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Bonnie Lynn Howard – ProQuest LLC, 2022
The purpose of this quantitative correlational study was to examine (1) the predictive relationships of smartphone addiction, social networking sites usage, and the fear of missing out with academic achievement as measured by GPA in undergraduate students from 18 to 25 years of age using stepwise regression; (2) the correlation between levels of…
Descriptors: Handheld Devices, Telecommunications, Web Sites, Grade Point Average
David M. Toth – ProQuest LLC, 2022
School officials have debated the pros and disadvantages of students using cell phones in school. To examine the influence of student cell phone use on academics and conduct, Ohio high school and middle school administrators (6-12) were surveyed on their policies and perceptions of cell phone use in their schools. The research also examined the…
Descriptors: Principals, Administrator Attitudes, Middle Schools, High Schools
Philippe Meister – ProQuest LLC, 2022
Objective. The objective of this work was to apply the capabilities of augmented reality (AR) to improve how general aviation student pilots learn about weather and learn to make weather-related decisions. Background. A pilot's level of weather experience is a strong indicator of their ability to make safe weather-related decisions. However, the…
Descriptors: Computer Simulation, Aviation Education, Aviation Technology, Weather
Seungyeon Lee; Minsung Kim; Jessica Mendoza; Jennifer Miller – College Student Journal, 2022
Electronic devices (e.g., cellphones) are a means of technology advancement, but research suggests that frequent use of them in the classroom impairs attention and learning (Lee et al., 2017; Mendoza et al., 2018; Lee et al., 2020). The present study (N = 393) establishes a pre-existing regression model examining the significance of mindfulness…
Descriptors: Metacognition, Telecommunications, Handheld Devices, College Students
Gabrielle S. Jones – ProQuest LLC, 2022
Mobile and other internet-connected devices infiltrate society, including K-12 classrooms. A large body of research indicated that these devices might distract students; however, other studies have revealed many benefits when the devices are used for educational purposes. This study aimed to examine the relationships between the use of mobile…
Descriptors: Handheld Devices, Telecommunications, Technology Uses in Education, Performance
Zuheir N. Khlaif; Soheil Salha – Technology, Pedagogy and Education, 2022
This study proposed and tested an empirical model to examine the relationships between the factors influencing mobile technology integration in higher education from the students' and faculty points of view. A sequential mixed method was used to meet the aim of the study. The findings of the qualitative phase were used to develop the quantitative…
Descriptors: Educational Technology, Technology Integration, Handheld Devices, Telecommunications
Hanady A. Bani Hani; Aya B. Aljazi; Rana Alkhamra; Hala M. Alomari – Communication Disorders Quarterly, 2024
This study explored how speech-language pathologists (SLPs) in Jordan perceived and implemented telepractice at the beginning of the COVID-19 pandemic, from April to June 2020. Eighty-five SLPs who provided telepractice and 57 SLPs, who did not, completed an online survey sharing their perceptions related to the delivery and barriers of…
Descriptors: Foreign Countries, Speech Language Pathology, Allied Health Personnel, COVID-19
Flannery Currin – ProQuest LLC, 2024
As children develop the abilities to engage in more sophisticated forms of play, play serves as a context in which children can practice and develop skills in various domains including adaptive behavior and executive functioning. StoryCarnival is a tool designed over 39 sessions at a preschool, working with two groups of 3-5-year-old children,…
Descriptors: Electronic Books, Telecommunications, Preschool Children, Play
Katherine A. Hails; Anna Cecilia McWhirter; Audrey C. B. Sileci; Elizabeth A. Stormshak – Grantee Submission, 2024
There is scant empirical work on associations between current and past cannabis use in parents of young children. As recreational cannabis use is now legal in nearly half of states in the U.S., cannabis use is becoming more ubiquitous. In the current study, parents of toddler and pre-school age children were randomly assigned to participate in an…
Descriptors: Marijuana, Adolescents, Drug Abuse, Child Rearing
Mohamad Ikram Zakaria; Nik Abdul Hadi Noor Nasran; Abdul Halim Abdullah; Najua Syuhada Ahmad Alhassora; Rasidi Pairan; Wanda Nugroho Yanuarto – Mathematics Teaching Research Journal, 2024
The rapid advancement of information technology has significantly facilitated modern human life. However, despite the swift progress in digital technology, there has been limited headway in leveraging technology to support mathematics education, particularly in the domain of problem-solving. Mobile learning (M-learning) platforms offer promising…
Descriptors: Mathematics Teachers, Teacher Attitudes, Problem Based Learning, Teaching Methods
Emily Paget – Journal of Learning for Development, 2024
Digital and information literacy skills are necessary to succeed in today's knowledge economy but for the millions of people in the world without internet access, a frustratingCatch-22 exists: How can they develop digital literacy skills without internet access? When they get access, what good is the internet to them if they don't have the skills…
Descriptors: Information Literacy, Digital Literacy, Video Technology, Access to Computers
Sotirios Karanasios; Marina Papastergiou – Education and Information Technologies, 2024
Location Based Games (LBGs) can support various learning activities in both formal and informal settings. Furthermore, the fact that they can utilize players' physical movement for players' advancement in the game world makes them an appealing alternative for promoting physical activity in students. However, LBGs are not sufficiently used in…
Descriptors: Learning Activities, Educational Games, Learning Management Systems, Telecommunications
Heather D. Quirk; Ria Nagar; Page L. Anderson – Journal of American College Health, 2024
Objective: This project examines students' experiences using a mental health mobile application (app) as part of a class assignment developed to support student well-being. Participants: Data was collected from 265 undergraduate students enrolled in a psychology course during the COVID-19 pandemic. Methods: Students developed a self-care goal and…
Descriptors: Daily Living Skills, Computer Software, Telecommunications, Handheld Devices
Ervi Rahmadani; Bungawati – Elementary School Forum (Mimbar Sekolah Dasar), 2024
Currently, it is still rare to find teaching materials that are innovative and use technology, so they have an impact on decreasing student motivation and independence in learning. The purpose of this study was to describe the stages of developing teaching materials, determine the validity and practicality of the teaching materials produced and…
Descriptors: Foreign Countries, Instructional Materials, Educational Technology, Technology Uses in Education
Odicar Joice Chavez; Thelma Palaoag – Journal of Research in Innovative Teaching & Learning, 2024
Purpose: This study investigates user preferences for motivational features aligned with self-determination theory (SDT), emphasizing autonomy, relatedness, and competency. The study seeks to identify the most appealing and effective motivational features in AI-driven mobile apps for fostering autonomy, promoting relatedness, and enhancing…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Handheld Devices, Telecommunications

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