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Sacco-Bene, Christine; Walsh, Michael J.; Dawson, Robert D.; Petrino, Janet; Boening, Emily – Counselor Education and Supervision, 2022
Most applications of virtual reality and technology used in counseling occur in the context of client intervention and treatment. This article presents how virtual enhanced education tools such as virtual reality, augmented reality, and 360° videos provide a stage for constructing creative opportunities for experiential learning in counselor…
Descriptors: Counseling Techniques, Computer Simulation, Video Technology, Experiential Learning
Oxman, Victor – International Journal of Mathematical Education in Science and Technology, 2022
In the article, we prove 18 inequalities involving inradius, a length of one side and one additional element of a given triangle. 14 of these inequalities are the necessary and sufficient conditions for the existence and uniqueness of such a triangle. All proofs are based on standard methods of calculus and can serve as a good demonstration of the…
Descriptors: Geometric Concepts, Concept Formation, Validity, Mathematics Instruction
Pinet, Svetlana; Zielinski, Christelle; Alario, F.-Xavier; Longcamp, Marieke – Cognitive Research: Principles and Implications, 2022
Typing has become a pervasive mode of language production worldwide, with keyboards fully integrated in a large part of many daily activities. The bulk of the literature on typing expertise concerns highly trained professional touch-typists, but contemporary typing skills mostly result from unconstrained sustained practice. We measured the typing…
Descriptors: Office Occupations, College Students, Expertise, Skill Development
Yesengazyevna, Sagimbayeva Ainur; Niyetbayeva, Nadira; Tassuov, Bolat; Kalima, Tuyenbayeva; Bekbulatovna, Arystanova Assel – Cypriot Journal of Educational Sciences, 2022
The purpose of this research is to get students' opinions on teaching programming to students with the help of educational games in the conditions of additional education in computer science. In order to carry out the study in accordance with the main purpose, the phenomenological approach, one of the qualitative research methods, was used. The…
Descriptors: Computer Science Education, Educational Games, College Students, Student Attitudes
Stringer, Lynley Rose; Lee, Kerry Maree; Sturm, Sean; Giacaman, Nasser – Education and Information Technologies, 2022
Many countries around the world have now introduced Digital Technology concepts and pedagogical practices to their primary school curricula to ensure students develop the understanding, competences and values that will enable them to contribute to and benefit from their future labour market and society. This study aimed to explore teachers'…
Descriptors: Literature Reviews, Elementary School Teachers, Teaching Experience, Computer Science Education
Alblehai, Fahad – Education and Information Technologies, 2022
Virtual learning environments have been recognized as an area of particular importance by which educators can use to improve desirable learning behaviours. Investigating the impact of different virtual environments on learners' behaviours has become the centre of attention of researchers, especially during COVID-19. The homophily effect of…
Descriptors: Computer Simulation, Electronic Learning, Educational Environment, Learning Activities
Conijn, Rianne; Kleingeld, Ad; Matzat, Uwe; Snijders, Chris – Journal of Computer Assisted Learning, 2022
Background: Online and blended learning need an appropriate assessment strategy which ensures academic integrity. During the pandemic, many universities have chosen for online proctoring. Although some earlier examples suggest that online proctoring may reduce cheating, the potential side-effects of proctoring are largely unknown. Objectives:…
Descriptors: Supervision, Computer Assisted Testing, Integrity, Cheating
Ezeamuzie, Ndudi O.; Leung, Jessica S. C.; Garcia, Raycelle C. C.; Ting, Fridolin S. T. – Journal of Computer Assisted Learning, 2022
Background: The idea of computational thinking is underpinned by the belief that anyone can learn and use the underlying concepts of computer science to solve everyday problems. However, most studies on the topic have investigated the development of computational thinking through programming activities, which are cognitively demanding. There is a…
Descriptors: Computation, Thinking Skills, Problem Solving, Cognitive Processes
Švábenský, Valdemar; Vykopal, Jan; Celeda, Pavel; Kraus, Lydia – Education and Information Technologies, 2022
Cybersecurity professionals need hands-on training to prepare for managing the current advanced cyber threats. To practice cybersecurity skills, training participants use numerous software tools in computer-supported interactive learning environments to perform offensive or defensive actions. The interaction involves typing commands, communicating…
Descriptors: Data Use, Learning Analytics, Information Security, Training
Javier, Darren Rey – MEXTESOL Journal, 2022
In academic writing, Second Language (L2) writing teachers play an active and vital role in the success of L2 writing students' academic writing journey. With the advances of technology, digital writing tools increase their acceptance and usability as a language learning tool. One of this emergent digital software is "Grammarly."…
Descriptors: Technology Uses in Education, Grammar, Second Language Learning, Writing Skills
Saritas, Mustafa Tuncay; Topraklikoglu, Kivanç – International Journal of Technology in Education, 2022
Metaverse is a concept that has existed in our lives for years. However, it has become widely known by gaining new meanings thanks to the developments in blockchain and virtual reality technologies and the marketing techniques of social media companies. The aim of this study is to examine the studies on the use of Metaverse technology in…
Descriptors: Literature Reviews, Computer Simulation, Technology Uses in Education, Electronic Learning
Polsley, Seth; Powell, Larry; Kim, Hong-Hoe; Thomas, Xien; Liew, Jeffrey; Hammond, Tracy – International Journal of Artificial Intelligence in Education, 2022
Children's fine motor skills are linked not only to drawing ability but also to cognitive, social-emotional, self-regulatory, and academic development Suggate et al. "Journal of Research in Reading," 41(1), 1-19 (2018), Benedetti et al. (2014), Liew et al. "Early Education & Development," 22(4), 549-573 (2011), Liew (2012)…
Descriptors: Psychomotor Skills, Child Development, Computer Uses in Education, Handheld Devices
Pérez-Llantada, Carmen – Written Communication, 2022
The data article is a digital genre that has emerged in response to new exigencies, namely, to make data more transparent and research processes more trustable and reproducible. Following White's framework of intersubjective stance, this article draws upon statistical tools and collocational and discourse analyses to examine the linguistic…
Descriptors: Rhetoric, Pragmatics, Computer Mediated Communication, Linguistics
Shermis, Mark D. – Journal of Educational Measurement, 2022
One of the challenges of discussing validity arguments for machine scoring of essays centers on the absence of a commonly held definition and theory of good writing. At best, the algorithms attempt to measure select attributes of writing and calibrate them against human ratings with the goal of accurate prediction of scores for new essays.…
Descriptors: Scoring, Essays, Validity, Writing Evaluation
Jularlark, Sengdavanh; Chatwattana, Pinanta; Piriyasurawong, Pallop – World Journal on Educational Technology: Current Issues, 2022
The information system for public relations via mobile application (PPSTC system) is considered a tool to promote public relations and information perception in digital age based on the application of new ideas that can respond to and accommodate the current world situations. This research aimed to analyse and develop the PPSTC system; and…
Descriptors: Information Systems, Public Relations, Computer Oriented Programs, Users (Information)

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