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Wilson, Jack M. – American Journal of Physics, 1980
Described are graphic computer simulations of laboratory experiments in modern physics developed for student use prior to each laboratory and which replace pre-lab briefing. Experimental simulation is intended to familiarize the students with the experiment, and to allow the students to try a larger number of "experimental" combinations of…
Descriptors: Audiovisual Centers, College Science, Higher Education, Laboratories
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Fox, John – Psychological Review, 1980
Decision-making processes were investigated in a laboratory analogue of clinical diagnosis and through computer simulations of decision making. The data indicated that nonprobabilistic theories can provide plausible and complete accounts of decision behavior and can improve quantitative accuracy of predictions that are based on traditional…
Descriptors: Clinical Diagnosis, Cognitive Processes, Computer Oriented Programs, Decision Making
Vertinsky, Patricia A.; Thompson, William A. – Research Quarterly, 1980
This study explores some of the links between the physical education system and its socioeconomic environment. Suggestions are made for designing programs that attempt to accommodate needs at all levels of the system. (CJ)
Descriptors: Computer Assisted Testing, Curriculum Design, Elementary Secondary Education, Higher Education
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Seibold, David R.; Steinfatt, Thomas M. – Simulation and Games, 1979
Qualifies the use of game simulations to test communication-related theories, explicates a mixed-motive game experiment (Creative Alternative) which permits systematic investigation of interpersonal influence processes, and discusses the use of the Creative Alternative game to study the effects of alternative compliance-gaining strategies.…
Descriptors: Communication (Thought Transfer), Educational Games, Information Theory, Interpersonal Relationship
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Rubenstein, Ralph; And Others – Journal of Medical Education, 1979
An approach to teaching the mental status examination to sophomore medical students at the Wayne State University School of Medicine incorporates live simulations, a detailed handout, a pretest and post-test, and a short lecture and discussion. The data suggest significant post-test gains, but there were negative findings regarding the handout.…
Descriptors: Emotional Disturbances, Higher Education, Medical Education, Mental Disorders
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Lester, James P.; Stoil, Michael J. – Simulation and Games, 1979
Examines the effect of a role-specific simulation upon student knowledge, motivation, and evaluation of the course and instructor in an undergraduate political science course. Results indicate that role-specific simulations can have a positive effect on the learning process. (Author/CMV)
Descriptors: Course Evaluation, Educational Research, Evaluation, Higher Education
Cruickshank, Donald R.; And Others – Simulation/Games for Learning, 1979
Reviews the use of simulation in teacher preparation, with descriptions of the extent and the nature of such use. Data are taken from the reports of surveys conducted by Johnson, 1968; Sherwin, 1973; and Kuuskraa et al., Morra et al., and Joyce et al., 1977. Thirty-six references are listed. (Author/CMV)
Descriptors: Bibliographies, Inservice Teacher Education, National Surveys, Questionnaires
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Curtis, Peter; Talbot, Addison – Journal of Medical Education, 1980
An after-hours educational program has been developed in the Department of Family Medicine at the University of North Carolina to provide regular feedback regarding after-hours practice; to identify problems and symptoms that present after office hours; and to provide a mechanism for the discussion of calls and the teaching of telephone medicine…
Descriptors: Communication Skills, Family Practice (Medicine), Higher Education, Medical Education
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Anzai, Yuichiro; Simon, Herbert A. – Psychological Review, 1979
A theory is proposed of the processes which enable a subject to learn while solving a problem. One subject's protocol--including 224 steps and taking 90 minutes--is described. Adequacy of the mechanisms is guaranteed by a computer simulation of the processes in an adaptive production system. (Author/GDC)
Descriptors: Cognitive Processes, Higher Education, Learning Activities, Learning Processes
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Weltner, Klaus – American Journal of Physics, 1979
Describes an elastic Foucault pendulum designed to demonstrate how the rotation of the plane of oscillation depends on geographical latitude, and shows that this rotation vanishes at the equator. (GA)
Descriptors: College Science, Demonstrations (Educational), Higher Education, Instructional Materials
Silverman, Jerry Mark – Teaching Political Science, 1977
Summary and evaluation of a simulation game developed for a second-year undergraduate international politics course at McMaster University, Ontario, Canada. Purpose of simulation was to provide students with insight into nature of national relations through their own participation in a similar process. (ND)
Descriptors: Curriculum Development, Foreign Policy, Higher Education, International Relations
Jaski, Ernest B. – Journal of Business Education, 1976
Describes the development, use, and outcomes of a simulation decision-making game designed to help close the classroom/business relevancy gap in a marketing course at Southwest College, Chicago. Notes plans for city-wide use of the successful simulation. (TA)
Descriptors: Business Education, Computer Assisted Instruction, Educational Games, Management Games
Clark, R. J.; Turner, T. S. – Canadian Training Methods, 1976
To identify management development needs some organizations have adopted the assessment center method, using simulations of work situations performed before and evaluated by specially trained observers (assessors). (MF)
Descriptors: Ability Identification, Educational Needs, Evaluation Methods, Management Development
Kamp, B. Dan – Journal of Counseling Services, 1976
Development and testing of the Park and Recreation Development Simulator (PARDS) are described with predictive implications of the game results. PARDS can be used as a continuing education tool for training professionals, thereby increasing knowledge of the field and acting as a simulation experience in occupations. (Author/HLM)
Descriptors: Career Choice, Career Counseling, Career Exploration, Educational Games
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McNamara, James F. – Journal of Educational Administration, 1976
Describes a single futures, decision-oriented research project conducted in a large urban school district administrative staff development program. (Author/IRT)
Descriptors: Administrators, Decision Making, Educational Planning, Elementary Secondary Education
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