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Tra Lam Pham; Thi Phuong Thanh Tran; Thi Kim Thoa Dau; Anh Hoa Tran – Higher Education, Skills and Work-based Learning, 2025
Purpose: This study investigates the determinants of digital competencies (DC) of students and professionals in accounting. Design/methodology/approach: A total of 278 valid questionnaires were collected from 145 accounting students and 133 professionals to test the relationship between some characteristics of learners through the t-test and…
Descriptors: Foreign Countries, College Students, Accounting, Professional Personnel
Linghong Li; Wayne F. Patton – Journal of Educational Technology Systems, 2025
The evolving landscape of higher education demands integrating advanced technologies to foster engaging and inclusive learning environments. This paper examines the practical integration of Stellarium, a virtual planetarium software, and ChatGPT, an AI conversational agent, in an asynchronous online undergraduate astronomy course. Stellarium…
Descriptors: Electronic Learning, Astronomy, Science Education, Artificial Intelligence
Carolina Alcantar-Nieblas; Leonardo David Glasserman-Morales; Ernesto Armando Pacheco-Velazquez; Sergio Augusto Ramírez Echeverri – Journal of Applied Research in Higher Education, 2025
Purpose: The present study examined the psychometric properties of the EGame-flow scale in a Mexican sample, presenting evidence of construct validity (exploratory factor analysis and confirmatory factor analysis), reliability (Cronbach's alpha and McDonald's omega) and discriminant validity (mean variance extracted). Design/methodology/approach:…
Descriptors: Psychometrics, Test Validity, Test Reliability, Foreign Countries
Peng Zhang; Jiangxu Li; Su Cai – British Journal of Educational Technology, 2025
Augmented reality (AR) games offer significant potential to enhance learning experiences, yet the impact of when these games are introduced during the educational process remains underexplored. This study explored how the timing of providing the AR game influenced learners' achievement, satisfaction and acceptance. Using a quasi-experimental…
Descriptors: Simulated Environment, Computer Simulation, Educational Technology, Educational Games
Shana V. White; Sonia Koshy; Allison Scott – Journal of Research on Technology in Education, 2025
To address racial and gender inequality in K-12 computer science (CS) education, there needs to be a multi-pronged approach. In addition to curricula that are culturally responsive and sustaining inclusive, K-12 CS teachers need to be equipped to implement the curriculum, pedagogy, and instruction to mitigate the racial and gender gaps in…
Descriptors: Computer Science Education, Culturally Relevant Education, Elementary Secondary Education, Faculty Development
Nawal H. Shirawia; Rami A. Tashtoush; Hala S. Alruhaili; Aya Akkawi; Dana M. Tashtoush; Lubna A. Hussein; Mohammad A. Tashtoush – Educational Process: International Journal, 2025
Objectives: This study aimed to determine the cognitive awareness of digital drugs as a phenomenon among Sultan Qaboos University undergraduate students. It also aimed to identify differences based on certain variables such as gender, college affiliation, ownership of social media accounts, and average Internet usage among students. Method: This…
Descriptors: Foreign Countries, Undergraduate Students, Knowledge Level, Gender Differences
Ling Gao; Fangyuan Kong; Fengfeng Liu; Zixi Zhang; Xingchao Wang – Psychology in the Schools, 2025
Previous research has demonstrated shyness plays a critical role in the development and maintenance of smartphone addiction. The present study aimed to examine the mediating roles of maladaptive cognitive emotion regulation strategies and experiential avoidance as well as the moderating role of online social support in the relation between shyness…
Descriptors: Shyness, Addictive Behavior, Handheld Devices, Self Control
Alez Lagos-Castillo; Andrés Chiappe; María-Soledad Ramirez-Montoya; Diego Fernando Becerra Rodríguez – Contemporary Educational Technology, 2025
It may seem that learning platforms and systems are a tired topic for the academic community; however, with the recent advancements in artificial intelligence, they have become relevant to both current and future educational discourse. This systematic literature review explored platforms and software supporting personalized learning processes in…
Descriptors: Technology Uses in Education, Classroom Environment, Individualized Instruction, Technological Advancement
Yizhou Fan; Luzhen Tang; Huixiao Le; Kejie Shen; Shufang Tan; Yueying Zhao; Yuan Shen; Xinyu Li; Dragan Gaševic – British Journal of Educational Technology, 2025
With the continuous development of technological and educational innovation, learners nowadays can obtain a variety of supports from agents such as teachers, peers, education technologies, and recently, generative artificial intelligence such as ChatGPT. In particular, there has been a surge of academic interest in human-AI collaboration and…
Descriptors: College Students, Writing Achievement, Writing Exercises, Artificial Intelligence
Jennifer Jihae Park; Patricia Milner – TechTrends: Linking Research and Practice to Improve Learning, 2025
Despite continuous discussions on Generative Artificial Intelligence (Gen AI) ethics in academia, limited studies examine the perceptions of students or the application of ChatGPT with non-traditional students. We report an exploratory single case of a two-week orientation offered to non-traditional students entering online bachelor's degree…
Descriptors: Artificial Intelligence, Undergraduate Students, Nontraditional Students, Virtual Universities
Daian Huang; Jenna Mittelmeier – British Journal of Educational Technology, 2025
This research explores and compares the learning ecologies of international students studying through internationalisation at a distance (IaD) and internationalisation abroad (IA) by investigating their experiences of first year of master's study with a UK university. We do so by using our previously proposed Revised Ecological Systems Theory as a…
Descriptors: Foreign Countries, Foreign Students, Global Approach, Student Experience
Kevin Peyton; Saritha Unnikrishnan; Brian Mulligan – Discover Education, 2025
Within the university sector, student recruitment and enrolment are key strategies as institutions strive to attract, retain and engage students. This strategy is underpinned by the provision of services, applications and technologies that facilitate lecturing and support staff. Universities that offer online learning have a particular incentive…
Descriptors: Universities, Artificial Intelligence, Computer Mediated Communication, College Students
Tugba Abanoz; Filiz Kalelioglu – European Early Childhood Education Research Journal, 2025
In the digital age, it's crucial to equip children with twenty-first-century skills, including programming and other competencies such as creativity, analytical thinking, and collaboration. This study introduces an integrated STEM (Science, Technology, Engineering, and Mathematics) curriculum focused on computer science for educators. It explores…
Descriptors: Foreign Countries, Early Childhood Education, Preschool Children, STEM Education
Emer Smyth; Merike Darmody; Dympna Devine – Educational Review, 2025
The world-wide COVID-19 pandemic significantly disrupted education, with school closures leading to a shift to remote learning. Existing and emerging research has shown that even a relatively short period of missed school has negative consequences for academic and social outcomes among children and young people, especially for those from more…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing
Jiang Xiaxia; Li Yahong; Kuang Ziyi; Yu Jiajun – Journal of Computer Assisted Learning, 2025
Background: Video conferencing technology has moved online education into a new stage of real-time video interaction. However, shortcomings such as students' lack of concentration and substantive engagement during video conferencing greatly limit the improvement of online learning effectiveness. According to social presence theory and the…
Descriptors: College Faculty, College Students, Electronic Learning, Distance Education

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