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Archer, Avery; Sederberg, David; Kondapaneni, Guna; Sands, Philip – Physics Teacher, 2020
The Search for Exoplanets is an interactive computer simulation, the product of a collaboration between the Departments of Physics and Astronomy and Computer Science at Purdue University. Our goal was to create a computer simulation that would introduce students to scientific principles, research methodology, and analysis of data with which…
Descriptors: Computer Simulation, Educational Technology, Science Instruction, Teaching Methods
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Gazdula, Joe; Farr, Richard – Management Teaching Review, 2020
This article describes the adaptation and use of the Monopoly® board game as a simple simulator to help introduce the principles of probability and risk. It focusses on teaching experiences in an undergraduate business program and offers a new approach to teaching probability and risk with dice to produce a collaborative simulated gaming…
Descriptors: Risk, Probability, Learning Activities, Undergraduate Students
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Vasconcelos, Lucas; Kim, ChanMin – Instructional Science: An International Journal of the Learning Sciences, 2020
Scientific modeling and coding are critical skills to be integrated into K-12 instruction. Research has shown that preservice teachers are often ill-prepared for teaching scientific modeling, and lack opportunities to learn coding within teacher education programs. The present study reports the implementation of an instructional module and online…
Descriptors: Preservice Teachers, Preservice Teacher Education, Science Instruction, Models
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Weng, Cathy; Otanga, Sarah; Weng, Apollo; Tran, Khanh Nguyen Phuong – Journal of Computer Assisted Learning, 2020
The purpose of this research was to compare the effectiveness of physical and virtual tangrams on preschool children's learning engagement and achievement. Children listened to an e-storybook narration and solved puzzles individually. The experimental group (N = 31) completed puzzles embedded in the e-storybook using virtual tangrams, while the…
Descriptors: Preschool Children, Computer Simulation, Manipulative Materials, Learner Engagement
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van Groen, Maaike M.; Eggen, Theo J. H. M. – Journal of Applied Testing Technology, 2020
When developing a digital test, one of the first decisions that need to be made is which type of Computer-Based Test (CBT) to develop. Six different CBT types are considered here: linear tests, automatically generated tests, computerized adaptive tests, adaptive learning environments, educational simulations, and educational games. The selection…
Descriptors: Computer Assisted Testing, Formative Evaluation, Summative Evaluation, Adaptive Testing
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Ke, Fengfeng; M. Clark, Kathleen – International Journal of Science and Mathematics Education, 2020
This mixed-method study aims to explore the feasibility of using the game-based, multimodal representation of mathematical problems to support middle school students' practice and performance of math problem representation and solving. A three-dimensional architectural simulation game, called E-Rebuild, was developed to engage students in…
Descriptors: Middle School Students, Mathematics Education, Educational Games, Problem Solving
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Spathopoulos, Vassilios McInnes – Physics Education, 2020
The ancient Greek astronomers devised ingenious methods for measuring the size and distances of the Earth, Moon and Sun. The concepts were beautifully simple and although in most cases could only yield approximate results, they have the advantage that they can be understood by anyone with a basic mathematical background. The emergence of…
Descriptors: Greek Civilization, Computer Simulation, Astronomy, Computer Software
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Smith, C. Michael; Gibbs, Sharon C. – Journal of Education for Business, 2020
In higher education, business students with different learning styles may not all respond successfully to a straight lecture format. The authors analyze the impact that an experiential learning activity (an optional stock market trading simulation) has demonstrated on student success in a college investments course. Findings suggest that students…
Descriptors: Investment, Experiential Learning, College Students, Instructional Effectiveness
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Goodman, Joshua T.; Dallas, Andrew D.; Fan, Fen – Applied Measurement in Education, 2020
Recent research has suggested that re-setting the standard for each administration of a small sample examination, in addition to the high cost, does not adequately maintain similar performance expectations year after year. Small-sample equating methods have shown promise with samples between 20 and 30. For groups that have fewer than 20 students,…
Descriptors: Equated Scores, Sample Size, Sampling, Weighted Scores
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Davis, Elizabeth; Ward, Callie; Francis, David – Journal of Extension, 2020
This article provides information on how to use virtual reality equipment to increase participant engagement as well as suggestions for incorporating virtual reality activities into Extension youth programming. These are lessons learned through the use of virtual reality by Extension faculty. Virtual reality equipment can increase participant…
Descriptors: Extension Education, Computer Simulation, Educational Technology, Technology Uses in Education
Cho, April E.; Wang, Chun; Zhang, Xue; Xu, Gongjun – Grantee Submission, 2020
Multidimensional Item Response Theory (MIRT) is widely used in assessment and evaluation of educational and psychological tests. It models the individual response patterns by specifying functional relationship between individuals' multiple latent traits and their responses to test items. One major challenge in parameter estimation in MIRT is that…
Descriptors: Item Response Theory, Mathematics, Statistical Inference, Maximum Likelihood Statistics
Alexander DeMatteis IV – ProQuest LLC, 2020
The purpose of this qualitative study was to explore school personnel's perceptions of school safety and security in order to better understand the lived experience of three distinct personnel groupings: Office personnel serve as gate keepers to the school building, teachers spend the majority of the day with students, and administrators serve as…
Descriptors: School Safety, School Security, School Personnel, Phenomenology
Mary A. Kaufmann – ProQuest LLC, 2020
The ability to immerse oneself during a virtual simulation encounter can enhance the nursing student experience. The purpose of this modified study was to determine if a correlation existed between nursing students' level of immersion and their score during virtual simulation. Secondarily, it explored if there were any differences in scoring based…
Descriptors: Associate Degrees, Nursing Students, Nursing Education, Computer Simulation
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Yavuz, Mehmet; Karaaslan, Derya; Yikmis, Ahmet – International Technology and Education Journal, 2021
In this study, it was aimed to determine the effectiveness of the concept map presented by using augmented reality technology in the teaching of the basic features of animals to the 6th grade students with mild intellectual disability who benefit from inclusion interventions. Three students with mild intellectual disability who benefited from…
Descriptors: Instructional Effectiveness, Concept Mapping, Computer Simulation, Animals
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Abdinejad, Maryam; Talaie, Borzu; Qorbani, Hossain S.; Dalili, Shadi – Journal of Science Education and Technology, 2021
Visualizing molecular conformations and complex compound structures and chemical transformations in 3D is one of the most difficult tasks for undergraduate chemistry students. Modern computational technologies have revolutionized every aspect of our lives, including education. As a result, many researchers and educators are working on enhancing…
Descriptors: Visualization, Molecular Structure, Educational Technology, Technology Uses in Education
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