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Kaplan-Rakowski, Regina; Meseberg, Kay – Educational Media and Technology Yearbook, 2019
Drawing on the deeply engaging characteristics of virtual reality (VR), augmented reality (AR), and mixed reality (MR), we refer to these three concepts collectively as "immersive media" (IM). IM are often thought of as new concepts, which may hold true in their integrated, holistic forms. However, the technological and psychological…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Educational Media
Alexander, Erica Fay – ProQuest LLC, 2019
In order to efficiently use simulation resources, nursing students are often assigned various simulation roles. A double-blind, randomized control trial was conducted to explore the impact of purposeful simulation role assignment, using preferred learning styles, on prelicensure nursing students' clinical reasoning. A convenience sample of…
Descriptors: Simulation, Role Playing, Nursing Students, Nursing Education
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Drake, Merja – International Association for Development of the Information Society, 2019
Nearly every third present occupation will disappear by the year 2030. While today's workplaces play a significant role in competence recognition, a degree is only one part of developing skills and competences (Ministry of Education and Culture 2019). Therefore, we need to shape the politics of lifelong learning's core, which is expertise instead…
Descriptors: Lifelong Learning, Computer Simulation, Simulated Environment, Immigrants
Samson Den Lepcha – ProQuest LLC, 2019
The primary purpose of this study was to determine if WebVR enhances the knowledge retention regarding mechanical components of high-risk moving machinery, specifically elevators. There were 23 participants divided into a treatment group and comparison group. The treatment group used WebVR to take a virtual elevator machine room tour while the…
Descriptors: Computer Simulation, Knowledge Level, Retention (Psychology), Teaching Methods
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Peggy Magdalena Jonathans; Utami Widiati; Teguh Sulistyo – MEXTESOL Journal, 2025
Pre-service teachers' self-efficacy growth utilizing reflective practice, particularly amidst sudden onlineness, seems not to have been well studied within the Indonesian English as a foreign language context. As in-service teachers need to have some self-efficacy when facing such unprecedented changes, it is essential that reflective practice and…
Descriptors: Reflective Teaching, Self Efficacy, Preservice Teachers, Teacher Education Programs
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Rachel A. Razza; Ying Zhang; Amy Edelstein – School Psychology International, 2025
When the COVID-19 pandemic posed barriers to traditional school-based primary prevention programs for youth, interventions quickly pivoted to online delivery. While mindfulness-based programs include those that were adapted, research on their benefits and acceptance is limited. This study examined the 12-week Inner Strength mindfulness teen…
Descriptors: COVID-19, Pandemics, Metacognition, Prevention
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Wafa Mohammed Aldighrir; Fatima's Mohamed Asiri – Journal of Computer Assisted Learning, 2025
Background: As educational institutions increasingly operate as multicultural hubs, leaders must navigate the complexities of cultural differences, language barriers and diverse learning styles in digital environments. These challenges are amplified by the lack of non-verbal cues and the asynchronous nature of online communication, which can lead…
Descriptors: Foreign Countries, Test Construction, Measures (Individuals), Test Validity
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Sumei Wu; Meei-Ling Liaw – Language Learning & Technology, 2025
In telecollaboration research, scholars have broadened their focus from the purely linguistic details of online intercultural encounters to include its multimodal dimensions. Yet, no study to date has explored spatial repertoires, namely the totality of semiotic resources (e.g., speech, image, objects) embedded in a particular environment and used…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Language Teachers
Dabae Lee; Yeol Huh – Sage Research Methods Cases, 2025
This case study is a methodological reflection of the study titled "Developing an AI-based Chatbot for Practicing Responsive Teaching in Mathematics." The study aimed to leverage artificial intelligence (AI) to address a critical issue in mathematics teacher education--the absence of children for preservice teachers (PSTs) to practice…
Descriptors: Artificial Intelligence, Computer Mediated Communication, Mathematics Instruction, Teaching Methods
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Avci, Filiz – Biochemistry and Molecular Biology Education, 2022
Virtual laboratories have started to be the leading alternative teaching tools during the COVID-19 pandemic process. The "Acid-Base" subject is among those that form the foundations of biochemistry. Students can learn the "Acid-Base" subject in a secure environment, with remote access through the use of virtual laboratory…
Descriptors: Science Instruction, Science Laboratories, COVID-19, Pandemics
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Aguilar, Jair J.; Flores, Yajaira – EURASIA Journal of Mathematics, Science and Technology Education, 2022
First-year elementary pre-service teachers usually conduct field observations but are barely offered opportunities to engage in well-structured teaching situations. In the current study, we implemented mixed-reality simulations (MRS) in a mathematics methods course to improve elementary pre-service teacher's abilities to elicit, question, and…
Descriptors: Preservice Teachers, Elementary School Teachers, Mathematics Instruction, Methods Courses
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Han, Peng-Fei; Zhao, Feng-Kui; Zhao, Gang – IEEE Transactions on Learning Technologies, 2022
Mechanical assembly courses are widely set up for mechanical and vehicle engineering majors. Teaching in these classes is traditionally presented in the form of 2-D lectures, which are ineffective for students to understand complex 3-D information. The study presented in this article aimed to investigate whether augmented reality (AR) could…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
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Marín-Díaz, Verónica; Sampedro, Begoña; Figueroa, Jorge – Contemporary Educational Technology, 2022
The advancement of emerging technologies in the classroom is a reality, however, the vision that teachers may have of them is essential in order for these to be incorporated. Using this as a foundation, this article's main objective is to know the vision that secondary education (SE) teachers have of the use of Augmented Reality (AR) in teaching…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Secondary School Teachers
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Sithole, Alec; Chiyaka, Edward T.; Mabwe, Kumbirai – Higher Education Studies, 2022
Our study evaluates students' approaches to and perceptions of the use of hands-on at-home laboratory kits (HALK) experiments, open-source computer-based simulations (OSCBS), and their combination (OSCBS-HALK) in undergraduate introductory asynchronous online physics courses. Anonymous survey data from students who had completed online physics…
Descriptors: Science Instruction, Hands on Science, Science Laboratories, Science Experiments
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Rumeser, David; Emsley, Margaret – Journal of Applied Research in Higher Education, 2022
Purpose: The purpose of this paper is to help project management (PM) game designers and educators in simulating complexity in PM games and in assessing the effect of simulated project complexity levels on students' learning experience. To achieve this aim, the authors attempt to design and evaluate two computer-based project crashing games (PCGs)…
Descriptors: Educational Games, Management Development, Learning Experience, Computer Games
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