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Mikulecky, Larry; Lloyd, Paul; Conner, Jennifer M. – Journal of Educational Computing Research, 1997
Examines the extent to which student groups working with the Chelsea Bank computer simulation were able to use school-to-work transition skills. Results show that students demonstrated substantial involvement with workplace skills and were considerably more actively engaged with learning than studies of traditional classrooms. (Author/AEF)
Descriptors: Active Learning, Basic Skills, Computer Assisted Instruction, Computer Simulation
Starkey, Brigid – Educational Technology, 2001
Describes the International Communication and Negotiation Simulations (ICONS) Project that teachers college students about cross-cultural communication, including the role of foreign language in diplomacy and the complexities of the international system. Discusses the role playing element, Web-based communication between teams, active student…
Descriptors: Active Learning, Computer Mediated Communication, Cross Cultural Studies, Global Education
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Dean, Alison M.; Webster, Leonard – Distance Education, 2000
Reports on a study in which an interactive computer-based tutorial with a decision support system and simulations is evaluated in the context of a distance education business degree course. Discusses the effect on students' motivation and the impact on their ability to transfer knowledge to the workplace. (Author/LRW)
Descriptors: Business Administration Education, Computer Assisted Instruction, Computer Simulation, Decision Making
Sweeters, William – Educational Technology, 1994
Popular electronic tools for learning--tutorials, educational databases, learning nodes, simulations and educational games--are described, and their functions as part of the learning system are examined using Gagne's Events of Instruction model. Figures representing tutorial models are included. (Contains seven references.) (SLW)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Simulation, Courseware
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Merz, Thomas E. – Journal of Economic Education, 1996
Uses the various strategies involved in baseball to illustrate basic concepts in game theory. Specifically discusses Willie Mays' base-stealing strategy and how it relates to probability and risk. Reminds students that expected results depend on adopted assumptions. (MJP)
Descriptors: Baseball, Decision Making, Economics Education, Game Theory
Strickland, Carol Sills – New Schools, New Communities, 1996
The Rainbow Connection Society at a community elementary magnet school in Lynn (Massachusetts) attempts to establish a schoolwide version of the best aspects of U.S. society in a school setting. A "microsociety" theme forms the hub of six educational strands and all facets of school programming. (SLD)
Descriptors: Academic Achievement, Community Involvement, Educational Change, Educational Environment
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Bayraktar, Sule – Journal of Research on Technology in Education, 2002
This meta-analysis investigated how effective computer-assisted instruction (CAI) is on student achievement in secondary and college science education when compared to traditional instruction. Results showed a small positive effect for CAI use when used in simulation or tutorial modes, with individual computer use, and when used as a supplement to…
Descriptors: College Science, Comparative Analysis, Computer Assisted Instruction, Computer Simulation
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Claudet, Joseph – Innovations in Education and Training International, 1998
Reports on a collaborative project developing CD-ROM multimedia resources for school leaders. Provides an overview of multimedia case-simulation concept, discusses collaborative project efforts with regional and state school leaders, highlights CD-ROM case design features, and summarizes preliminary findings associated with the Administrator Case…
Descriptors: Administrators, Case Method (Teaching Technique), Computer Assisted Instruction, Computer Simulation
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Newell, Terrance S. – School Library Media Research, 2004
School library literature has illuminated several structural barriers (such as lack of time and role perception conflict) that impede many school library media specialists (SLMSs) from fulfilling their student assessment role in practice, and specialists have identified technology as a mediating artifact that could aide in an expansion of that…
Descriptors: Computer Simulation, Ethnography, Role Perception, School Libraries
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Hirsch, Philip; Lloyd, Kate – Journal of Geography in Higher Education, 2005
This paper describes two innovative and linked approaches to teaching and student learning in the environmental and development geography of the Mekong region, a region remote from students' normal experiential options. The first approach is field-based learning through Field Schools carried out in Vietnam, Laos and Thailand. The second approach…
Descriptors: Experiential Learning, Undergraduate Students, Teaching Methods, Geography Instruction
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Klopfer, Eric; Yoon, Susan – TechTrends: Linking Research & Practice to Improve Learning, 2005
Constructively promoting the educational development of today's young tech savvy students and fostering the productive technological facility of tomorrow's youth requires harnessing new technological tools creatively. The MIT Teacher Education Program (TEP) focuses on the research and development of educational computer-based simulations and games…
Descriptors: Research and Development, Educational Development, Comprehensive Programs, Teacher Education Programs
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Earle, Sarah – Primary Science Review, 2004
As a science subject leader and year 6 teacher in North Bristol, the author has spent the last few months exploring how an interactive whiteboard (IWB) can be used to teach science skills, particularly those that are repeatedly highlighted as problematic, such as analysis and evaluation of evidence. The IWB came with software called…
Descriptors: Evidence, Foreign Countries, Simulation, Science Instruction
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Kear, Karen; Williams, Judith; Seaton, Richard; Einon, Geoff – European Journal of Engineering Education, 2004
This paper describes how information and communication technology (ICT) is used in the modular Open University course "T209 Information and Communication Technologies: People and Interactions", first presented in 2002. In this course ICT is used to provide students with practical experience and to support an active and collaborative approach to…
Descriptors: Computer Mediated Communication, Open Universities, Distance Education, Internet
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Warner, Chantelle N. – Language Learning & Technology, 2004
This study focuses on the various playful uses of language that occurred during a semester-long study of two German language courses using one type of synchronous network-based medium, the MOO. Research and use of synchronous computer-mediated communication (CMC) have flourished in the study of second-language acquisition (SLA) since the late…
Descriptors: Play, Computer Mediated Communication, Interpersonal Relationship, Interaction
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Stevens, Ron; Johnson, David F.; Soller, Amy – Cell Biology Education, 2005
The IMMEX (Interactive Multi-Media Exercises) Web-based problem set platform enables the online delivery of complex, multimedia simulations, the rapid collection of student performance data, and has already been used in several genetic simulations. The next step is the use of these data to understand and improve student learning in a formative…
Descriptors: Majors (Students), Undergraduate Students, Problem Solving, Genetics
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