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Chu, Sauman; Ramirez, German Mauricio Mejia – E-Learning and Digital Media, 2012
One of the biggest problems for students majoring in pre-graphic design is students' inability to apply their knowledge to different design solutions. The purpose of this study is to examine the effectiveness of interactive learning modules in facilitating knowledge acquisition during the learning process and to create interactive learning modules…
Descriptors: Learning Modules, Problem Solving, Interaction, Theory Practice Relationship
Wiebe, Eric N.; Branoff, Theodore J.; Shreve, Mark A. – Advances in Engineering Education, 2011
This presentation focuses on an ongoing instructional innovation research and development project centered around the development of a blended, online and face-to-face introductory engineering graphics course. The work presented here is an in-depth analysis of how students make use of the online resources to supplement the instructional support…
Descriptors: Engineering Education, Graphic Arts, Computer Graphics, Blended Learning
Dwight, Ernest – American School & University, 2008
Campus signage provides important navigational information, and it reflects an institution's image. Creating a signage system using strategically planned design methodology, precision fabrication, plus well-planned placement, enhances a campus environment. This helps create a positive experience for visitors and prospective students. An effective…
Descriptors: Signs, Campuses, Educational Environment, Visual Environment
Edwards, Laura – Arts & Activities, 2009
Throughout life, people are faced with the challenge of defining all aspects of their being. Definitions of self can emerge by taking time to contemplate the meaning that saturates thoughts and actions. This process is essential for the unfolding of the future so a person does not become someone who wanders aimlessly through life. Self-awareness…
Descriptors: Visual Arts, Graphic Arts, Middle School Students, Grade 8
Tamplin de Poinsot, Nan – Arts & Activities, 2010
Graphic art can be a tough subject approach with seventh- and eighth-graders, but by mixing a little language arts into the studio lesson, they can have fun with the art of words in a whole new way. In this article, the author describes how students created a graphic design using a word. The purpose of the graphic art is to educate--to teach an…
Descriptors: Graphic Arts, Grade 7, Grade 8, Form Classes (Languages)
Edwards, Buffy – School Library Media Activities Monthly, 2009
Middle school students are not reading for pleasure as frequently as they formally have, due to the influx of video games, cell phones, MP3 players, and other electronic device. This is not even to mention the common stresses of the average middle school student. Current research on reading motivation finds that as children move from upper…
Descriptors: Reading Motivation, Grade 7, Vocabulary Development, Graphic Arts
Granlund, George – Tech Directions, 2009
By far, the tastiest technology learning activity that the author's students work on is the development of the design of a chocolate candy bar. This article describes how the author implemented the candy bar activity. The activity gives students an opportunity to design a product and to take it from concept through to production.
Descriptors: Technology Education, Learning Activities, Grade 9, Teamwork
Jackson, Ian – International Journal of Art & Design Education, 2008
This article will begin by seeking to define the notion of learning "by, through" and "from" experience. A linkage will then be established between these notions of experiences and gestalt theory. This will be explored within a subject specific context of graphic design. Links will be highlighted between the inherent nature of graphic design and…
Descriptors: Learning Theories, Graphic Arts, Design, Psychotherapy
Sartorius, Tara Cady – Arts & Activities, 2009
They say first impressions can be deceiving. The difficulty of getting to know someone increases when that person is mostly fictional. Whatever the author writes is all readers can know. Whatever they read about the character is all they have to go on. Now take it another step back, and imagine a portrait drawing, painting or print of that…
Descriptors: Portraiture, Poetry, Prose, Visual Arts
Bower, Lorraine – Christian Higher Education, 2010
Integration or connectedness between faith and learning is a core aim of Protestant evangelical colleges and universities. It is pursued in a number of different ways in the academic programs of these institutions, even in commercially oriented courses that they offer, such as graphic design. However, the different ways that practical and…
Descriptors: Graphic Arts, Protestants, Design Crafts, Church Related Colleges
Tucker, Maggie – SchoolArts: The Art Education Magazine for Teachers, 2008
Before she became an art teacher, the author relates that she worked at a graphic design agency and there she learned to fully appreciate typefaces and how they influence messages. In the years that she taught middle school art, the author has incorporated some basics of type design into her graphics unit, along with calligraphy, printmaking, and…
Descriptors: Graphic Arts, Studio Art, Middle School Students, Art Activities
Black, David V. – SchoolArts: The Art Education Magazine for Teachers, 2008
This article introduces the art of three-dimensional modelling. Three-dimensional modelling is gaining acceptance as a new medium for self-expression. Students must first master the software programs, learn the tools and functions, the menu choices and settings, and use them to create realistic objects. (Contains 4 online resources.)
Descriptors: Self Expression, Studio Art, Computer Software, Graphic Arts
McNally, Ellen – Arts & Activities, 2009
The Maya civilization developed from about 300 B.C., predating the Aztecs who flourished in the 14th, 15th and 16th centuries. One of the challenges of this lesson is to present a cohesive history of the Maya to fourth- and fifth-graders within the context of an art lesson. A glyph is a symbol. A symbol is something that represents something else,…
Descriptors: Maya (People), Studio Art, Art Activities, Freehand Drawing
Walbert, Meghan M. – Techniques: Connecting Education and Careers (J1), 2010
Educators at the East Valley Institute of Technology (EVIT) in Mesa, Arizona, are always looking to industry leaders for guidance on how to educate and prepare students for new, emerging careers. But sometimes, it's not a matter of a new industry emerging, but rather several previous occupations merging to form new opportunities for students and…
Descriptors: Educational Opportunities, High School Students, School Business Relationship, Multimedia Materials
Greenhalgh, Scott D. – ProQuest LLC, 2011
Distance education is growing at colleges and universities throughout the United States. Engineering graphics laboratory courses are unique in their focus on skills and design with an emphasis on a hands-on approach when compared to many subjects that focus on mastering information. Most studies in the literature focus on how distance learning has…
Descriptors: Spatial Ability, Engineering Education, Distance Education, Laboratories

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