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Almekhlafi, Abdurrahman Ghaleb – Education and Information Technologies, 2021
E-books are replacing textbooks at educational institutions worldwide. The effectiveness of e-books depends on factors such as design, interactivity, richness of content, and students' perceptions of the benefits they gain or think they gain. This study aimed to investigate the effect of e-books on learning technological course content and assess…
Descriptors: Foreign Countries, Electronic Publishing, Textbooks, Educational Technology
Buabeng-Andoh, Charles – Education and Information Technologies, 2021
A substantial number of learning organizations have embraced the tools to boost mobile learning. But, research into the determinants of its acceptance is in its infancy phase. This study empirically explored the validity of the integrated model of the theory of planned behavior and technology acceptance model in explaining the determinants that…
Descriptors: College Students, Intention, Educational Technology, Handheld Devices
Alamri, Hamdan A.; Watson, Sunnie; Watson, William – TechTrends: Linking Research and Practice to Improve Learning, 2021
Personalized learning has the potential to transfer the focus of higher education from teacher-centered to learner-centered environments. The purpose of this integrative literature review was to provide an overview of personalized learning theory, learning technology that supports the personalization of higher education, current practices, as well…
Descriptors: Individualized Instruction, Educational Technology, Technology Uses in Education, Blended Learning
Tselegkaridis, Sokratis; Sapounidis, Theodosios – Education Sciences, 2021
Educational robotics (ER) seems to have a positive effect on students and, in many cases, might help them to successfully assimilate knowledge and skills. Thus, this paper focuses on ER and carries out a literature review on educational robotics simulators with Graphical User Interfaces (GUIs). The review searches for relevant papers which were…
Descriptors: Computer Simulation, Robotics, Educational Technology, Computer Interfaces
Cam, Emre; Ozdag, Muhammet Esat – Malaysian Online Journal of Educational Technology, 2021
This study aims at finding out students' course success in vocational courses of computer and instructional technologies department by means of machine learning algorithms. In the scope of the study, a dataset was formed with demographic information and exam scores obtained from the students studying in the Department of Computer Education and…
Descriptors: Artificial Intelligence, Academic Achievement, Mathematics, Computer Science Education
Bond, Melissa; Bedenlier, Svenja; Marín, Victoria I.; Händel, Marion – International Journal of Educational Technology in Higher Education, 2021
Due to the COVID-19 pandemic that spread globally in 2020, higher education courses were subsequently offered in fully remote, online formats. A plethora of primary studies began investigating a range of topics exploring teaching and learning in higher education, particularly during the initial semester. In order to provide an overview and initial…
Descriptors: Distance Education, Higher Education, COVID-19, Pandemics
Ghonim, Ahmed; Corpuz, Irene – International Journal of Higher Education, 2021
A competency-based approach to education (CBE) has emerged in recent years, fostering curriculum by tracking and indicting students' acquired skills and competencies. Since applied education is moving away from a theoretical approach to its application, employers are eager to be empowered with graduates' full e-profiles, which demonstrate…
Descriptors: Competency Based Education, Credentials, Electronic Publishing, Portfolios (Background Materials)
Academic Success Online: The Mediating Role of Self-Efficacy on Personality and Academic Performance
Code, Jillianne; Zap, Nick; Ralph, Rachel – International Journal on E-Learning, 2021
Academic success in any context is dependent upon a student's belief in their ability to succeed. While learning online, a students' self-efficacy is affected by their confidence in their ability to interact within the online environment. With the proliferation of personalized learning and the growth of Massive Open Online Courses, this growing…
Descriptors: Academic Achievement, Online Courses, Self Efficacy, Personality
Fraga-Varela, Fernando; Vila-Couñago, Esther; Martínez-Piñeiro, Esther – Comunicar: Media Education Research Journal, 2021
In recent years there has been a renewal of educational software encouraged by the incorporation of specific designs based on serious games. Previous studies on their use do not provide conclusive data on the advancement in learning, both at a general level and in specific contents. The main objective of this work is to study the impact of the use…
Descriptors: Game Based Learning, Mathematics Instruction, Elementary School Students, Mathematics Achievement
Selwyn, Neil – E-Learning and Digital Media, 2021
Despite climate heating and rising ecological instability, environmental issues feature rarely in discussions of educational technology. Most commentators presume the continued unfettered use of digital education resources bolstered by occasional claims that emerging technologies might support the 'greening' of school and university provision. In…
Descriptors: Educational Technology, Physical Environment, Climate, Environmental Education
Darnawati; Jamiludin; Mursidin; Ili, La – Journal of Education and Learning (EduLearn), 2021
This research aimed to develop an online learning guidebook for the junior high school level. The method used in this research was research and development in terms of 4-D model development which consists of four main stages: Define, Design, Develop, and Disseminate. The informants that were studied consisted of 2 expert informants and 17 junior…
Descriptors: Foreign Countries, Online Courses, Junior High School Teachers, Guides
Palanci, Abdulkadir; Turan, Zeynep – International Journal of Curriculum and Instructional Studies, 2021
This study aimed to examine the methodological trends of studies using the Augmented Reality (AR) technology in mathematics education and reveal basic findings obtained from the studies. In this context, a systematic review process was conducted in the Web of Science database and 86 studies obtained as a consequence were reviewed. In this…
Descriptors: Computer Uses in Education, Computer Simulation, Mathematics Education, Learning Processes
Jones, David Gareth – Anatomical Sciences Education, 2021
In responding to COVID-19 anatomists have succeeded in adapting their teaching to online delivery. However, long-term reliance on this mode of teaching raises the prospect that transferring the whole of the learning environment to an impersonal digital world will lead to loss of anatomy's humanistic side. In looking to a future increasingly…
Descriptors: COVID-19, Pandemics, Educational Technology, Online Courses
De Martino, Delio; Del Gottardo, Ezio – Turkish Online Journal of Educational Technology - TOJET, 2021
In the history of distance learning in Italy a crucial time is represented by the pre-history. After the mail-based learning an excursus relative to the second phase of distance learning in Italy corresponds to the development of radio and television and their pedagogical use to defeat the invasive illiteracy. Radio rurale, the first experiment of…
Descriptors: Foreign Countries, Distance Education, Educational History, Educational Television
Ersozlu, Zara; Ledger, Susan; Ersozlu, Alpay; Mayne, Fiona; Wildy, Helen – SAGE Open, 2021
TeachLivE™, a mixed-reality simulated classroom technology, has been used in initial teacher education programs to provide repeatable experiential learning opportunities for students now for more than a decade and in more than 80 universities worldwide. However, no broad scale investigation has been conducted into how the platform has been used or…
Descriptors: Computer Simulation, Educational Technology, Preservice Teacher Education, Experiential Learning

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