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Kerimbayev, Nurassyl; Beisov, Nurbol; Kovtun, ?natoly; Nurym, Nurdaulet; Akramova, Aliya – Education and Information Technologies, 2020
Nowadays robotics is one of promising avenues in the sphere of emerging technologies. In the teaching/learning environment we deal with educational robotics, which is a mixture of theory and practice, knowledge of computer technology, Mathematics and Physics. The two vectors are combined in educational robotics: the educational vector and the…
Descriptors: Robotics, Technology Uses in Education, Educational Technology, Interdisciplinary Approach
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Goudouris, Cesar; de Abreu Mol, Antônio Carlos; Legey, Ana Paula; de Carvalho, Paulo Victor Rodrigues; Freire, Joana Loureiro; Martins, Bianca Maria Rego; Jatobá, Alessandro – Education and Information Technologies, 2020
Teaching computer programming to children and adolescents has become popular in recent years. This popularity has resulted in increased research into techniques for teaching introductory programming using visual languages, especially block-based languages. This study aims to explore new possibilities for teaching programming by adopting a hybrid…
Descriptors: High School Students, Computer Science Education, Programming, Teaching Methods
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Yueh, Hsiu-Ping; Lin, Weijane; Wang, S.-Chen; Fu, Li-Chen – British Journal of Educational Technology, 2020
Motivated by mixed evidence on the effectiveness of reading companions on children's reading performance, as well as the clear and present need for libraries to conduct literacy education, this study sought to investigate the feasibility of using social robots in library literacy activities and to extract the essential functions of effective…
Descriptors: Robotics, Technology Uses in Education, Reading Instruction, Library Services
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Knox, Jeremy; Williamson, Ben; Bayne, Sian – Learning, Media and Technology, 2020
This paper examines visions of 'learning' across humans and machines in a near-future of intensive data analytics. Building upon the concept of 'learnification', practices of 'learning' in emerging big data-driven environments are discussed in two significant ways: the "training" of machines, and the "nudging" of human…
Descriptors: Data Collection, Data Analysis, Artificial Intelligence, Man Machine Systems
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Schmader, Christopher; Horton, William S. – Discourse Processes: A Multidisciplinary Journal, 2019
Speakers in conversation often tailor referring expressions in ways that reflect beliefs about the knowledge and perspectives of specific addressees. In this study we examined whether such audience design can influence speakers' conceptualizations of referents beyond the conversation. In a Wizard-of-Oz paradigm, participants identified novel…
Descriptors: Audience Awareness, Audience Analysis, Design, Man Machine Systems
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Lundtofte, Thomas Enemark; Odgaard, Ane Bjerre; Skovbjerg, Helle Marie – Global Studies of Childhood, 2019
This article explores 4- to 7-year-old children's tablet computer (tablet) use, drawing on empirical data from day-care institutions, primary schools and private home settings in Denmark. Data were gathered via video observations in two different studies: (a) a media ethnography on children's tablet play practices in home settings and (b) a…
Descriptors: Foreign Countries, Young Children, Computer Use, Handheld Devices
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Siegle, Del – Gifted Child Today, 2023
This article explores the potential uses of AI in gifted education programs. Gifted students often have unique learning characteristics and require specialized program services. The use of AI can provide advanced content, personalized learning, creative writing and image manipulation, critical thinking and problem-solving, collaboration, research…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Gifted Education
Shah, Priten – Jossey-Bass, An Imprint of Wiley, 2023
Among teachers, there is a cloud of rumors, confusion, and fear surrounding the rise of artificial intelligence. "AI and the Future of Education" is a timely response to this general state of panic, showing you that AI is a tool to leverage, not a threat to teaching and learning. By understanding what AI is, what it does, and how it can…
Descriptors: Artificial Intelligence, Futures (of Society), Teaching (Occupation), Ethics
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Xinghua Wang; Hui Pang; Matthew P. Wallace; Qiyun Wang; Wenli Chen – Computer Assisted Language Learning, 2024
This study investigated the application of an artificial intelligence (AI) coach for second language (L2) learning in a primary school involving 327 participants. In line with Community of Inquiry, learners were expected to perceive social, cognitive, and teaching presences when interacting with the AI coach, which was considered a humanized…
Descriptors: Artificial Intelligence, Second Language Instruction, Second Language Learning, Student Attitudes
American Association of Colleges and Universities, 2024
Humanity is building exciting new partnerships with technology in the artificial intelligence age. Careers and work are rapidly being transformed and many of the jobs of tomorrow have not yet been invented. Students should make it their goal to become skilled in using AI comfortably, effectively, safely and ethically. Learn AI's capabilities and…
Descriptors: College Students, Student Experience, Technology Uses in Education, Artificial Intelligence
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Abendschein, Bryan; Edwards, Chad; Edwards, Autumn; Rijhwani, Varun; Stahl, Jasmine – Journal of Communication Pedagogy, 2021
Technology encourages collaboration in creative ways in the classroom. Specifically, social robots may offer new opportunities for greater innovation in teaching. In this study, we combined the established literature on co-teaching teams with the developing field of machine actors used in education to investigate the impressions students had of…
Descriptors: Interpersonal Communication, Robotics, Team Teaching, Student Attitudes
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Thomas Knaus – Journal of Media Literacy Education, 2022
Why is maker education a suitable approach for giving learners the 21st century skills they need to cope with the digital transformation? This article provides an answer and represents a defense of maker education in the field of educational science. Taking a human-media-machine interaction model as the basis for discussion, this article…
Descriptors: Media Education, Digital Literacy, Learning Activities, 21st Century Skills
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Smith, Bevan I.; Chimedza, Charles; Bührmann, Jacoba H. – International Journal of Artificial Intelligence in Education, 2020
Identifying students at risk of failing a course has potential benefits, such as recommending the At-Risk students to various interventions that could improve pass rates. The challenges however, are firstly in measuring how effective these interventions are, i.e. measuring treatment effects, and secondly, to not only predict overall (average)…
Descriptors: Artificial Intelligence, Man Machine Systems, Probability, Scoring
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Chen, Fu; Cui, Ying; Chu, Man-Wai – International Journal of Artificial Intelligence in Education, 2020
The purpose of this case study is to demonstrate how to utilize machine learning approaches to analyze student process data for validating and informing digital game-based assessments (DGBAs) with an evidence-centered game design (ECgD). The first analysis was conducted to examine whether students' mastery of the overall skill required by the game…
Descriptors: Game Based Learning, Learning Analytics, Design, Evidence Based Practice
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Scialdone, Michael J.; Connolly, Amy J. – Journal of Information Systems Education, 2020
Given the ubiquity of interfaces on computing devices, it is essential for future Information Systems (IS) professionals to understand the ramifications of good user interface (UI) design. This article provides instructions on how to efficiently and effectively teach IS students about "fit," a Human-Computer Interaction (HCI) concept,…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Interfaces
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