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Arthur William Fodouop Kouam – Discover Education, 2024
This study investigates the effectiveness of Intelligent Tutoring Systems (ITS) in supporting students with varying levels of programming experience. Through a mixed-methods research design, the study explores the impact of ITS on student performance, adaptability to different skill levels, and best practices for utilizing ITS in heterogeneous…
Descriptors: Intelligent Tutoring Systems, Instructional Effectiveness, Programming, Skill Development
Olajumoke Olayemi Salami; Erica Dorethea Spangenberg – European Journal of STEM Education, 2024
The poor performance of students in mathematics indicates that students need to acquire the necessary skills and knowledge required for solving mathematical problems. The study investigated the impact of information and communication technology (ICT) on gender differentials in mathematics performance among secondary school students in Kwara State.…
Descriptors: Educational Technology, Gender Differences, Mathematics Achievement, Secondary School Students
Amy Meenaghan; Iris van Sintemaartensdijk – Smart Learning Environments, 2024
XR technology (an umbrella term that incorporates virtual reality (VR), augmented reality (AR), mixed reality (MR), and in some opinions, 360 immersive video) offers considerable potential for supporting learning in the criminal justice sector. The use of XR can allow students and trainees to experience hard-to-reach, risky and dangerous…
Descriptors: Computer Simulation, Video Technology, Technology Uses in Education, Educational Technology
John Olayemi Okunlola; Suraiya Rathankoomar Naicker; Chinaza Uleanya – Cogent Education, 2024
The Fourth Industrial Revolution (4IR) has brought about significant changes in organizational leadership. However, the accelerated transformation towards digitization was not without the influence of the COVID-19 pandemic. Hence, the COVID-19 pandemic aided the digital revolution in several organizations across the globe. This paper presents…
Descriptors: Educational Technology, Leadership, COVID-19, Pandemics
Jaclyn Ocumpaugh; Rod D. Roscoe; Ryan S. Baker; Stephen Hutt; Stephen J. Aguilar – International Journal of Artificial Intelligence in Education, 2024
The artificial intelligence in education (AIED) community has produced technologies that are widely used to support learning, teaching, assessment, and administration. This work has successfully enhanced test scores, course grades, skill acquisition, comprehension, engagement, and related outcomes. However, the prevailing approach to adaptive and…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Individualized Instruction
Yanli Wang; Sijia Liu; Linjie Pu; Xiaolong Mao; Sha Shen – SAGE Open, 2024
Previous studies suggest that learning experience influences students' academic engagement and self-efficacy mediates the association between them, and the sub-types of self-efficacy are distinct and play different roles. However, the different roles of self-efficacy sub-types, especially in blended learning environments, have yet to be explored.…
Descriptors: Student Experience, COVID-19, Pandemics, Educational Technology
Nina Nivanaho; Sonia Lempinen; Piia Seppänen – Learning, Media and Technology, 2024
Education business and the actors involved in it have gained increasing global attention. However, little is known about the commercial actors participating in mainly publicly maintained comprehensive schooling in Finland and how the roles of teachers and schools are seen in this edu-business. In this article, we analyze 'edu-business…
Descriptors: Foreign Countries, Educational Technology, Corporate Education, Global Approach
Md Alimul Haque; Shameemul Haque; Sana Zeba; Kailash Kumar; Sultan Ahmad; Moidur Rahman; Senapathy Marisennayya; Laiq Ahmed – E-Learning and Digital Media, 2024
E-Learning Education systems are gaining attention day-to-day because of their inclusive pertinence in the distance education system. Due to COVID-19, the online learning education system has become very popular. Most probably, all education systems have been using the IoT-based E-Learning system to continue the students' education without…
Descriptors: Electronic Learning, Internet, Information Networks, Technology Uses in Education
Ting-Sheng Weng; Ting-Hsuan Lin – Smart Learning Environments, 2024
In computer-based dialogue learning, students' willingness to communicate and ability to interact is one of the important factors. Few studies have examined the testing of mobile metaverse teaching material systems built for interactive communication and learning courses. This study developed and designed course content for a virtual classroom,…
Descriptors: Students, Problem Solving, Gamification, Video Games
Sigit D. Laksana; Punaji Setyosari; Henry Praherdhiono; Dedi Kuswandi; Dahlia Jannan – Pegem Journal of Education and Instruction, 2024
Mathematics is one of the essential subjects for students because it focuses more on the ability to remember, memorize, and interpret. In addition, gamification in mathematics is excellent since it promotes critical and creative problem-solving and enhances children's metacognitive abilities. This experimental study investigates the impact of…
Descriptors: Gamification, Metacognition, Mathematics Skills, Problem Solving
Tianyuan Yang; Baofeng Ren; Chenghao Gu; Boxuan Ma; Shin 'ichi Konomi – International Association for Development of the Information Society, 2024
As education increasingly shifts towards a technology-driven model, artificial intelligence systems like ChatGPT are gaining recognition for their potential to enhance educational support. In university education and MOOC environments, students often select courses that align with their specific needs. During this process, access to information…
Descriptors: Concept Formation, Artificial Intelligence, Computer Uses in Education, MOOCs
Ericka A. Kirkland – ProQuest LLC, 2024
This exploratory, qualitative inquiry provides insight into the IT management practices within K-12 organizations using the concepts outlined within Rogers Everett's diffusion of innovation theory description of the innovation-decision process communication channel: knowledge, persuasion, decision, implementation, and confirmation. In realizing…
Descriptors: Elementary Secondary Education, Educational Technology, Technology Integration, School Personnel
Anitha Akkal – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how science students described their experiences of collaboration in a virtual learning environment at a community college in the Midwestern United States between 2020 - 2022. The literature review indicated the need to understand how science students described their experience of…
Descriptors: Cooperative Learning, Science Instruction, Community College Students, Educational Technology
Daniel Amadiok; Eric Osei; Winston Abroampa – International Journal of Education and Development using Information and Communication Technology, 2024
E-learning management systems (e-LMSs) are technologies that higher education institutions employ to facilitate teaching and learning. However, empirical data on contextual factors, including teaching activities in the e-LMS, administrative activities in the e-LMS, effectiveness of the e-LMS, technologies in learning networks, and perceived…
Descriptors: Learning Management Systems, Educational Technology, Technology Uses in Education, Public Colleges
Joseph Watuleke; David Onen; Consolata Kabonesa; Ruth Nsibirano; Paul Birevu Muyinda; Nuluyati Nalwadda – International Journal of Education and Development using Information and Communication Technology, 2024
As universities increasingly adopt flexible learning options, the shift from traditional face-to-face instruction to blended learning environments presents both opportunities and challenges. This study explored the experiences of faculty at Makerere University as they adapted to this transition, focusing on their training process and the obstacles…
Descriptors: Blended Learning, College Faculty, Teaching Experience, Barriers

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