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Ting-Ting Wu; Edi Sarwono; Yueh-Min Huang – Social Psychology of Education: An International Journal, 2025
Laboratories play a central role in engineering education. Current technology enables virtual experiences that challenge the traditional concept of teaching laboratories for undergraduate engineering students. Integrating technology, such as virtual laboratories, allows students to learn foundational experimental skills; however, it lacks…
Descriptors: Engineering Education, Laboratories, Computer Simulation, Undergraduate Students
Phantipa Amornrit; Patthanan Bootchuy; Phanompatt Smitananda – Journal of Education and Learning, 2025
The study aimed to examine the impact of a gamified distance learning system on enhancing digital creativity in distance education. The research involved 36 graduate students from Sukhothai Thammathirat Open University enrolled in the Public Administration Innovation course. Over a six-week experimental period, the learning system incorporated…
Descriptors: Foreign Countries, Gamification, Distance Education, Creativity
Thanapat Sripan; Nutwichida Lertpongrujikorn – Journal of Education and Learning, 2025
Artificial intelligence's (AI) quick development has had a big impact on education, especially in industries like electronic media production that call for both creative expression and practical abilities. In a classroom action research setting, this project investigates how to use AI-powered learning activities to improve students' proficiency in…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Undergraduate Students
Jeongho Cha; Su-Yin Kan; Azidah Abu Ziden; Poh Wai Chia – Journal of Turkish Science Education, 2025
Teaching resilience to students is essential so that they can thrive in the face of adversity and develop into effective problem solvers. In this study, we developed a resilience intervention programme by using a blog platform and examined its effectiveness among first-year university students enrolled in a basic organic chemistry course. Based on…
Descriptors: Resilience (Psychology), Intervention, College Freshmen, Organic Chemistry
Gayane Tovmasyan – Issues in Educational Research, 2025
This paper explores the impact of digital technologies and artificial intelligence on higher education from the perspective of students at four Armenian universities. Data from in-depth interviews with 200 students and focus group discussions highlight how digital platforms and AI tools are used for academic purposes, assess student satisfaction,…
Descriptors: Foreign Countries, College Students, Educational Technology, Technology Uses in Education
Erin Anderson; Brendan Calandra – International Journal of Designs for Learning, 2025
Mixed-reality simulations (MRS) are utilized in teacher preparation programs worldwide. While much of the literature concentrates on the effectiveness of interventions designed to train teachers, this design case outlines the various decisions involved in developing the intervention, including the selection of mixed-reality technology, employing…
Descriptors: Design, Computer Simulation, Educational Technology, Decision Making
Allen A. Espinosa; Ma. Arsenia C. Gomez; Praksis A. Miranda; Adonis P. David; Edna Luz R. Abulon; Ma. Victoria C. Hermosisima; Edwin A. Quinosa Jr.; Abegail A. Soliman; Jayson L. de Vera; Ian Harvey A. Claros; Hardie Gieben M. Cruz; Nepthalie S. J. Gonzales – Issues in Educational Research, 2025
Our study provides a critical exploration of the factors limiting equal access to educational technology (EdTech) in the Philippines. Despite the Department of Education's commitment to using technology to improve learning outcomes, the COVID-19 pandemic has deepened existing disparities. Utilising a combination of a systematic literature review…
Descriptors: Educational Technology, Technology Integration, Foreign Countries, Access to Computers
Hiba Naccache; Mayamin Altae; Areej Barham – Educational Process: International Journal, 2025
Background/purpose: This study investigated the impact of the Test Survey for Students (TSFS) software, a game-based learning intervention (GBL), on the mathematical achievement and attitudes of Qatari fourth-grade students. Materials/methods: Utilizing a mixed-methods approach guided by the Theory of Planned Behavior (TPB) and the TPACK…
Descriptors: Foreign Countries, Mathematics Education, Mathematics Achievement, Game Based Learning
Dilan Kalayci Alas; Ahmet Pehlivan – International Online Journal of Primary Education, 2025
In this research, it is aimed to examine the opinions of teachers about the use of AI (artificial intelligence) and AI-supported tools in Turkish language teaching. The data for this qualitative study were collected through semi-structured interviews in Northern Cyprus context. The data were divided into codes, categories were formed from the…
Descriptors: Foreign Countries, Turkish, Teacher Attitudes, Artificial Intelligence
Sarah Schneider Kavanagh; Tess Bernhard; Lynsey K. Gibbons – Learning, Media and Technology, 2025
This article examines how teachers at one elementary school made sense of their instructional practice after their school adopted a personalized learning platform for teaching mathematics. Data includes interviews (n = 21) with 12 teachers and administrators as well as recordings of 18 hours of professional learning sessions. The study…
Descriptors: Elementary School Teachers, Teaching Methods, Mathematics Instruction, Teacher Attitudes
Chelsea S. Wilson; Christopher H. Skinner; Chelsea Price; Brian Wilhoit; Mary-Beth Coleman – Journal of Behavioral Education, 2025
The effects of a computer-based reading intervention on whole word reading in three post-secondary students with intellectual and/or developmental disability were evaluated using a multiple baseline across tasks (i.e., word sets) design. Words were selected from each student's elective undergraduate social science course materials. During this…
Descriptors: Computer Assisted Instruction, Reading Instruction, College Students, Students with Disabilities
Katja Fleischmann – International Journal of Technology and Design Education, 2025
Design education traditionally centers around the critique as a pivotal assessment process, fostering the development of both explicit and tacit knowledge within the physical studio environment. Ideally, the critique encourages students to develop their creativity, sharpen their thought processes and refine their technique. This study contributes…
Descriptors: Design, Technology Uses in Education, Educational Technology, Program Effectiveness
Hyeongdon Moon; Richard Lee Davis; Seyed Parsa Neshaei; Pierre Dillenbourg – International Educational Data Mining Society, 2025
Knowledge tracing models have enabled a range of intelligent tutoring systems to provide feedback to students. However, existing methods for knowledge tracing in learning sciences are predominantly reliant on statistical data and instructor-defined knowledge components, making it challenging to integrate AI-generated educational content with…
Descriptors: Artificial Intelligence, Natural Language Processing, Automation, Information Management
Rinku Prasad Sahu; Sadhujan Bankira – Journal of Educational Technology, 2025
The study aims to investigate the adoption of digital pedagogy in classroom teaching by the secondary school teachers and variation in relation to gender, years of teaching experience, and location of school in the Bolangir district of Odisha. For this purpose, the investigator has undertaken three dimensions of digital pedagogy, such as digital…
Descriptors: Educational Technology, Technology Uses in Education, Secondary School Teachers, Gender Differences
Zi Hui; Ye Geng – International Journal of Web-Based Learning and Teaching Technologies, 2025
Based on the advantages of virtual reality technology, this paper analyzes the current situation of ideological and political education in colleges and universities, and points out the existing problems and shortcomings. On this basis, the course of ideological and political education for college students based on virtual reality technology is…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Foreign Countries

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