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Lauer, Thomas E. – American Biology Teacher, 2003
Proposes a teaching strategy to teach ecological concepts and terminology through the use of games and simulations. Includes examples from physiological ecology, population ecology, and ecosystem ecology. (Author/SOE)
Descriptors: Active Learning, Ecology, Educational Games, Experiential Learning
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Johnson, Scott D.; And Others – Journal of Teaching in International Business, 1997
A study investigated influence of gender on undergraduate students (n=119) involved in international business games. Females tended to view the simulation as less complex, have less cohesive group structures, and show less self-confidence than males. However, game performance measures showed no significant gender differences. Implications for…
Descriptors: Business Administration Education, Class Activities, Classroom Techniques, Games
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Sing, Lee; Chee, Chia Teck – Journal of Computers in Mathematics and Science Teaching, 1997
Describes a simulation done by students in a Year 4 undergraduate physics laboratory course on pulse technology. The course objective was to provide students with experience in computation pulsed electrical circuits and in comparing the computation with experiments. Results showed that the microcomputer simulated experiments made for a more…
Descriptors: Computer Simulation, Computer Uses in Education, Electrical Systems, Higher Education
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Jackson, David F. – Journal of Science Education and Technology, 1997
Synthesizes the results of three case studies of middle school classrooms in which computer and video materials were used to teach topics in earth and space sciences through interactive simulations. Describes specific instances in which common current practice is problematic. Makes suggestions regarding improved design principles for such…
Descriptors: Computer Simulation, Earth Science, Educational Strategies, Educational Technology
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Vispoel, Walter P.; And Others – Journal of Educational Measurement, 1997
Efficiency, precision, and concurrent validity of results from adaptive and fixed-item music listening tests were studied using: (1) 2,200 simulated examinees; (2) 204 live examinees; and (3) 172 live examinees. Results support the usefulness of adaptive tests for measuring skills that require aurally produced items. (SLD)
Descriptors: Adaptive Testing, Adults, College Students, Comparative Analysis
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Van Eck, Richard; Dempsey, Jack – Educational Technology Research and Development, 2002
This study examined the effect of video-based contextualized advisement and competition on transfer of mathematics skills in a computer-based simulation game in which participants helped their "aunt and uncle" fix up a house. Participants were 123 seventh- and eighth-grade students. Results indicated an interaction between competition…
Descriptors: Competition, Computer Assisted Instruction, Computer Simulation, Grade 7
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Kari, Roy – Journal of Computers in Mathematics and Science Teaching, 1990
Described are several spreadsheet templates which use the functions of iteration and logical look-up which allow students to calculate and graph quantum mechanical functions and to simulate rotational and vibrational energy level and spectra. The templates are listed in the appendix. (KR)
Descriptors: Chemistry, College Science, Computation, Computer Assisted Instruction
Marshall, Gail – Executive Educator, 1990
In response to our technological society, the National Council of Teachers of Mathematics recommends decreasing drill and reliance on multiple-choice tests and increasing problem solving and real-world applications. Other recommendations include simulation software to provide mathematical challenges, collaborative learning, and alternative…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cooperative Learning, Elementary Secondary Education
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Newton, Gail D.; And Others – American Journal of Pharmaceutical Education, 1990
The intent of an integrating laboratory was to help pharmacy students learn to solve problems, make decisions, and develop good communication skills. Educational units included exercises in guided design, patient profile review, patient inquiries, extemporaneous prescription compounding, clinical literature evaluation, and videotapes of simulated…
Descriptors: Clinical Experience, College Students, Communication (Thought Transfer), Decision Making
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Magin, D. J.; Reizes, J. A. – Computers and Education, 1990
Discussion of the use of computer simulation for laboratory experiments in undergraduate engineering education focuses on work at the University of New South Wales in the instructional design and software development of a package simulating a heat exchange device. The importance of integrating theory, design, and experimentation is also discussed.…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Courseware
Litchfield, Brenda C. – Performance and Instruction, 1990
Discusses the integration of videodisc technology into classrooms and presents criteria for evaluating the interactivity of videodiscs. Three levels of interactive videodiscs (IVD) are described, and a criteria checklist is included that evaluates skill development, simulation, feedback, the interaction of the student manual with the electronic…
Descriptors: Check Lists, Computer Assisted Instruction, Computer Simulation, Evaluation Criteria
Houseman, Gerald L. – Political Science Teacher, 1989
Suggests using simulation technique in the classroom to illustrate decision making, the perspectives of those in power, and the processes and institutions of government. Uses the simulation of a nuclear emergency alert to identify the issues and problems of nuclear confrontation. Provides instructions and an outline for the class. (NL)
Descriptors: Decision Making, Higher Education, Instructional Materials, National Security
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Eyob, Ephrem – Journal of Computers in Mathematics and Science Teaching, 1990
The results of a simulation model of a queuing system are reported. Use in an introductory quantitative analysis course to enhance students' computer and quantitative modeling knowledge is described. (CW)
Descriptors: College Mathematics, Computer Simulation, Computer Uses in Education, Educational Technology
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Read, Simon – Economics, 1989
Describes a game that illustrates the effects of pricing on profit. Students compete against each other in an imaginary industry and become familiar with decision-making processes. Depicts the gameboard, how to make it, and how to use it. (GG)
Descriptors: Business Education, Class Activities, Decision Making, Economic Factors
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Masys, Daniel R. – Academic Medicine, 1989
Hewlett-Packard Corporation grant enabled Harvard Medical School to begin using computer technology in medical educational applications. Hardware and software selection, integration into the curriculum, teaching the use of computers, cost, successful applications, knowledge base access, simulations, video and graphics teaching programs, and…
Descriptors: Clinical Experience, Computer Software, Computer Uses in Education, Costs
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