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Lindsay Nicole Weirich – ProQuest LLC, 2024
This research study focuses on providing professional development for teachers using virtual reality in secondary social studies classrooms. Literature surrounding virtual reality for education focuses on the effects of virtual reality on student motivation and engagement. However, there are no current studies available to help instructional…
Descriptors: Social Studies, Secondary Schools, Computer Simulation, Faculty Development
Jared P. Canright; Suzanne White Brahmia – Physical Review Physics Education Research, 2024
We report on a study of the effects of laboratory activities that model fictitious laws of physics in a virtual reality environment on (i) students' epistemology about the role of experimental physics in class and in the world; (ii) students' self-efficacy; and (iii) the quality of student engagement with the lab activities. We create…
Descriptors: Physics, Science Instruction, Self Efficacy, Computer Simulation
Jörgen Ingemar Stenlund; Lena Anna Elisabet Tibell; Konrad Janek Schönborn – Journal of Biological Education, 2024
Despite the importance of emotions in science education, research?on affect remains sparse. A promising direction is to explore the role of immersive visualisation in evoking affective responses. We investigate whether touch-based zooming interaction with a tabletop visualisation of the tree of life evokes various affective responses,…
Descriptors: Foreign Countries, Secondary School Students, Evolution, Science Instruction
Christine M. White; Christopher Schatschneider – Contemporary School Psychology, 2024
Universal screening to predict students' risk for reading problems is a foundational component of the Multi-Tiered Systems of Support framework and is required by law in many US states. School or district administrators are tasked with selecting screening assessments that are both technically adequate and feasible given the resources of their…
Descriptors: Screening Tests, Reading Tests, Reading Difficulties, Classification
Amrit Bahadur Poudel – Learning and Teaching: The International Journal of Higher Education in the Social Sciences, 2024
Research methods based on modelling and simulation (M&S) are gaining popularity among social scientists to study societal dynamics. Emphasising the importance of this research approach, the Department of Religion, Philosophy and History at the University of Agder initiated a methodology module to help students on the religious studies…
Descriptors: Models, Simulation, Research Methodology, Modeling (Psychology)
Carolyn Carlson – Advocate, 2024
Teachers must have an understanding of dyslexia, including characteristics, assessments, and interventions, but also an understanding of the reactions the students may display when faced with these learning difficulties. In addition, teachers need to be aware of how their typical classroom practices may cause even further disruptions and…
Descriptors: Dyslexia, Students with Disabilities, Preservice Teachers, Simulation
Yoon-Sung Choi – Asia-Pacific Science Education, 2024
The purpose of this study is to propose a "modified novelty space" model for learning in virtual geological field trips. To do so, three field sites in Busan National Geopark were selected to explore geological characteristics. VR-based virtual field trips (VFTs) were developed for participation. These VFTs consisted of basic, plus, and…
Descriptors: Foreign Countries, Geology, Computer Simulation, Field Trips
Chanatip Bubpamas; Varaporn Kaewyam; Pornpun Pengpol; Rachanee Nokthet; Sukuma Uamcharoen – Shanlax International Journal of Education, 2024
This research aims to (1) Develop of augmented reality storybook set to lessen issues and forster resilience from bullying for early childhood (2) Study the activity ability using the set of augmented reality storybook set for early childhood teachers (3) Compare the bullying behavior of early childhood before and after activities. The sample…
Descriptors: Early Childhood Teachers, Early Childhood Education, Computer Simulation, Resilience (Psychology)
Nathan R. Prestopnik – International Journal of Designs for Learning, 2024
"Ghosts of the Argonne" is an interactive virtual reality (VR) recreation of the World War 1 (WW1) M1897 "French 75" field artillery gun, intended to teach learners about WW1 and its impact on the world, the role of artillery and artillerymen in this war, and the stories of real soldiers who served. The "Ghosts of the…
Descriptors: College Faculty, College Students, Computer Simulation, History Instruction
Laverick, DeAnna; Paquette, Kelli; Sibert, Susan M. – Reading Improvement, 2020
Experiential learning opportunities support readers in developing the background knowledge that is essential for comprehension. When authentic experiences are not feasible, virtual reality experiences serve as a vicarious approach to help readers have opportunities that promote comprehension. Rooted in experiential learning theory, virtual reality…
Descriptors: Computer Simulation, Learning Experience, Teaching Methods, Reading Comprehension
Sergeeva, Marina Georgiyevna; Yulina, Galina Nikolayevna; Lukashenko, Dmitry Vladimirovich; Egorova, Liudmila Alekseevna; Bazarov, Pavel Rustamovich – Journal of Educational Psychology - Propositos y Representaciones, 2020
Comprehensive changes in Russian education are aimed at meeting the requirements of the modern economy and society. At the same time, the main vector in this area is the coordination of the content and component composition of professional training with the demands of the labor market and with the urgent need to increase the availability of…
Descriptors: Foreign Countries, Educational Technology, Professional Education, Educational Quality
Mangiulli, Ivan; Otgaar, Henry; Curci, Antonietta; Jelicic, Marko – Applied Cognitive Psychology, 2020
Research suggests that both internal (i.e., lying) and external (i.e., misinformation) factors can affect memory for a crime. We aimed to explore the effects of post-event misinformation on crime-related amnesia claims. We showed participants a mock crime and asked them to either simulate amnesia (simulators) or confess to it (confessors). Next,…
Descriptors: Deception, Memory, Crime, Recall (Psychology)
Reynolds, Kimberley; Schofield, Tom; Trujillo-Pisanty, Diego – Children's Literature in Education, 2020
This article draws on a multi-disciplinary project based on the David Almond archives at Seven Stories, the National Centre for Children's Books in Newcastle upon Tyne, UK. The project combined archival research, augmented reality (AR) technology, Almond's magical realist writing and experimental workshops to explore whether AR can enhance young…
Descriptors: Foreign Countries, Childrens Literature, Realism, Archives
Hoppe, Dorothée B.; Rij, Jacolien; Hendriks, Petra; Ramscar, Michael – Cognitive Science, 2020
Linguistic category learning has been shown to be highly sensitive to linear order, and depending on the task, differentially sensitive to the information provided by preceding category markers ("premarkers," e.g., gendered articles) or succeeding category markers ("postmarkers," e.g., gendered suffixes). Given that numerous…
Descriptors: Discrimination Learning, Computational Linguistics, Natural Language Processing, Artificial Languages
Hibbing, Paul R.; Bassett, David R.; Crouter, Scott E. – Research Quarterly for Exercise and Sport, 2020
Purpose: To assess changes in criterion validity when modifying cut-points for use in different epoch lengths. Method: Simulated free-living data came from 42 adolescents (2-hr each) and 29 adults (6-hr each) wearing a hip-worn accelerometer and portable indirect calorimeter (Cosmed K4b[superscript 2]). K4b[superscript 2] data were classified as…
Descriptors: Measurement Equipment, Simulation, Adolescents, Adults