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Carlos Sandoval-Medina; Carlos Argelio Arévalo-Mercado; Estela Lizbeth Muñoz-Andrade; Jaime Muñoz-Arteaga – Journal of Information Systems Education, 2024
Learning basic programming concepts in computer science-related fields poses a challenge for students, to the extent that it becomes an academic-social problem, resulting in high failure and dropout rates. Proposed solutions to the problem can be found in the literature, such as the development of new programming languages and environments, the…
Descriptors: Cognitive Ability, Computer Science Education, Programming, Instructional Materials
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Daniel M. Muepu; Franck M. Buhendwa; Joel K. Mumbanza; Jakin M. Kabongo; Dieu-Merci N. Kinguangu; David M. Kutangila – Discover Education, 2024
This paper evaluates the impact of an English and Business Computer Science program in the Democratic Republic of Congo (DRC), the world's second-largest French-speaking country after France. The program addresses the gap between academic training and market needs by combining English language proficiency with essential business and computer…
Descriptors: Foreign Countries, Program Evaluation, Business Administration Education, Computer Science Education
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Asegul Hulus – Discover Education, 2025
The underrepresentation of women in Engineering, Technology, and Computing (ETC) education, with enrollments in leading global institutions falling below 30%, is a persistent challenge; however, emerging data suggests the efficacy of structured interventions. Analyses of contemporary data demonstrate that a confluence of institutional,…
Descriptors: Engineering Education, Technology Education, Computer Science Education, Educational Innovation
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Yabing Jiang; Kazuo Nakatani – Journal of Information Systems Education, 2025
This research answers the call for Information Systems (IS) faculty to actively embrace rapidly advancing AI tools in teaching. We experimented with redesigning learning activities in two courses, requiring students to use GenAI, to aid student learning and teach responsible use of GenAI. The results show that students in the experimental group…
Descriptors: Teaching Methods, Technology Integration, Artificial Intelligence, Higher Education
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Kathy Dowell; Catherine Snyder; Stephanie Marshall – Grantee Submission, 2025
METRICS was a 5-year grant program funded by the U.S. Department of Education designed to immerse elementary school students in computer science. METRICS components included 1) creation and implementation of rigorous computer science curriculum units and assessments to support STEM coursework connected across all subjects through problem-based…
Descriptors: Computer Science Education, Elementary School Curriculum, STEM Education, Problem Based Learning
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Dina Kamber Hamzic; Mirsad Trumic; Ismar Hadžalic – International Electronic Journal of Mathematics Education, 2025
Trigonometry is an important part of secondary school mathematics, but it is usually challenging for students to understand and learn. Since trigonometry is learned and used at a university level in many fields, like physics or geodesy, it is important to have an insight into students' trigonometry knowledge before the beginning of the university…
Descriptors: Trigonometry, Mathematics Instruction, Prior Learning, Outcomes of Education
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Thanapat Sripan; Komgrit Manyam – Journal of Education and Learning, 2025
This study explores the challenges and effectiveness of game-based learning (GBL) through Minecraft: Education Edition (M:EE) in teaching coding and fostering creative thinking among fourth-grade students in Thailand. Conducted over eight weeks in 2023 at a laboratory school in Bangkok, the study involved 284 students. Data was gathered using…
Descriptors: Game Based Learning, Computer Science Education, Creative Thinking, Coding
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Soyka, Chantal; Schaper, Niclas; Bender, Elena; Striewe, Michael; Ullrich, Meike – ACM Transactions on Computing Education, 2023
Modeling is an integral part of many computing-related disciplines and thus also represents a curricular core component in computing education in tertiary education. Competence models in which modeling is integrated at least to some extent already exist in some of these disciplines. However, for the core component of graphical modeling, a…
Descriptors: Graphs, Models, Computer Science Education, Content Analysis
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Luo, Feiya; Ijeluola, Stephen Abiodun; Westerlund, Jill; Walker, Amanda; Denham, André; Walker, John; Young, Cherelle – Journal of Science Education and Technology, 2023
As more states in the USA require elementary schools to offer computer science (CS) education, teachers are expected to master the knowledge and skills to teach CS by integrating computational thinking (CT) into content areas. This study presented a research-practice partnership approach to support elementary teachers in a local school district…
Descriptors: Elementary School Teachers, Computation, Thinking Skills, Integrated Curriculum
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Phillips, A. M.; Gouvea, E. J.; Gravel, B. E.; Beachemin, P. -H.; Atherton, T. J. – Physical Review Physics Education Research, 2023
Computation is intertwined with essentially all aspects of physics research and is invaluable for physicists' careers. Despite its disciplinary importance, integration of computation into physics education remains a challenge and, moreover, has tended to be constructed narrowly as a route to solving physics problems. Here, we broaden Physics…
Descriptors: Physics, Science Instruction, Teaching Methods, Models
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Bermingham, Nevan; Boylan, Frances; Ryan, Barry – Innovations in Education and Teaching International, 2023
Peer Assisted Leaning (PAL) programmes have been shown to enhance learner confidence and have an overall positive effect on learner comprehension, particularly in subjects traditionally perceived as difficult. This research describes the findings of a three-cycle Action Research study into the perceived benefits of implementing such a programme…
Descriptors: Foreign Countries, Adult Students, Evidence Based Practice, Models
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Kim, Yeolib; Jeong, Hye In – IEEE Transactions on Learning Technologies, 2023
The recent push to introduce coding in early childhood education has been the subject of heated debate. A lack of theoretical and empirical research devoted to understanding coding education acceptance provided the motivation for this article. As a way to engage in the debate, this article investigated kindergarten teachers' acceptance of coding…
Descriptors: Early Childhood Education, Kindergarten, Early Childhood Teachers, Preservice Teachers
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Searle, Kristin A.; Tofel-Grehl, Colby; Fischback, Liam; Hansen, Tyler – Computer Science Education, 2023
Background and Context: There is a need for teachers who are prepared to teach integrated CS/CT throughout the K-12 curriculum. Drawing on three vignettes of teacher instructional practice, we build on a growing body of literature around how teachers integrate CS/CT into their classrooms after attending CS/CT focused professional development.…
Descriptors: Affordances, Barriers, Teaching Styles, Computer Science Education
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Ramírez-Donoso, Luis; Pérez-Sanagustín, Mar; Neyem, Andrés; Alario-Hoyos, Carlos; Hilliger, Isabel; Rojos, Felipe – Interactive Learning Environments, 2023
Over the past years, higher education institutions have been exploring different mechanisms to adapt their learning and teaching practices to increase students' engagement. One of the proposals has been to reuse Massive Online Open Courses (MOOCs) as Small Online Private Courses (SPOCs), or as complementary resources in traditional courses through…
Descriptors: Technology Uses in Education, Electronic Learning, Cooperative Learning, Gamification
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Ragazou, Vasiliki; Karasavvidis, Ilias – Interactive Technology and Smart Education, 2023
Purpose: Software training is a new trend in software applications. A key problem with software training is that video tutorials are developed without considering the target audience. Although video tutorials are popular, little attention is given to their design features. This study aims to investigate how two multimedia research principles,…
Descriptors: Visual Aids, Cues, Task Analysis, Video Technology
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