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Mehmet Donmez; Kursat Cagiltay – Turkish Online Journal of Distance Education, 2024
This study explores the development of an eye-tracking solution for paralyzed students, enabling them to access and utilize personal computers for their education. It relies on eye-tracking technology, enabling computer control through eye movements. The study followed four phases: problem analysis, solution development, evaluation, and…
Descriptors: Students with Disabilities, Physical Disabilities, Eye Movements, Computer Uses in Education
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Robert Steinbauer – Journal of Management Education, 2024
We are in the midst of a technological revolution that has the potential to transform management education. The author proposes Virtual Reality (VR) as a pedagogical tool to teach students about workplace harassment. Specifically, this article describes the development and application of two open access VR simulations that are designed to increase…
Descriptors: Foreign Countries, College Students, Computer Simulation, Sexual Harassment
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Sherif Adel Gaber – Journal of Education and e-Learning Research, 2024
Augmented reality (AR) has been shown to have a positive impact on children with autism spectrum disorder (ASD) because it can effectively simulate the real environment through interactive experiences created by the integration of digital elements with the outside world. This research aimed to verify the effectiveness of a training program based…
Descriptors: Autism Spectrum Disorders, Simulated Environment, Behavior Modification, Educational Technology
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Xiaoli Huang; Wei Xu; Fan Li; Zhonggen Yu – Asia-Pacific Education Researcher, 2024
With the rapid advancement of information technologies, automated writing evaluation technologies have developed so fast that they can be applied to writing assessments. However, scanty studies have pooled the effects of automated writing evaluation on writing performance. Through a PRISMA protocol-based meta-analysis, this study concludes that…
Descriptors: Writing Evaluation, Automation, Writing Attitudes, Anxiety
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Brian R. Belland; ChanMin Kim; Emre Dinç; Anna Y. Zhang – Educational Technology Research and Development, 2024
Computer science is often integrated within early childhood education (ECE) through the use of educational robots. This requires adequate preparation of ECE teachers to program and debug, which can be done with scaffolding. In this paper, we use a QUANT + qual mixed method approach incorporating lag sequential analysis, ICAP framework coding,…
Descriptors: Scaffolding (Teaching Technique), Early Childhood Teachers, Preservice Teachers, Computer Science Education
James Findlay – ProQuest LLC, 2024
The Internet is poised to open access to higher education for students no matter where they live. However, many students still live in places where barriers keep them from getting and staying connected to online coursework. These barriers include power outages, high internet data costs, and lack of computers or smartphones. BYU-Pathway Worldwide's…
Descriptors: Electronic Learning, Access to Education, Barriers, Access to Computers
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Sarah W. Hopkins; Abigail M. Stark; Dmitry Zinoviev; Olivia H. Tousignant; Gary D. Fireman – Journal of American College Health, 2024
Objective: The current study longitudinally examines college student Twitter patterns throughout initial phases of the COVID-19 pandemic. This study aims to better understand psychological impact and online personal communication during the pandemic. Participants: A dataset consisting of ~720,000 tweets posted by students from universities…
Descriptors: College Students, Social Media, Self Expression, COVID-19
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Behnaz Norouzi; Sumita Sharma; Marianne Kinnula; Netta Iivari; Minttu Ukkola; Ivan Sanchez Milara; Gleb Bulygin; Jari uusitalo; Megumi Iwata – International Journal of Technology and Design Education, 2024
Digital fabrication laboratories (Fab Labs) are accessible to the public, including children and families. However, a variety of technical skills, tools, and expertise are needed in these spaces, and Fab Lab staff--instructors working there--are in a key role in helping Fab Lab users. There is, however, a lack of research on how these instructors…
Descriptors: Children, Student Participation, Manufacturing, Laboratories
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Steve Chenoweth; Panagiotis K. Linos – IEEE Transactions on Education, 2024
Contribution: A novel undergraduate course design at the intersection of software engineering (SE) and machine learning (ML) based on industry-reported challenges. Background: ML professionals report that building ML systems is different enough that we need new knowledge about how to infuse ML into software production. For instance, various…
Descriptors: Artificial Intelligence, Computer Software, Undergraduate Study, Engineering
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Jonathan E. Westfall; Evan M. Hill – Teaching of Psychology, 2024
Introduction: Recruiting undergraduate students to participate in research has long been an established practice within psychology. Although this data source has weaknesses, this involvement in the research process has considerable pedagogical value in teaching students research methodology. Statement of the Problem: Most common software packages…
Descriptors: Computer Software, Researchers, Recruitment, Research Administration
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Sanghoon Park; Heoncheol Yun – Educational Technology Research and Development, 2024
Although numerous studies have demonstrated the potential benefits of augmented reality (AR) in education, the influence of education students' learning experiences on their AR technology acceptance in the classroom has yet to be examined thoroughly. In this empirical study, we explored the affective experiences (i.e., positive emotions, negative…
Descriptors: Computer Simulation, Educational Technology, Student Experience, Emotional Response
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Fadoua Balabdaoui; Nora Dittmann-Domenichini; Henry Grosse; Claudia Schlienger; Gerd Kortemeyer – Discover Education, 2024
We report the results of a 4800-respondent survey among students at a technical university regarding their usage of artificial intelligence tools, as well as their expectations and attitudes about these tools. We find that many students have come to differentiated and thoughtful views and decisions regarding the use of artificial intelligence. The…
Descriptors: Foreign Countries, College Students, Artificial Intelligence, Student Attitudes
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Susana Claro; Macarena Santana; Tomás Ossandon; Sebastián Cea; José de Amesti; Daniela Santander; Mauricio Huerta – European Journal of Psychology of Education, 2024
Computer-based interventions that aim to help students endorse a growth mindset have been designed and tested in high-income countries for a number of years. However, there is no evidence of their effectiveness in middle-income nations. In those studies, students' growth mindset has traditionally been measured using surveys where students report…
Descriptors: Foreign Countries, Developing Nations, Secondary School Students, Grade 9
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Lijun Ni; Yan Tian; Tom McKlin; Jake Baskin – Computer Science Education, 2024
Background & Context: Continuously developing teachers' knowledge, practice, and professional identity is one of the key standards for effective computer science (CS) teachers. Objective: This study aims to understand the landscape of CS teachers in the United States, the professional identity they hold, and how their background and teaching…
Descriptors: Computer Science Education, Professional Identity, Teacher Background, Profiles
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Yucnary-Daitiana Torres-Torres; Marcos Román-González; Juan-Carlos Perez-Gonzalez – European Journal of Education, 2024
Computational Thinking (CT) is crucial for the advancement of the STEM field, where there continues to be a lack of female representation. Teaching and learning (T/L) of CT should incorporate didactic strategies that aim to eliminate gender biases and integrate girls/women into this context. In response to the question, "What didactic…
Descriptors: Thinking Skills, Gender Differences, Females, Disproportionate Representation
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