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Basu, Debarati; Lohani, Vinod K. – European Journal of Engineering Education, 2023
In this study, we investigated students' learning outcomes and engagement with an online laboratory called Online Watershed Learning System (OWLS) employed within a classroom and explored the relationship between learning outcome and engagement. The OWLS is the web interface for a real-time environmental monitoring system and integrates a…
Descriptors: Computer Simulation, Laboratories, Outcomes of Education, Learner Engagement
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Pecore, John L.; Nagle, Corey; Welty, Tadlee; Kim, Minkyoung; Demetrikopoulos, Melissa – Journal of Science Teacher Education, 2023
Effective questioning and discussion are fundamental instructional skills for science teacher candidates to master. These skills are important for teacher competence that aids student achievement. Opportunities to practice these skills in traditional teacher preparation programs may be limited. This embedded single case study focused on an…
Descriptors: Preservice Teachers, Science Teachers, Computer Simulation, Science Education
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Gonzalez, Fernando – Education and Information Technologies, 2023
The study of robotics has become a popular course among many educational programs, especially as a technical elective. A significant part of this course involves having the students learn how to program the movement of a robotic arm by controlling the velocity of its individual joint motors, a topic referred to as joint programming. They must…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Simulation
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Eryilmaz Toksoy, Seyhan; Bulut, Emine – Education and Information Technologies, 2023
Simulations, which are very powerful educational tools on their own, enable concretization of abstract concepts and help students research the variables related to the subject matter of the simulation. Simulations provide powerful modelling environments that include the interaction processes of physics concepts, bring active participation of…
Descriptors: Foreign Countries, Student Attitudes, Teacher Attitudes, Simulation
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White, Holly; Forbes, Cory T. – Journal of Geography in Higher Education, 2023
Undergraduate students may possess underdeveloped knowledge about water systems, particularly groundwater. The use of models and modeling have been employed in undergraduate classrooms to support students' learning about water. However, effective modeling requires spatial thinking skills, which undergraduate students may also need to develop.…
Descriptors: Undergraduate Students, Water, Environmental Education, College Science
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Gonzalez-Caminal, Griselda; Gomar-Sancho, Carmen; Mastandrea, Paula Belén; Arrebola-Trias, Xavier; Baños, Josep-Eladi; Cambra-Badii, Irene – Innovations in Education and Teaching International, 2023
Cinemeducation has been used for diverse teaching objectives in medical education. To our knowledge, there are no published accounts of using cinemeducation in combination with simulation. We designed a pedagogical activity combining cinemeducation and simulation in a programme to teach patient safety. This paper aims to describe the design and…
Descriptors: Films, Patients, Safety Education, Teaching Methods
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Hurtado-Bermúdez, Santiago; Romero-Abrio, Ana – Interactive Learning Environments, 2023
Development and evaluation of a teaching-learning activity in 4th year Forensic Physics course of Degree in Criminology was based on different combinations of a virtual laboratory and a research laboratory as teaching spaces. Students explored in detail the components and functioning of an electron microscope using both an online suite of…
Descriptors: Physics, Crime, Science Laboratories, Laboratory Equipment
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Zhao, Jia-Hua; Yang, Qi-Fan – Journal of Computer Assisted Learning, 2023
Background: As adequate support, virtual reality (VR) has been increasingly introduced into the classroom to help students learn a new language. However, empirical studies exploring the educational potential of using 360° spherical video-based virtual reality (SVVR) in high-school Chinese language classrooms are still lacking. Objectives: A mind…
Descriptors: Foreign Students, High School Students, Foreign Countries, Second Language Learning
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Ross, Robert; Hall, Richard; Ross, Sarah – International Journal of Information and Learning Technology, 2023
Purpose: Escape room-based learning is a new educational game-based learning trend which embeds student learning within an exciting escape room scenario. Ordinarily these educational escape rooms are in a table-top format which involves learners decoding clues together around a table. In the age of a global pandemic [coronavirus disease 2019…
Descriptors: Game Based Learning, Computer Simulation, COVID-19, Pandemics
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Boel, Carl; Rotsaert, Tijs; Valcke, Martin; Rosseel, Yves; Struyf, Dieter; Schellens, Tammy – Research in Learning Technology, 2023
The increasing mainstream adoption of immersive virtual reality (iVR) in education has triggered research about key variables explaining acceptance of iVR by teachers. In this study we adopted the UTAUT2 acceptance model as a theoretical framework enriched with the variable personal innovativeness. 379 Flemish secondary education teachers watched…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Secondary School Teachers
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Kaplan-Rakowski, Regina; Papin, Kevin; Hartwick, Peggy – CALICO Journal, 2023
Extended reality (XR) is rapidly gaining attention and popularity; however, scholars confuse what XR technologies are and how they can be applied in language education. This qualitative, exploratory study unveils language teachers' perceptions of XR, which is an umbrella term for virtual reality (VR), augmented reality (AR), and mixed reality…
Descriptors: Language Teachers, Teacher Attitudes, Computer Simulation, Computer Assisted Instruction
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Kan'an, Ashraf; Jdaitawi, Malek; Toson, Abeer; Ghanem, Reham – International Journal of Learning and Change, 2023
Augmented reality (AR) has become a potential technology tool to improve the learning experiences among students with special needs. The purpose of this study was to examine the effects of learning materials using AR technology activities on the learning experiences of students with special needs. In this study, a quasi-experimental study is…
Descriptors: Instructional Effectiveness, Computer Simulation, Educational Technology, Student Experience
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Dodi Zain – MEXTESOL Journal, 2023
As technology dynamically progresses with new inventions, Augmented Reality (AR) technology emerges as one of the prominent inventions of the current technology development. This technology works by producing additional data including texts, animations, images, audio, and even haptic feedback embedded in the real world without manipulating the…
Descriptors: Teaching Methods, Artificial Intelligence, Anxiety, Computer Simulation
Jared Phelps Canright – ProQuest LLC, 2023
The creation of new knowledge in the form of scientific models is a cornerstone of the process of science. In physics laboratory instruction, students are very often stuck in a confirmatory mindset; they have been conditioned to believe that the role of experimentation in the classroom and in the world is to verify known facts. This mindset is…
Descriptors: Novelty (Stimulus Dimension), Physics, Models, Scientific Concepts
Robert Garcia – ProQuest LLC, 2023
Virtual Reality is an emerging technology that has not been widely adapted to teach science concepts to students with significant cognitive disabilities (SCD) in part due to teachers' lack of understanding and technical competence. This narrative case study aimed to recount the experiences of teachers of students with SCD as they engage in…
Descriptors: Computer Simulation, Severe Intellectual Disability, Science Instruction, Students with Disabilities
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