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Mao Li – Education and Information Technologies, 2025
This study investigates disparities in Technological Pedagogical Content Knowledge (TPACK) and attitudes towards digital technology integration among primary mathematics teachers in urban and rural China. In response to the post-pandemic era's rapid technological advances, this research highlights the digital divide in primary education. A survey…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Technological Literacy
Panpan Yang; Wenlan Zhang – Innovation in Language Learning and Teaching, 2025
Augmented reality (AR) is an immersive, interactive, and engaging advanced information technology and it is widely used in language learning. Although several studies have evaluated the effectiveness of AR in EFL learners' language gains, these research findings are inconsistent. Therefore, this study conducted a meta-analysis to analyze to what…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, English (Second Language)
Idit Adler; Scott Warren; Cathleen Norris; Elliot Soloway – Smart Learning Environments, 2025
Smart learning environments provide students with opportunities to engage in self-regulated learning (SRL). However, little research has examined how teachers leverage these opportunities. We employed a multiple-case study methodology to examine the SRL supporting instructional practices of five third-grade teachers as they implemented a science…
Descriptors: Elementary School Students, Elementary School Teachers, Grade 3, Independent Study
Ragad M. Tawafak; Waleed Mugahed Al-Rahmi; Abdulrahman Alshimai; Ibrahim Yaussef Alyoussef; Ayad Aldaijy – Contemporary Educational Technology, 2025
The importance of gameplay extends beyond mere entertainment, playing a crucial role in shaping behavioral intentions (BIs) in various contexts. This research aims to discover how digital gameplay influences students' BIs, mainly in the context of technology adoption in education. The main objective is to investigate the impact of digital gameplay…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Computer Games
Ismail Coskun; Cavide Demirci – Journal of Educational Technology and Online Learning, 2025
This research is a qualitative study that focuses on the experiences of teachers working in Turkish Ministry of National Education in the inservice training programs they receive through distance education, and aims to reveal the problems they face in this process and their suggestions for solutions to these problems. In this study, a case study…
Descriptors: Foreign Countries, Inservice Teacher Education, Faculty Development, Distance Education
Mustafa Gök; Mehtap Tastepe; Ahmet Ala Sarimurat – Problems of Education in the 21st Century, 2025
Due to the sudden closure of the university following a major earthquake, a mathematics education course was rapidly transformed into a fully online, technology-enhanced learning environment, offering a unique opportunity to examine how pre-service middle school mathematics teachers engage with mathematical modeling tasks within a flipped learning…
Descriptors: Educational Technology, Technology Uses in Education, Online Courses, Preservice Teacher Education
Md. Khaled Amin; Vichayanan Rattanawiboonsom – Turkish Online Journal of Distance Education, 2025
The notion of e-learning is not new to Bangladeshi HEIs. However, the tidal wave of e-learning turned into a tsunami after the outbreak, thus heightening its acceptance in developing countries like Bangladesh. Literature suggests that e-learning has several benefits a user may reap, but it also has some hurdles that may prevent a user from using…
Descriptors: Foreign Countries, Electronic Learning, Educational Technology, COVID-19
Ana Castellano-Beltran; Rafael Carballo; Anabel Moriña – Education and Information Technologies, 2025
The use of technology in higher education has been shown to have multiple learning benefits, providing great help to all students. However, more evidence is needed on the benefits of technology for inclusive higher education through the analysis of classroom practices. This study aimed to analyse the advantages and limitations identified by…
Descriptors: Educational Technology, Technology Uses in Education, Inclusion, Higher Education
Jong-Uk Kim; Hye-Gyoung Yoon – Journal of Science Education and Technology, 2025
Literature indicates that virtual reality (VR) effectively supports and enhances spatial thinking in astronomy education. This study examines how pre-service elementary teachers' technological pedagogical content knowledge (TPCK) characteristics manifest during astronomy VR material's development and utilization. Nine sophomores, organized into…
Descriptors: Preservice Teachers, Preservice Teacher Education, Elementary School Teachers, Pedagogical Content Knowledge
Adam Carreon; Amber Rowland; Sean Smith; Alisa Lowery; Maggie Mosher – Journal of Special Education Technology, 2025
Virtual Reality (VR) and immersive instruction hold great promise to alter instruction for students with autism spectrum disorder (ASD). Yet, the voices of the direct users (e.g., the teachers and students) are often underutilized or not at all utilized in the creation of educational applications, particularly in the field of VR. The purpose of…
Descriptors: Computer Simulation, Educational Environment, Autism Spectrum Disorders, Students with Disabilities
Natasha Maharaj; Thulani Andrew Chauke – Educational Process: International Journal, 2025
Background/purpose: Rural schools in South Africa encounter numerous challenges as a result of the environment they are in. In this study, the researchers sought to identify the challenges teachers face in teaching practices in rural schools. This study can contribute to the existing body of knowledge to enhance the understanding of how to improve…
Descriptors: Foreign Countries, Rural Areas, Rural Education, Rural Schools
Krenare Pireva Nuci – Educational Process: International Journal, 2025
Background/purpose: With advancements in technology, particularly in Artificial Intelligence (AI), personalized and adaptive systems are increasingly being integrated into conventional educational environments. These technologies create opportunities to place learners at the center of the educational experience through personalized learning.…
Descriptors: Technology Uses in Education, Artificial Intelligence, Educational Technology, Electronic Learning
Project Tomorrow, 2025
In support of new local and state discussions about how to most effectively utilize technology in the classroom, Project Tomorrow, in collaboration with Spectrum Business®, is publishing a new series of reports that examine each of the three digital divides (the access, design and use divides) through the lens of the Speak Up Research findings.…
Descriptors: Technology Uses in Education, Access to Computers, Learning Processes, Educational Technology
Kevin McCabe – Adult Learner: The Irish Journal of Adult and Community Education, 2025
This article addresses the issue of adults applying online for adult education courses via Proxy Internet Usage (PIU). The requirement for applicants to apply for courses via digital platforms may increase in the future, as may the likelihood of adults with limited digital skills relying on PIU to navigate online application processes that provide…
Descriptors: Electronic Learning, Disadvantaged, Lifelong Learning, Adult Education
Natalie E. Wright – Grantee Submission, 2025
Funded through an early-phase Education Innovation and Research grant, Using and Leveraging Technology to Reinvent Accessibility: Minecraft Mentor Edition (ULTRA:ME) is an intervention designed to develop teachers' ability to use Minecraft and other educational technology tools to enhance science instruction for students with and without…
Descriptors: Educational Technology, Science Instruction, Teaching Methods, Video Games

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