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Arjan J. F. Kok; Lex Bijlsma; Cornelis Huizing; Ruurd Kuiper; Harrie Passier – Informatics in Education, 2024
This paper presents the first experiences of the use of an online open-source repository with programming exercises. The repository is independent of any specific teaching approach. Students can search for and select an exercise that trains the programming concepts that they want to train and that only uses the programming concepts they already…
Descriptors: Programming Languages, Computer Science Education, Open Source Technology, Teaching Methods
Means, Barbara M., Ed.; Stephens, Amy, Ed. – National Academies Press, 2021
Computing in some form touches nearly every aspect of day to day life and is reflected in the ubiquitous use of cell phones, the expansion of automation into many industries, and the vast amounts of data that are routinely gathered about people's health, education, and buying habits. Computing is now a part of nearly every occupation, not only…
Descriptors: Computation, Computer Uses in Education, Computer Science, Computer Science Education
Chengliang Wang; Xiaojiao Chen; Yifei Li; Pengju Wang; Haoming Wang; Yuanyuan Li – Journal of Educational Computing Research, 2025
This study explored the impact of MetaClassroom, a virtual immersive programming learning environment designed based on the three-dimensional learning progression (3DLP) concept, on students' multidimensional development. Utilizing a quasi-experimental research design, this study compared students' programming learning achievements (PLA),…
Descriptors: Programming, Computer Science Education, Metacognition, Computer Simulation
Yin-Chan Liao; Michael Karlin; Lauren Margulieux; Brendan Calandra – Journal of Technology and Teacher Education, 2025
This study explored the dynamics and key factors influencing the development of computer science education (CSEd) pathways in teacher preparation at 10 higher education institutions in the United States. Through cross-case analysis, the findings highlighted that personal commitment and leadership from CSEd champions played a key role in initiating…
Descriptors: Computer Science Education, Equal Education, Capacity Building, Kindergarten
Audrey Ellis; Tracie Yorke; Charles Ansell – Complete College America, 2025
As artificial intelligence reshapes many aspects of society and workforce, many colleges and universities have focused on developing technical AI programs within computer science departments. But preparing students and faculty for an AI-enabled future requires more than technical training--it demands a broader approach to AI literacy and…
Descriptors: Artificial Intelligence, Higher Education, Computer Software, Technology Integration
Sarah L. Rodriguez – Harvard Education Press, 2025
In "Supporting Latina Students in Engineering and Computing," Sarah L. Rodriguez presents a series of evidence-based strategies to foster a sense of belonging and inclusion among Latina students in engineering and computing programs. This work emphasizes the need for asset-based, culturally rooted perspectives to shift departmental…
Descriptors: Hispanic American Students, Engineering Education, Computer Science Education, Evidence Based Practice
Sandie Han; Diana Samaroo; Janet Liou-Mark; Boyan Kostadinov; Johann Thiel; Suhua Zeng – Mathematics Teaching Research Journal, 2025
The "Understanding Implicit Bias" workshops were offered to Science, Technology, Engineering, and Mathematics (STEM) faculty at an urban minority-serving undergraduate institution with a focus on addressing the gender gap in computer science. The workshops aimed to raise awareness of implicit (unconscious) biases and provide practical…
Descriptors: STEM Education, College Faculty, Faculty Development, Teacher Workshops
Phung, Tung; Cambronero, José; Gulwani, Sumit; Kohn, Tobias; Majumdarm, Rupak; Singla, Adish; Soares, Gustavo – International Educational Data Mining Society, 2023
Large language models (LLMs), such as Codex, hold great promise in enhancing programming education by automatically generating feedback for students. We investigate using LLMs to generate feedback for fixing syntax errors in Python programs, a key scenario in introductory programming. More concretely, given a student's buggy program, our goal is…
Descriptors: Computational Linguistics, Feedback (Response), Programming, Computer Science Education
Tsabari, Stav; Segal, Avi; Gal, Kobi – International Educational Data Mining Society, 2023
Automatically identifying struggling students learning to program can assist teachers in providing timely and focused help. This work presents a new deep-learning language model for predicting "bug-fix-time", the expected duration between when a software bug occurs and the time it will be fixed by the student. Such information can guide…
Descriptors: College Students, Computer Science Education, Programming, Error Patterns
McGill, Monica; Snow, Eric; Vaval, Luronne; DeLyser, Leigh Ann; Wortel-London, Stephanie; Thompson, Angelica – ACM Transactions on Computing Education, 2023
Research Problem: Computer science (CS) education researchers conducting studies that target high school students have likely seen their studies impacted by COVID-19. Interpreting research findings impacted by COVID-19 presents unique challenges that will require a deeper understanding as to how the pandemic has affected underserved and…
Descriptors: Computer Science Education, COVID-19, Pandemics, Socioeconomic Status
Bwalya, Tuesday – International Journal of Education and Development using Information and Communication Technology, 2023
For schools to successfully deliver the computer studies curriculum, they should have, among other things, qualified teachers and computer laboratories. This study investigated the availability of qualified computer studies teachers and computer laboratories in public secondary schools in Lusaka City, Zambia. A mixed-methods approach was employed…
Descriptors: Teacher Qualifications, Computer Science Education, Computer Assisted Instruction, Laboratories
Lavy, Ilana – Informatics in Education, 2023
This paper describes a pilot study that explores students learning how to program via a multi-disciplinary approach. The study participants were eleven 6th grade students who learned programming fundamentals via music activities in a Scratch 3.0 environment. These activities included the programming of familiar melodies and the development of…
Descriptors: Computer Science Education, Programming, Grade 6, Music
Garcia, Fabrício Wickey da Silva; Oliveira, Sandro Ronaldo Bezerra; Carvalho, Elielton da Costa – Informatics in Education, 2023
The contents taught in the programming subjects have a great relevance in the formation of computing students. However, these subjects are characterized by high failure rates, as they require logical reasoning and mathematical knowledge. Thus, establishing knowledge through the subject of algorithms can help students to overcome these difficulties…
Descriptors: Teaching Methods, Algorithms, Undergraduate Students, Computer Science Education
Lokkila, Erno; Christopoulos, Athanasios; Laakso, Mikko-Jussi – Informatics in Education, 2023
Prior programming knowledge of students has a major impact on introductory programming courses. Those with prior experience often seem to breeze through the course. Those without prior experience see others breeze through the course and disengage from the material or drop out. The purpose of this study is to demonstrate that novice student…
Descriptors: Prior Learning, Programming, Computer Science Education, Markov Processes
Karlin, Michael; Ottenbreit-Leftwich, Anne; Liao, Yin-Chan – Computer Science Education, 2023
Background: Despite ongoing calls for prioritizing K-12 computer science (CS) education, an enduring gender gap exists. Objective: We explored one high school CS program where female participation was consistently higher than state averages to better understand how the program was developed. Method: Using a case study method, data were collected…
Descriptors: Computer Science Education, Gender Differences, Student Participation, High School Students

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