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Ladd, Marcus – New Review of Academic Librarianship, 2015
This article reflects on the first eighteen months of a long-term project to digitize a large and still-growing postcard collection. The project is notable for its use of student workers, developing an active donor base, establishing a significant online presence, and igniting interest in, use of, and donations to the collection itself. Throughout…
Descriptors: Access to Information, Case Studies, Library Automation, Library Development
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Chu, Sauman – Journal of Educational Issues, 2016
With increasing changes in our demographic populations and new immigrants settling in the US, there is an increasing need for visual communications that address the diversity of our populations. This paper draws from the results of the researcher's several past research and teaching projects that worked with different cultural populations. These…
Descriptors: Cultural Differences, Video Technology, Cultural Background, Design
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Ludy, Mary-Jon; Brackenbury, Tim; Folkins, John Wm; Peet, Susan H.; Langendorfer, Stephen J.; Beining, Kari – International Journal for the Scholarship of Teaching and Learning, 2016
This study compared student impressions of a text-rich contractual syllabus to a graphic-rich engaging syllabus. Students enrolled in sections of an undergraduate introductory nutrition course viewed either a contractual or engaging syllabus and completed a survey regarding their perceptions of the course and instructor. Students perceived both…
Descriptors: Student Attitudes, Course Evaluation, Course Organization, Undergraduate Students
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Hasio, Cindy – Journal of College Teaching & Learning, 2015
Creative posters in the classroom can inspire students to become engaged and motivated in learning art. Within the classroom, there are many places to put posters so that students can read them (especially when they get bored in the classroom) - on the cabinets, near the chalkboard, on the teacher's desk and any spare space on the wall. There is…
Descriptors: Art Education, Graphic Arts, Creative Activities, Creative Thinking
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Emmanouil, Marina – International Journal of Art & Design Education, 2015
Perhaps more than any other professional group in modern history, designers have felt compelled to undertake the responsibility of addressing and engaging with societal problems in their practice. Initially, this liability involved concerns of form and production methods during the industrial revolution era, and developed into existential, ethical…
Descriptors: Foreign Countries, Design, Graphic Arts, Social Change
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Wakimoto, Diana K. – Public Services Quarterly, 2015
Librarians often become de facto graphic designers for their libraries, taking responsibility for designing signage, handouts, brochures, web pages, and many other promotional, instructional, and wayfinding documents. However, the majority of librarians with graphic design responsibilities are not trained as graphic designers. This exploratory…
Descriptors: Graphic Arts, Design Crafts, Librarians, Librarian Attitudes
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Comer, Kathryn – Composition Studies, 2015
Thus far, pedagogical discussions about comics in the college classroom have focused primarily on "reading," with less attention paid to the complementary potential of "composing" comics. This essay advocates using narrative theory alongside comic studies to provide students and teachers with a flexible, transferable vocabulary…
Descriptors: Rhetoric, Praxis, Cartoons, Writing (Composition)
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Shambaugh, Neal; Beacham, Cindy – Journal of Visual Literacy, 2017
A personal thinking language consists of verbal and visual means to transform ideas to action in social and work settings. This verbal and visual interaction of images and language is influenced by one's personal history, cultural expectations and professional practices. The article first compares a personal thinking language to other languages…
Descriptors: Guides, Design, Visual Literacy, Teaching Methods
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Bagdasarov, Zhanna; Luo, Yupeng; Wu, Wei – Journal of Research on Technology in Education, 2017
The purpose of this interdisciplinary study was to explore the impacts of tablet technology in a college classroom on students' perceptions of their own learning. Students were asked about oral, written, and graphical communication and critical thinking skills. Mid-semester and end-of-semester surveys were administered to tablet-enabled classes…
Descriptors: Influence of Technology, Handheld Devices, Communication Skills, Critical Thinking
Abilock, Debbie; Williams, Connie – Knowledge Quest, 2014
In this article Debbie Abilock and Connie Williams apply the processes used by a food testing organization that strives to develop absolutely the best recipes for popular dishes, testing each recipe until they arrive at the combination of ingredients, technique, temperature, cooking time, and equipment that yields the best, most fool-proof recipe…
Descriptors: Inquiry, Visual Aids, Graphic Arts, Persuasive Discourse
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Craig D. Howard; Cary Staples; Sébastien Dubreil; Lisa C. Yamagata-Lynch – International Journal of Designs for Learning, 2016
In this design case, we present an instructional design project that resulted in a French language learning game development system. What we describe here is not the game itself, but rather the pedagogical intervention that created what the design team termed a mobile "application farm," which in turn produced the game. The term…
Descriptors: Instructional Design, Computer Software, Teaching Methods, Computer Games
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Giloi, Susan; du Toit, Pieter – International Journal of Art & Design Education, 2013
This article provides an overview of the current trends in assessment practice within the field of graphic design. The demands placed on educators to apply sound assessment practice for Higher Education subjects is as intense in the field of graphic design as in any other. Forcing the assessment of creative visual work into existing assessment…
Descriptors: Graphic Arts, Design, Student Evaluation, Evaluation Methods
Osterer, Irv – Arts & Activities, 2013
After reaching the Stanley Cup final in 2007 and many successful seasons, 2011-12 was a rebuilding year for the author's NHL team, the Ottawa Senators. It occurred to him that it might be possible to stage an interactive presentation at Scotia Bank Place with his students. His idea was for students to each hold a segment of a large artwork that…
Descriptors: Studio Art, Art Activities, High School Students, Graphic Arts
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Aldalalah, Osamah Ahmad; Ababneh, Ziad Waleed Mohamed – Journal of Education and Practice, 2015
This study aims to determine Standards of Multimedia Graphic Design in Education through the analysis of the theoretical basis and previous studies related to this subject. This study has identified the list of standards of Multimedia, Graphic Design, each of which has a set indicator through which the quality of Multimedia can be evaluated in…
Descriptors: Multimedia Materials, Academic Standards, Graphic Arts, Benchmarking
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Xu, Renmei; Flowers, Jim – Technology and Engineering Teacher, 2015
Integrating different science, technology, engineering, and mathematics (STEM) areas can help students learn and leverage both the equipment and expertise at a single school. In comparing graphic communications classes with classes that involve rapid prototyping (RP) technologies like 3D printing, there are sufficient similarities between goals,…
Descriptors: Educational Technology, STEM Education, Integrated Activities, Specialization
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