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Macko, John L. – 1982
A computer program was developed with the potential to: demonstrate the power and uses of computers to students of environmental interpretation; show the use of computers for modeling in the realm of environmental interpretation; and show the use of computers as learning tools for students of environmental interpretation. A computer simulation…
Descriptors: Computer Oriented Programs, Computer Programs, Educational Games, Environmental Education
Richardson, Michael; Hunt, Earl – 1985
A model of how automated and controlled processing can be mixed in computer simulations of problem solving is proposed. It is based on previous work by Hunt and Lansman (1983), who developed a model of problem solving that could reproduce the data obtained with several attention and performance paradigms, extending production-system notation to…
Descriptors: Cognitive Processes, College Students, Computer Simulation, Educational Research
Letmanyi, Helen – 1984
Developed to identify and qualitatively assess computer system evaluation techniques for use during acquisition of general purpose computer systems, this document presents several criteria for comparison and selection. An introduction discusses the automatic data processing (ADP) acquisition process and the need to plan for uncertainty through…
Descriptors: Benchmarking, Computer Simulation, Computer Software, Computers
Tryon, Warren W. – 1984
A normally distributed data set of 1,000 values--ranging from 50 to 150, with a mean of 50 and a standard deviation of 20--was created in order to evaluate the bootstrap method of repeated random sampling. Nine bootstrap samples of N=10 and nine more bootstrap samples of N=25 were randomly selected. One thousand random samples were selected from…
Descriptors: Computer Simulation, Estimation (Mathematics), Higher Education, Monte Carlo Methods
Wholeben, Brent Edward – 1984
This paper defines, develops, and displays a mathematical modeling formulation for exploring decisions available to the higher educational administrator in evaluating discrete educational program budgets (instructional, service, and administrative) for possible future funding alternatives. Complex budget reduction strategies can be…
Descriptors: Budgeting, Computer Simulation, Cost Effectiveness, Cost Estimates
Frierson, Henry H., Jr. – 1984
An approach to improve the test-taking abilities of minority students, and especially college students, are discussed. The problem of lower performance of minorities on norm-referenced, standardized test is also considered. One approach to help improve students' scores on standardized tests is test-taking instruction and practice on simulated…
Descriptors: College Instruction, College Students, Higher Education, Minority Groups
Newton, Robert R. – 1982
An approach to gathering information on tenure ratios and the use of an uncomplicated computer planning model are discussed. The approach employs the Interactive Financial Planning System (IFPS) developed by EXECUCOM. The IFPS computer simulation system can be used by administrators with minimal technical knowledge. Information required to…
Descriptors: College Administration, College Faculty, College Planning, Computer Simulation
Yager, Geoffrey G. – 1985
Since the vicarious participation analogue is frequently used to provide modeling of appropriate counselor skills to beginning counselor trainees, this model and its various forms are of particular relevance to counselor training. An investigation was designed to examine the effects of the level of the simulation of a counseling session upon…
Descriptors: Counseling Effectiveness, Counselor Evaluation, Counselor Training, Graduate Students
Barry, Dana – Science Education Review, 2005
This article describes how students learn and experience the excitement of science by actively participating in the MarsLink Space Mission, an educational component of the National Aeronautics and Space Administration's (NASA) Mars Missions. This Mission has been made possible by Space Explorers, Inc., in collaboration with NASA. In the…
Descriptors: Space Exploration, Space Sciences, Science Projects, Science Activities
Peer reviewedWunsch, Alan P. – Business Education Forum, 1975
The office worker's initial success and ability to advance largely depend on his ability to interact effectively. Eight recommendations for successful model office simulations in high school business courses are presented, based on a study measuring behavioral change in interpersonal relations resulting from participation in such a simulation. (AJ)
Descriptors: Interpersonal Competence, Interpersonal Relationship, Job Skills, Maturity (Individuals)
Finch, Curtis R. – American Vocational Journal, 1974
Descriptors: Classroom Techniques, Computer Assisted Instruction, Educational Research, Individualized Instruction
Caro, Paul W. – 1977
Concerned with the general problem of the effectiveness of simulator training, this report reflects information developed during the conduct of aircraft simulator training research projects sponsored by the Air Force, Army, Navy, and Coast Guard. Problems are identified related to simulator design, testing, and use, all of which impact upon…
Descriptors: Cost Effectiveness, Flight Training, Military Training, Models
Kauchak, Don; Eggen, Paul – 1978
Skill acquisition is conceptualized as a three-step process in which students sequentially know about, understand, and apply a skill. Skills are described as conceptually based actions whose performance in the classroom is dependent upon cognitive factors. Written classroom simulations are described as one effective means of measuring…
Descriptors: Cognitive Measurement, Evaluation Methods, Measurement Techniques, Preservice Teacher Education
McTavish, Jeanne – 1976
This paper begins by reviewing previous research concerning the external validity of mixed-motive games as models of international conflict, interpersonal behavior, and behavior in large-scale social dilemmas. Two further experiments are then described, both of which cast further doubt upon the usefulness of such games as models of any real-world…
Descriptors: Behavior Theories, Correlation, Game Theory, Group Activities
Emery, James C.; And Others – 1976
The Simulation and Gaming Project for Inter-Institutional Computer Networking is a joint effort on the part of EDUCOM and 18 participating institutions to investigate the role that computing networks might play in higher education and research. Central to the project is the development of a computer simulation model of a possible national network,…
Descriptors: Computer Oriented Programs, Educational Research, Futures (of Society), Game Theory


