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Saeed, Nauman; Sinnappan, Sukunesan – International Journal of Virtual and Personal Learning Environments, 2013
Second Life is a three dimensional multi-user virtual environment within the Web 2.0 suite of applications which has gained wide spread popularity amongst educators in the recent years. However, limited empirical research has been reported on the adoption of Second Life, especially within higher education. The majority of technology adoption…
Descriptors: Web 2.0 Technologies, Educational Technology, Technology Uses in Education, Higher Education
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Romero, Marc; Guitert, Montse; Sangra, Albert; Bullen, Mark – International Review of Research in Open and Distance Learning, 2013
Some authors have stated that university students born after 1982 have been profoundly influenced by digital technologies, showing different characteristics when compared to previous generations. However, it is worth asking if that is a current observable phenomenon. Are those students born after the 80s really more familiar with ICT tools than…
Descriptors: Generational Differences, Technology Uses in Education, Profiles, Computer Use
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Acun, Ismail – Education, 2013
The aim of the study is to investigate the possible effect of web-supported teaching on students' attitudes on Human Rights, Democracy and Citizenship Education and technology (HRDCE). To examine weather web-supported instruction would make a difference in attitude levels of the subjects, a quasi-experimental design was employed. Subjects of the…
Descriptors: Foreign Countries, Web Based Instruction, Student Attitudes, Civil Rights
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Robertson, Judy – Computer Science Education, 2013
There is a pressing need for gender inclusive approaches to engage young people in computer science. A recent popular approach has been to harness learners' enthusiasm for computer games to motivate them to learn computer science concepts through game authoring. This article describes a study in which 992 learners across 13 schools took part in a…
Descriptors: Computer Science Education, Gender Differences, Computer Games, Educational Benefits
Strother, Dana L. – ProQuest LLC, 2013
The educational system is changing to meet the needs of 21st century learners, technology integration has become critical in meeting that need. One-to-one computing may close the digital gap that exists and equips students with the skills necessary for success in the 21st century workplace (Lemke & Martin, 2004). While much research exists on…
Descriptors: Secondary School Teachers, Teaching Experience, Computer Science Education, Individualized Instruction
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Teo, Timothy – Educational and Psychological Measurement, 2010
This article describes the development, validation, and measurement invariance of scores from a survey designed to measure preservice teachers' reported acceptance of technology. Drawing from conceptual models in the areas of information systems and technology acceptance, a five-factor Technology Acceptance Measure for Preservice Teachers (TAMPST)…
Descriptors: Preservice Teachers, Computer Attitudes, Attitude Measures, Test Validity
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Usta, Ertugrul – Turkish Online Journal of Educational Technology - TOJET, 2011
The purpose of this research is to determine whether online self-regulated learning skills differentiate student attitudes towards the internet and web-based education in web-based learning environments. Following survey method of research, the results were presented in descriptive manner. 169 university students participated in the study group.…
Descriptors: Student Attitudes, Computer Attitudes, Web Based Instruction, Computer Uses in Education
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Teo, Timothy – European Journal of Educational Research, 2012
The purpose of this study is to examine the pre-service teachers' attitudes toward computers use. The impact of five variables (perceived usefulness, perceived ease of use, subjective norm, facilitating conditions, and technological complexity) on attitude towards computer was assessed. Data were collected from 230 preservice teachers through…
Descriptors: Preservice Teachers, Student Attitudes, Computer Use, Measurement Techniques
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Gonzalez, Antonio; Ramirez, M. Paz; Viadel, Vicente – Educational Gerontology, 2012
Learning and using new technologies by the older people is seen as a demand for their integration in society and as a factor related to active aging. The goal of this article is to understand the attitudes of the elderly towards information and communication technologies in the context of a training course about the utilization of a digital…
Descriptors: Foreign Countries, Training, Computer Attitudes, Internet
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Al-Busaidi, Kamla Ali; Al-Shihi, Hafedh – Journal of Computing in Higher Education, 2012
Learning Management System (LMS) enables institutions to administer their educational resources, and support their traditional classroom education and distance education. LMS survives through instructors' continuous use, which may be to a great extent associated with their satisfaction of the LMS. Consequently, this study examined the key factors…
Descriptors: Blended Learning, Distance Education, Intention, Educational Technology
Mulrooney, Timothy J. – ProQuest LLC, 2009
A Geographic Information System (GIS) serves as the tangible and intangible means by which spatially related phenomena can be created, analyzed and rendered. GIS metadata serves as the formal framework to catalog information about a GIS data set. Metadata is independent of the encoded spatial and attribute information. GIS metadata is a subset of…
Descriptors: Geographic Information Systems, Metadata, Open Source Technology, Computers
Orr, Lynne B. – ProQuest LLC, 2011
Incorporating technology into a counselor's practice has continued to grow. The research supports that it would be advantageous for counseling students to learn the 12 technical competencies suggested by the interest group of the Association for Counselor Education and Supervision (ACES). This study investigated the computer attitudes (perceived…
Descriptors: Motivation, Self Efficacy, Counseling, Counselors
Eristi, Suzan Duygu; Kurt, Adile Askim – Online Submission, 2011
The current study aimed to reveal elementary school students' perceptions of technology through their pictorial representations and their written expressions based on their pictorial representations. Content analysis based on the qualitative research method along with art-based inquiry was applied. The "coding system for the concepts revealed…
Descriptors: Computers, Student Attitudes, Content Analysis, Qualitative Research
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Rose, Ellen – British Journal of Educational Technology, 2011
As reading shifts from the page to the screen, research focuses primarily upon the nature and effects of hypertextual reading. However, many of the texts that university students read for academic purposes are digitised texts that begin life as paper-based books and papers and are read on-screen. Applying the principles and practices of…
Descriptors: Student Attitudes, Phenomenology, Reading Strategies, Electronic Publishing
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Taylor, Estelle; Goede, Roelien; Steyn, Tjaart – Interactive Technology and Smart Education, 2011
Purpose: Acquiring computer skills is more important today than ever before, especially in a developing country. Teaching of computer skills, however, has to adapt to new technology. This paper aims to model factors influencing the success of the learning of computer literacy by means of an e-learning environment. The research question for this…
Descriptors: Foreign Countries, Higher Education, Electronic Learning, Computer Literacy
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