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Schultz, Danielle R. – ProQuest LLC, 2022
School counselors are often isolated in their role because of the unique nature of their job. Lack of connection, lack of relevant professional development, role ambiguity, high stress, high student-to-school counselor ratios, and lack of professional connections are all contributors to school counselor burnout. School counselors use Twitter, a…
Descriptors: School Counselors, Social Media, Counselor Role, Barriers
Logston, Cory – American Association for Adult and Continuing Education, 2022
Virtual reality promotes prosocial behavior on various issues, including homelessness, ageism, and the environment. Recently researchers have explored the potential for a virtual reality experience to promote an empathic perspective transformation with promising results. The purpose of my proposed research is to investigate and explain the…
Descriptors: Educational Technology, Computer Simulation, Program Effectiveness, Transformative Learning
Vizcaino Arevalo, Diego Fabian; Castiblanco Abril, Olga Lucia – Physics Education, 2022
The Mayan city of Chichen Itza is full of legends and mysticism. There, in the temple of Kukulkan, in front of a great pyramid with 91 central staircases, an interesting physical-acoustic phenomenon occurs that has fed mythical stories attributed to the Mayas. When clapping your hands in front of the steps, the echo sounds very different from the…
Descriptors: Physics, Scientific Concepts, Acoustics, Foreign Countries
Rodrigues, Luiz; Pereira, Filipe; Toda, Armando; Palomino, Paula; Oliveira, Wilk; Pessoa, Marcela; Carvalho, Leandro; Oliveira, David; Oliveira, Elaine; Cristea, Alexandra; Isotani, Seiji – ACM Transactions on Computing Education, 2022
Students face several difficulties in introductory programming courses (CS1), often leading to high dropout rates, student demotivation, and lack of interest. The literature has indicated that the adequate use of gamification might improve learning in several domains, including CS1. However, the understanding of which (and how) factors influence…
Descriptors: Gamification, Programming, Computer Science Education, Introductory Courses
Podworny, Susanne; Biehler, Rolf – Mathematical Thinking and Learning: An International Journal, 2022
Inferential reasoning is an integral part of science and civic society, but research shows that it is a problematic domain for many people. One possibility for a more accessible approach to inferential reasoning is to use randomization tests via computer simulations. A case study was conducted with primary preservice teachers after they had passed…
Descriptors: Statistics Education, Statistical Inference, Simulation, Preservice Teacher Education
Shin, Jinnie; Gierl, Mark J. – Journal of Applied Testing Technology, 2022
Automated Essay Scoring (AES) technologies provide innovative solutions to score the written essays with a much shorter time span and at a fraction of the current cost. Traditionally, AES emphasized the importance of capturing the "coherence" of writing because abundant evidence indicated the connection between coherence and the overall…
Descriptors: Computer Assisted Testing, Scoring, Essays, Automation
Moloney, Paul; Dobel-Ober, David; Millichap, Sarah – British Journal of Learning Disabilities, 2022
Background: Social contact and belonging are among the most important keys to health and wellbeing, especially for the most vulnerable during the current global pandemic. Method: This reflective paper describes the authors' efforts to sustain an online version of a well-established community psychology-oriented group for men with learning…
Descriptors: Males, Learning Disabilities, Psychology, Group Discussion
Pelánek, Radek; Effenberger, Tomáš – Computer Science Education, 2022
Background and Context: Block-based programming is a popular approach to teaching introductory programming. Block-based programming often works in the context of microworlds, where students solve specific puzzles. It is used, for example, within the Hour of Code event, which targets millions of students. Objective: To identify design guidelines…
Descriptors: Programming, Computer Science Education, Puzzles, Problem Solving
Danese, Anthony – Physics Teacher, 2022
In this paper I describe an interactive Gauss's law computer simulation using the GlowScript programming environment. The simulation calculates a point charge's electric field at locations on the surface of a Gaussian cube and displays the electric field in GlowScript's 3D graphics window. The point charge can be moved, and the electric field…
Descriptors: Computer Simulation, Science Instruction, Energy, Educational Technology
Fischetti, John; Ledger, Susan; Lynch, Debra; Donnelly, Debra – Teacher Educator, 2022
The benefits of micro-teaching (pre-service teachers practicing their teaching skills with small groups of peers or students) are well documented. However, the overcrowding of the teacher education curriculum, in part due to regulatory mandates, led many initial teacher education (ITE) programs to abandon using micro-teaching. The focus of this…
Descriptors: Preservice Teacher Education, Microteaching, Preservice Teachers, Computer Simulation
Talan, Tarik; Kalinkara, Yusuf – International Journal of Technology in Education and Science, 2022
This study aims to determine students' opinions about the educational use of the Metaverse. The study was conducted during the fall semester of the 2021-2022 academic year. The sample of the study consists of 34 second-year students at the Department of Computer Engineering of a state university in the Southeast Anatolia region of Turkey. The…
Descriptors: Student Attitudes, Technology Uses in Education, Computer Simulation, Foreign Countries
Laine, Joakim; Lindqvist, Timo; Korhonen, Tiina; Hakkarainen, Kai – International Journal of Technology in Education and Science, 2022
Advances in immersive virtual reality (I-VR) technology have allowed for the development of I-VR learning environments (I-VRLEs) with increasing fidelity. When coupled with a sufficiently advanced computer tutor agent, such environments can facilitate asynchronous and self-regulated approaches to learning procedural skills in industrial settings.…
Descriptors: Intelligent Tutoring Systems, Computer Simulation, Industry, Job Skills
Lam, Wan Shun Eva; Christiansen, Martha Sidury – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2022
This article presents a case study with two transnational Mexican youth that came from a larger study of the digital media practices of young people in an urban high school. Our study takes a chronotopic (Bakhtin, 1981) lens to understand the youths' accounts of their digital communication. Analysis of interviews and observations with the youth…
Descriptors: Identification (Psychology), High School Students, Foreign Countries, Family Relationship
Coro, Gianpaolo; Bardelli, Serena; Cuttano, Armando; Fossati, Nicoletta – Education and Information Technologies, 2022
Training through simulation in neonatology relies on sophisticated simulation devices that give realistic feedback to trainees during simulated scenarios. It aims at training highly specialised medical teams in established operational skills, timely clinical manoeuvres, and successful synergy with other professionals. For effective teaching, it is…
Descriptors: Training, Neonates, Medical Education, Computer Simulation
Bölek, Kerem A.; De Jong, Guido; Van der Zee, Catharina E. E. M.; Cappellen van Walsum, Anne-Marie; Henssen, Dylan J. H. A. – Anatomical Sciences Education, 2022
The use of augmented reality (AR) in teaching and studying neuroanatomy has been well researched. Previous research showed that AR-based learning of neuroanatomy has both alleviated cognitive load and was attractive to young learners. However, how the attractiveness of AR effects student motivation has not been discovered. Therefore, the…
Descriptors: Student Motivation, Computer Simulation, Neurology, Anatomy

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