NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 23,281 to 23,295 of 24,243 results Save | Export
Hayes, Wendy Pearl; Albaugh, Michelle Henderson; Lacey, Bill – 1991
This simulation allows students to experience what it was like to live in the medieval world. For three or four weeks, the classroom becomes a manor, a castle, a monastery, a town, or an army en route to Jerusalem to recapture the Holy Land from the Muslim hordes. The phases of the unit include: (1) feudalism; (2) manorialism; (3) knighthood; (4)…
Descriptors: Ancient History, Christianity, Cooperative Learning, Decision Making
Collins, Katie; Draze, Dianne, Ed.; Conroy, Sonsie, Ed. – 1996
This booklet presents four different scenarios of conflict from United States history. Students take on the roles of some of the characters in the conflicts to learn the differing viewpoints of the situations. Each simulation presents five sections: "background information"; "meet the people"; "investigator…
Descriptors: American Indian History, Civil War (United States), Colonial History (United States), Conflict Resolution
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Browne, Joseph, Ed. – AMATYC Review, 1995
Designed as an avenue of communication for mathematics educators concerned with the views, ideas, and experiences of two-year college students and teachers, this journal contains articles on mathematics exposition and education, and regular features presenting book and software reviews and math problems. In addition to regular features such as…
Descriptors: College Mathematics, Community Colleges, Computer Simulation, Curriculum Development
Wolfe, Patricia – 2001
Maintaining that educators need a functional understanding of the brain and how it operates in order to teach effectively and to critically analyze the vast amount of neuroscientific information being published, this book provides information on brain-imaging techniques and the anatomy and physiology of the brain. The book also introduces a model…
Descriptors: Anatomy, Auditory Perception, Brain, Cognitive Processes
Van Eck, Richard – 2001
This study looked at the effect of contextual advisement and competition on transfer of mathematics skills in a computer-based instructional simulation game and simulation in which game participants helped their "aunt and uncle" fix up a house. Competition referred to whether or not the participant was playing against a computer…
Descriptors: Access to Information, Competition, Computer Assisted Instruction, Computer Simulation
Peer reviewed Peer reviewed
Redmond, Alan D. – Science Teacher, 1981
Reports results of the Energyport Project, which involved sixth graders of all performance levels in energy study. The project was designed to demonstrate the relationship between energy sources and their economic impact on the community and increase student awareness of the effects of different energy sources on the environment. (CS)
Descriptors: Community Problems, Educational Games, Elementary School Science, Elementary Secondary Education
Peer reviewed Peer reviewed
Cabrol, Daniel; Cachet, Claude – European Journal of Science Education, 1981
Describes the technical and pedagogical characteristics of the ESSOR system simulation on minicomputers, which allow the simulation of science experiments in the laboratory. Reflects on several years of use and development in the field of chemistry. (Author/DS)
Descriptors: Chemistry, College Science, Computer Oriented Programs, Higher Education
Summers, Luis H. – Journal of Architectural Education, 1979
Operational gaming techniques that are permeating the architectural profession are used to: elicit user needs, represent architectural realities in the classroom, understand the rationale behind complex design decisions, and model decision environments at many levels with coarse or refined data. (MLW)
Descriptors: Architectural Education, Architectural Research, Architecture, Construction (Process)
Peer reviewed Peer reviewed
Rodrigues, Susan – Australian Science Teachers Journal, 1997
This table illustrates when, why, and how computer-based information technology best lends itself to learning in science classrooms. It aims to illustrate the potential of this technology and some of the thinking and planning that is necessary for successful, effective classroom use. Application types include data collecting devices, spreadsheets,…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Databases
Peer reviewed Peer reviewed
Groves, Julian McAllister; Warren, Charles; Witschger, Jerome – Teaching Sociology, 1996
Describes a game designed to impress upon undergraduates the difficulty of economic mobility for minorities. The game involves two groups, "Majorities" and "Minorities," and their efforts to build a simulated social network with string. Minorities receive shorter lengths of string and cannot leave their seats. Discusses follow-up exercises. (MJP)
Descriptors: Consciousness Raising, Economically Disadvantaged, Educational Games, Elitism
Peer reviewed Peer reviewed
Smith, Elizabeth T.; Boyer, Mark A. – PS: Political Science and Politics, 1996
Provides a step-by-step process for designing effective and interesting simulations. Explains and gives examples for the four steps: defining teaching goals, constructing the simulation, running the simulation, and debriefing. Asserts that simulations develop critical thinking and other skills. Examines possible means of assessment. (MJP)
Descriptors: Active Learning, Classroom Techniques, Critical Thinking, Educational Games
Kaldhusdal, Terry; Wood, Sue; Truesdale, Jean – MultiMedia Schools, 1998
Describes a project where fourth- and fifth-grade students in the Wales School District (Wisconsin) simulated a political campaign as part of their social studies curriculum, using HyperStudio, ClarisWorks, and the Internet. Also discusses fund-raising activities and how the unit came about. (AEF)
Descriptors: Class Activities, Computer Assisted Instruction, Computer Simulation, Fund Raising
Sansalone, Mary – Engineering Education, 1990
Described are the use of case-method teaching, educational competitions, and interactive computer-graphic instructional software to teach structural engineering concepts at the freshman level. Details of the instructional software used and the bridge competition are provided. (CW)
Descriptors: Case Method (Teaching Technique), College Freshmen, College Science, Competition
Peer reviewed Peer reviewed
Rogers, H. Jane; Hambleton, Ronald K. – Educational and Psychological Measurement, 1989
The validity of logistic test models and computer simulation methods for generating sampling distributions of item bias statistics was evaluated under the hypothesis of no item bias. Test data from 937 ninth-grade students were used to develop 7 steps for applying computer-simulated baseline statistics in test development. (SLD)
Descriptors: Computer Simulation, Educational Research, Evaluation Methods, Grade 9
Peer reviewed Peer reviewed
Roberts, Nancy; Barclay, Tim – Journal of Computers in Mathematics and Science Teaching, 1988
Builds on a National Science Foundation (NSF) microcomputer based laboratory project to introduce system dynamics into the precollege setting. Focuses on providing students with powerful and investigatory theory building tools. Discusses developed hardware, software, and curriculum materials used to introduce model building and simulations into…
Descriptors: Computer Graphics, Computer Simulation, Computer Uses in Education, Computers
Pages: 1  |  ...  |  1549  |  1550  |  1551  |  1552  |  1553  |  1554  |  1555  |  1556  |  1557  |  ...  |  1617