE!, an architecture that enables the lightweight integration of multiple existing external tools in multiple existing VLEs. GLUE! fosters this integration by…
Descriptors: Computer Software Evaluation, Cooperative Learning, Instructional Materials, Material Development
Stewart, Shelley; Cobb-Roberts, Deirdre; Shircliffe, Barbara J. – Journal of Educators Online, 2013
Transforming a face to face course to a computer mediated format in social foundations (interdisciplinary field in education), while maintaining pedagogical integrity, involves strategic collaboration between instructional technologists and content area experts. This type of planned partnership requires open dialogue and a mutual respect for prior…
Descriptors: Computer Mediated Communication, Delivery Systems, Interdisciplinary Approach, Instructional Design
Boxwell, Stephen A. – ProQuest LLC, 2011
Treebanks are a necessary prerequisite for many NLP tasks, including, but not limited to, semantic role labeling. For many languages, however, treebanks are either nonexistent or too small to be useful. Time-critical applications may require rapid deployment of natural language software for a new critical language--much faster than the development…
Descriptors: Natural Language Processing, Training, Programming, Computer System Design
Jing,Lei; Cheng, Zixue; Wang, Junbo; Zhou, Yinghui – IEEE Transactions on Education, 2011
Embedded system technologies are undergoing dramatic change. Competent embedded system engineers are becoming a scarce resource in the industry. Given this, universities should revise their specialist education to meet industry demands. In this paper, a spirally tight-coupled step-by-step educational method, based on an analysis of industry…
Descriptors: Computer Science, Computer System Design, Engineering, Technical Occupations
Schaffhauser, Dian – T.H.E. Journal, 2011
Setting up a wireless network is easy enough. Place a few access points in strategic areas, then watch the network traffic fly! That approach may hold up reasonably well for a few dozen users, but there's no way it would support a schoolwide 1-to-1 program. Once students take to it with their wireless devices, "they're going to kill it,"…
Descriptors: Computer Networks, Telecommunications, Reliability, Handheld Devices
Schofield, Damian – Journal of Information Technology Education: Research, 2014
Advanced three-dimensional virtual environment technology, similar to that used by the film and computer games industry, can allow educational developers to rapidly create realistic online vir-tual environments. This technology has been used to generate a range of interactive Virtual Real-ity (VR) learning environments across a spectrum of…
Descriptors: Guidelines, Games, Engineering Technology, Virtual Classrooms
Hsu, Yu-Chang; Ching, Yu-Hui; Snelson, Chareen – Canadian Journal of Learning and Technology, 2014
Along with advancing mobile technologies and proliferating mobile devices and applications, mobile learning research has gained great momentum in recent years. While there have been review articles summarizing past research, studies identifying mobile learning research priorities based on experts' latest insights have been lacking. This study…
Descriptors: International Studies, Electronic Learning, Research Needs, Delphi Technique