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Rasor, Richard E.; Barr, James – 1998
This paper provides an overview of common sampling methods (both the good and the bad) likely to be used in community college self-evaluations and presents the results from several simulated trials. The report begins by reviewing various survey techniques, discussing the negative and positive aspects of each method. The increased accuracy and…
Descriptors: Community Colleges, Comparative Analysis, Cost Effectiveness, Data Collection

Corcos, Christine A.; Durchslag, Melvyn R.; Morriss, Andrew P.; Wagner, Wendy E. – Journal of Legal Education, 1997
Describes the evolution, organization, content, and teaching of a six-credit, two-semester, team-taught course on selected problems in environmental law that would expose students to more practical aspects of environmental law than most courses, break out of conventional conceptual boxes, improve teaching, and be fun for students. The course…
Descriptors: Advanced Courses, Assignments, Course Content, Course Descriptions

McBee, Robin Haskell – Social Education, 1995
Advocates teaching controversial issues to children, claiming that they already have some knowledge of these through their own experience and media exposure. Describes role-playing activities, including simulated small claims court and city council hearings. Provides an overview of a five-day instructional unit on violence. (MJP)
Descriptors: Citizenship Education, Cognitive Ability, Controversial Issues (Course Content), Current Events

Fratantuono, Michael J.; Senecal, Kristin S. – Journal of the Freshman Year Experience & Students in Transition, 1996
Discussion of a Dickinson College (Pennsylvania) first-year seminar identifies its teaching objectives, describes class activities, and examines transcripts from the simulation of a negotiation, the course's capstone experience. Evidence suggests the students mastered information and concepts, were thinking critically about issues, had developed a…
Descriptors: Class Activities, Classroom Techniques, College Freshmen, Conflict Resolution
Deden, Ann; Carter, Vicki K. – New Directions for Higher Education, 1996
Identifies five forces driving colleges and universities to incorporate computer technology into curricula: improved information access; realism of simulation; work-related need for technology-based communication skills; potential for asynchronous learning; and potential to stimulate and support faculty development and renewal. Discusses…
Descriptors: Academic Standards, Access to Information, Business Communication, Classroom Techniques

Opheim, Cynthia; Stouffer, W. B. – PS: Political Science and Politics, 1997
Describes a CD-ROM product that simulates introducing a freshman congressman to Washington, DC. The member is briefed on duties and responsibilities (including a historical overview) and given a tour of the Capitol. Interactive components include hiring staffers and acquiring leadership positions. Includes suggestions for integrating the product…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Uses in Education, Course Content

Walker, Iain; Gibbins, Keith – Journal of Social Psychology, 1996
Recounts an experiment where two groups of college students composed questions for a simulated quiz show and then answered each other's questions. They then answered questions comparing their performance with other groups. Proposes a social norm rather than attribution error explanation for the fact that groups consistently will underestimate…
Descriptors: Attribution Theory, Behavior Theories, Behavioral Science Research, Cognitive Ability
Leigh, Elyssebeth; Spindler, Laraine – Simulation & Gaming, 2004
Effective facilitation of experiential learning involves an array of knowledge and skills. Educators who facilitate open simulations--one form of experiential learning--benefit from having relevant theoretical frameworks to sustain an appropriate balance between being directive and supportive of their participants' freedom to learn. This ongoing…
Descriptors: Foreign Countries, Physics, Experiential Learning, Education Courses
Faria, Anthony J.; Wellington, William J. – Simulation & Gaming, 2004
An e-mail survey of 14,497 business faculty members across all disciplines at American Association of Collegiate Schools of Business member schools was undertaken to determine current business simulation game usage and thoughts about business simulation games. Issues such as how games are first adopted, objectives for game use, achievement of…
Descriptors: Foreign Countries, Educational Technology, Computer Assisted Instruction, Use Studies
Jenkins, Henry – John D. and Catherine T. MacArthur Foundation, 2006
Educators must work together to ensure that every American young person has access to the skills and experiences needed to become a full participant, can articulate their understanding of how media shapes perceptions, and has been socialized into the emerging ethical standards that should shape their practices as media makers and participants in…
Descriptors: Educational Technology, Ethics, Community Involvement, Informal Education
Binsubaih, Ahmed; Maddock, Steve; Romano, Daniela – Interactive Technology and Smart Education, 2006
In Dubai, traffic accidents kill one person every 37 hours and injure one person every 3 hours. Novice traffic accident investigators in the Dubai police force are expected to "learn by doing" in this intense environment. Currently, they use no alternative to the real world in order to practice. This paper argues for the use of an…
Descriptors: Foreign Countries, Accidents, Traffic Safety, Time Management
Carey, Doris, Ed.; And Others – 1993
Papers from the fourth annual conference on Technology and Teacher Education are presented. The keynote address, "Teaching Matters: The Role of Technology in Education" (K. Fulton) explores some of the key findings of educational technology studies conducted by the Office of Technology Assessment over the last five years. Conference…
Descriptors: Computer Simulation, Cultural Differences, Diversity (Student), Educational Research
Morris, Daniel R. – 1994
A class project used in one college-level business French course in Oregon involves creation of a French company using a modified simulation approach. Students work in groups to determine what product or service they would like to develop and research the creation of a company. During this process, they simulate a number of situations encountered…
Descriptors: Administrative Organization, Assignments, Banking, Business Administration Education
Dueck, Gwen – 1993
This booklet is a practical guide to the use of games, role play, and simulation in the classroom to encourage active learning and increase opportunities for experience and reflection. Basic principles for use of these techniques are presented and include determining the game objective, planning for progressive learning processes, planning a…
Descriptors: Active Learning, Classroom Techniques, Educational Games, Educational Planning
Henderson, Lyn; Eshet, Yoram; Klemes, Joel – 1998
This paper presents findings demonstrating benefits of cooperation between Edunetics, a commercial multimedia production company, and the Plano Independent School District (Texas) that resulted in a unique curriculum integration project. The "Message in a Fossil" (MIF) simulation software was used with three pairs of second grade…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Cooperative Learning