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Benjamin Lee Wolden – ProQuest LLC, 2024
Clinical Reasoning (CR) integrates thinking and decision-making in clinical practice (Huhn et al., 2019). CR is an established area of research in Doctor of Physical Therapy (DPT) education (Musolino & Jensen, 2019; Jensen & Mostrom, 2012) and has been acknowledged as a core competency of physical therapist residency education (APTA…
Descriptors: Thinking Skills, Skill Development, Simulation, Learning Experience
Dongyu Yu; Xing Yao; Kaidi Yu; Dandan Du; Jinyi Zhi; Chunhui Jing – Interactive Learning Environments, 2024
The objective of this study was to determine the differential effects of the presentation position of the augmented reality--head worn display (AR-HWD) interface and the audiovisual-dominant multimodal learning material on learning performance and cognitive load across different learning tasks in training for high-speed train driving. We selected…
Descriptors: Artificial Intelligence, Computer Simulation, Computer Peripherals, Computer Interfaces
Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
Xiaoxia Huang; Qin Zhao; Yang Liu; Desmond Harris; Melissa Shawler – Journal of Educational Technology Systems, 2024
In an immersive virtual reality (IVR) environment, this study investigated: (1) the role of learner characteristics in various learning and psychological outcomes, including knowledge retention, perceived learning, cognitive load, self-efficacy, enjoyment, presence, and usefulness; and (2) the relationship among these intended outcomes. Forty…
Descriptors: College Students, Adults, Computer Simulation, Forestry
Jennifer Lynn Havenstein – ProQuest LLC, 2024
Background: Current evaluation methods for nurse anesthesia students primarily assess didactic knowledge while lacking measures to evaluate students' critical thinking and application of clinical knowledge in decision making (Council on Accreditation of Nurse Anesthetists [COA], 2022; Staun et al., 2020). Purpose: This study aimed to develop an…
Descriptors: Measures (Individuals), Cognitive Tests, Creativity Tests, Content Validity
Aleshia Hayes; Kevin T. Martinez; Beth Karlin; Patience Wieland; Krisstal Clayton; Iqbal Rubaiyat – International Journal on E-Learning, 2024
VR has been widely acknowledged for its capacity to allow perspective-taking, increase empathy, engage learners, and facilitate experiential learning; however, the availability, accessibility, and limitations of the content have slowed implementation. One instance of this can be seen in implementing XR content to engage global citizens with…
Descriptors: Computer Simulation, Visual Aids, Video Technology, Behavior Change
Subhadip Senapati; Athavan Alias Anand Selvam – Clearing House: A Journal of Educational Strategies, Issues and Ideas, 2024
This study aims to assess the effect of experiential learning coupled with thinking-based learning (TBL) pedagogy in developing higher-order thinking skills. We utilized OLabs, a virtual lab, as a mode of experiential electronic-learning for the topic "chemical reactions." Online experimental activities, embedded with thinking-based…
Descriptors: Thinking Skills, Experiential Learning, Chemistry, Educational Technology
Gerald Knezek; Rhonda Christensen – International Journal on E-Learning, 2024
Forty-eight (48) K-12 teachers in two US states completed five repetitions of a 15-minute simulated teaching lesson in which six of their 12 simulated students in a class were labeled as having and were embodied with special learning needs, while the other six were without special learning needs. Analysis of three measures of differential focus in…
Descriptors: Teacher Effectiveness, Special Education, Computer Simulation, Electronic Learning
Joshua Chukwuere – Research on Education and Media, 2024
The digitization of the higher education process in the COVID-19 pandemic (new normal) has created a new technological wave. The COVID-19 pandemic (new normal) presents a great opportunity for higher education institutions (HEIs) to be digital and technologically innovative in their teaching and learning process through digitization. The process…
Descriptors: COVID-19, Pandemics, Educational Change, Influence of Technology
Retno Dwiyanti; Ali Muhtadi – International Society for Technology, Education, and Science, 2024
The purpose of this study was to explore the role and application of project-based learning (PjBL) strategies as an alternative to the psychomotor field in virtual Islamic boarding schools. The research method used is bibliographic research. Data collection techniques are documented. Data were analyzed using critical text analysis. The results of…
Descriptors: Student Projects, Active Learning, Islam, Teaching Methods
Gary Wong Wai Chung; Daniel Shen Jiandong; Paulina Pui Yun Wong – International Society for Technology, Education, and Science, 2024
This study examines the effectiveness of a game-based metaverse platform in enhancing learning outcomes in economics education. Students were virtually transported back to the Great Depression within the metaverse. System data and self-assessment surveys assessed aspects such as ease of use and perceived usefulness for learning, evaluating their…
Descriptors: Game Based Learning, Economics Education, Instructional Effectiveness, Undergraduate Students
Bickel, Klaus; Denschlag, Robert – Physics Teacher, 2019
This work is inspired by a recent article in a German newspaper about the question of whether a 360 degree turn on an ordinary swing, that is, a seat suspended by chains, is possible. Although the author correctly negates the question, his remarks about the trajectory of the rocking person remain imprecise. Thus, we direct our attention to cases…
Descriptors: Science Instruction, Physics, Motion, Scientific Concepts
Curran, Patrick J.; Georgeson, A. R.; Bauer, Daniel J.; Hussong, Andrea M. – International Journal of Behavioral Development, 2021
Conducting valid and reliable empirical research in the prevention sciences is an inherently difficult and challenging task. Chief among these is the need to obtain numerical scores of underlying theoretical constructs for use in subsequent analysis. This challenge is further exacerbated by the increasingly common need to consider multiple…
Descriptors: Psychometrics, Scoring, Prevention, Scores
Boetje, Josien; van Ginkel, Stan – Journal of Computer Assisted Learning, 2021
Developing oral presentation skills is an essential objective of higher education. While previous research emphasized the importance of practice for developing oral presentation skills (OPS), it remains unclear what the optimal amount of practice is. This experimental field study examined the added benefit of an extra practice session in virtual…
Descriptors: Public Speaking, Speech Skills, Skill Development, Computer Simulation
Sümmermann, Moritz Lucius; Sommerhoff, Daniel; Rott, Benjamin – International Journal of Research in Undergraduate Mathematics Education, 2021
Digital transformation has made possible the implementation of environments in which mathematics can be experienced in interplay with the computer. Examples are dynamic geometry environments or interactive computational environments, for example GeoGebra or Jupyter Notebook, respectively. We argue that a new possibility to construct and experience…
Descriptors: Mathematics Instruction, Educational Technology, Technology Uses in Education, Validity