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Motejlek, Jiri; Alpay, Esat – European Journal of Engineering Education, 2023
The use of VR in engineering education provides a means for contextualising learning through authentic and engaging scenarios, e.g. the touring and operation of a chemical plant. This paper presents the design of an immersive VR simulation of an existing pilot plant in the School and its evaluation through a randomised non-inferiority trial to…
Descriptors: Retention (Psychology), Computer Simulation, Engineering Education, Simulation
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Tang, Hengtao; Arslan, Okan; Xing, Wanli; Kamali-Arslantas, Tugba – Journal of Computing in Higher Education, 2023
Socially shared metacognition is important for effective collaborative problem solving in virtual laboratory settings, A holistic account of socially shared metacognition in virtual laboratory settings is needed to advance our understanding, but previous studies have only focused on the isolated effect of each dimension on problem solving. This…
Descriptors: Cooperation, Problem Solving, Laboratories, Metacognition
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Buckband, Cory A. – Anthropology & Education Quarterly, 2023
In this reflection, I contextualize my own experiences conducting educational ethnography in a synchronous online kindergarten classroom during the COVID-19 pandemic. I highlight how conducting research in online classrooms transforms ethnographic research methodologies and concepts such as the field site. I offer four suggestions, derived from my…
Descriptors: Computer Mediated Communication, Synchronous Communication, Ethnography, Educational Research
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Wang, Hei-Chia; Maslim, Martinus; Kan, Chia-Hao – Education and Information Technologies, 2023
Distance learning frees the learning process from spatial constraints. Each mode of distance learning, including synchronous and asynchronous learning, has disadvantages. In synchronous learning, students have network bandwidth and noise concerns, but in asynchronous learning, they have fewer opportunities for engagement, such as asking questions.…
Descriptors: Automation, Artificial Intelligence, Computer Assisted Testing, Asynchronous Communication
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Shore, James; Ravindran, Arun V.; Gonzalez, Vicente A.; Giacaman, Nasser – Journal of Civil Engineering Education, 2023
The architecture, engineering, and construction (AEC) industry involves substantial requirements for visualization of complex three-dimensional models. There is a significant opportunity to expand the range of tools used to prepare students for this reality, while increasing engagement in the learning process. This study details several potential…
Descriptors: Computer Simulation, Engineering Education, Construction Industry, Architectural Education
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Stewart, Nicole K.; Smith, Richard – Communication Teacher, 2023
Courses: Communication Theory, Information Society, Digital Cultures. Objectives: Students will demonstrate an ability to use mobile technologies, understand gaming cultures, and explore how everyday gaming connects to mobile issues.
Descriptors: Video Games, Electronic Learning, Distance Education, Game Based Learning
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Bretscher, Nicola – Digital Experiences in Mathematics Education, 2023
This article investigates the knowledge arising in mathematics teachers' planning of how to manage transitions within and beyond dynamic geometry environments in the topic of circle theorems. The notion of situated abstraction is used to elaborate the central TPACK construct within mathematics education and address previous criticisms of the…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Mathematics Education, Teaching Methods
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Chadwick, Darren D.; Buell, Susan – Journal of Research in Special Educational Needs, 2023
Digital inclusion of people with intellectual disabilities is not commensurate with those without disabilities. Societal, political, financial, individual and interpersonal barriers help explain this disparity. Caregivers can act as both support and gatekeeper to internet access and use by adults with intellectual disabilities. This study…
Descriptors: Inclusion, Electronic Learning, Adults, Intellectual Disability
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Chen, Rongjun; Luo, Xiaomei; Nie, Qiong; Wang, Leijun; Li, Jiawen; Zeng, Xianxian – Education and Information Technologies, 2023
This paper proposes the BP-CM teaching model to solve the problems of lagging classroom feedback, poor learning initiative of students and students rapidly forgetting what they have learned in Internet of Things (IoT) hardware technology courses. This BP-CM(BOPPPS, PAD, cyclic memory, memory system) teaching model is based on BOPPPS(Bridge in,…
Descriptors: Teaching Models, Teacher Improvement, Educational Technology, Internet
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Zhong, Lin – Journal of Educational Computing Research, 2023
Engagement in educational games was conceptualized as four dimensions but few studies have examined the four dimensions together. Additionally, game features vary greatly in different game genres that demand different engagement dimensions. However, engaging game features were studied in general and did not inquire specific game genres in extant…
Descriptors: Learner Engagement, Educational Games, Computer Games, Cognitive Ability
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Du, Hanxiang; Xing, Wanli – Distance Education, 2023
Online discussion forums are highly valued by instructors due to their affordance for understanding class activities and learning. However, a discussion forum with a great number of posts requires a large amount of time to view, and help requests are easily overlooked. Various machine-learning--based tools have been developed to help instructors…
Descriptors: Computer Mediated Communication, Discussion Groups, Classification, Identification
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Ahlf, Michael; McNeil, Sara G. – Distance Education, 2023
With the growth of online courses, moderators can play a significant role in engaging and supporting learners in asynchronous online discussions (AODs). However, a synthesis of the research on moderators has not been performed in the 40 years since the term was first used in reference to online learning. We examined 76 studies to determine key…
Descriptors: Facilitators (Individuals), Electronic Learning, Distance Education, Asynchronous Communication
Wagemaker, Hans; Mirazchiyski, Plamen – International Association for the Evaluation of Educational Achievement, 2023
Bullying generally has been shown to have a number of negative outcomes for student well-being. IEA's TIMSS (Trends in Mathematics and Science Study) 2019 data shows that cyberbullying is correlated with traditional forms of bullying and is particularly relevant in more recent times. The relationship between the two forms of bullying is strong and…
Descriptors: Bullying, Computer Mediated Communication, Geographic Regions, Gender Differences
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Özlem Cakmak Tolan – Educational Policy Analysis and Strategic Research, 2023
This study examines university students' social media usage from different perspectives. The participants consisted of 29 students, 17 female and 12 male, studying in different faculties and departments of Dicle University. The data were obtained through semi-structured interviews conducted by the researcher. The thematic analysis produced five…
Descriptors: College Students, Social Media, Foreign Countries, Computer Use
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Xiaoli Zhao; Yu Ren; Kenny S. L. Cheah – SAGE Open, 2023
Emerging virtual reality and augmented reality (VR/AR) technologies in education have the potential to revolutionize the whole educational experience. Studies have shown that before introducing the technology to their pupils, educators should do a thorough assessment of the technology's viability and possible acceptance in the classroom. However,…
Descriptors: Computer Simulation, Technology Uses in Education, Teaching Methods, Technology Integration
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