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Djelil, Fahima; Sanchez, Eric – Education and Information Technologies, 2023
Game based-learning have been widely promoted to overcome the difficulties encountered by beginners to learn programming. However, there are many issues to address for the implementation of game-based learning. Indeed, game-based learning is not limited to adding game elements such as rewards to a learning situation, but it rather consists of…
Descriptors: Game Based Learning, Educational Games, Design, Programming
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Kaur, Manpreet; Saini, Munish – Education and Information Technologies, 2023
In the digitally empowered society, increased internet utilization leads to potential harm to the youth through cyberbullying on various social networking platforms. The cyberbullying stats keep on rising each year, leading to detrimental consequences. In response to this online threat, the Indian Government launched different helplines,…
Descriptors: Foreign Countries, Bullying, Computer Mediated Communication, Internet
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Huawei, Shi; Aryadoust, Vahid – Education and Information Technologies, 2023
Automated writing evaluation (AWE) systems are developed based on interdisciplinary research and technological advances such as natural language processing, computer sciences, and latent semantic analysis. Despite a steady increase in research publications in this area, the results of AWE investigations are often mixed, and their validity may be…
Descriptors: Writing Evaluation, Writing Tests, Computer Assisted Testing, Automation
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Wang, Yen-Yin; Weng, Tz-Han; Tsai, I-Fan; Kao, Jing-Yueh; Chang, Yu-Shan – British Journal of Educational Technology, 2023
The purpose of this study was to explore the effects of virtual reality (VR) application on creative performance and immersion, evaluated through electroencephalography brain wave data to achieve accurate and robust results. In this study, 72 middle school teachers were recruited as participants, and a non-randomized control-group…
Descriptors: Computer Simulation, Brain, Middle School Teachers, Attention
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Stanja, Judith; Gritz, Wolfgang; Krugel, Johannes; Hoppe, Anett; Dannemann, Sarah – British Journal of Educational Technology, 2023
Formative assessment is considered to be helpful in students' learning support and teaching design. Following Aufschnaiter's and Alonzo's framework, formative assessment practices of teachers can be subdivided into three practices: eliciting evidence, interpreting evidence and responding. Since students' conceptions are judged to be important for…
Descriptors: Formative Evaluation, Student Attitudes, Learning Analytics, Student Evaluation
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Yang, Tzu-Chi; Chang, Chung-Yuan – Education and Information Technologies, 2023
Enabling college graduates to achieve career success is increasingly considered a major responsibility of universities. Many studies have developed models of predicting students' career decisions and have sought to provide appropriate treatments or early support for students to achieve this goal. Most studies, however, have focused on using…
Descriptors: Data Use, Decision Making, Computer Mediated Communication, Social Media
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Gordon, Chelsea L.; Lysecky, Roman; Vahid, Frank – IEEE Transactions on Education, 2023
Computer science textbooks with lengthy text explanations of concepts are often considered thorough and rigorous, so lengthy textbooks (and class notes) are commonplace. Some, however, suggest text should be concise because people tend to skim lengthy text. This article takes advantage of modern digital textbooks that measure reading time to…
Descriptors: Computer Science Education, Electronic Books, Textbooks, Student Behavior
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Bragança, Catarina; Lima, Rui M.; Pereira, Leandro; Mateus, Tiago – International Journal of Learning and Change, 2023
Delivering a project has several challenges to be addressed, and to mitigate them, multiple approaches have arisen and suggested as best practices to stakeholders' satisfaction. This research presents a proposal to manage communication inside a virtual project team, adapting concepts from traditional and agile approaches into a hybrid framework,…
Descriptors: Program Administration, Organizational Communication, Computer Mediated Communication, Action Research
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Alderete, María Verónica; Formichella, María Marta – Education and Information Technologies, 2023
This article analyzes the relationship between access to Information and Communication Technology (ICT) and school performance. It contributes to the empirical literature in the area since there is no consensus yet. Moreover, the context associated with COVID-19 pandemic also considers the analysis as the most relevant. The goal of this article is…
Descriptors: Elementary School Students, Information Technology, Telecommunications, Access to Computers
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Yang, Jack X.; DeYoung, Veronica; Xue, Yuanxin; Nehru, Amit; Hildebrand, Alexandra; Brewer-Deluce, Danielle; Wainman, Bruce – Anatomical Sciences Education, 2023
Three-dimensional (3D) scanning and printing technology has allowed for the production of anatomical replicas at virtually any size. But what size optimizes the educational potential of 3D printing models? This study systematically investigates the effect of model size on nominal anatomy learning. The study population of 380 undergraduate…
Descriptors: Manipulative Materials, Anatomy, Computer Peripherals, Undergraduate Students
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Wagler, Adam – Journal of Advertising Education, 2023
What role does advertising play in product development as part of owned media? For three years, a capstone advertising campaign course collaborated with STEM courses to form interdisciplinary teams composed of advertising, engineering, and computer science. The study provides insight into how teams can be more entrepreneurial by building on the…
Descriptors: Advertising, Capstone Experiences, Interdisciplinary Approach, Cooperative Learning
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Sha, Lele; Rakovic, Mladen; Lin, Jionghao; Guan, Quanlong; Whitelock-Wainwright, Alexander; Gasevic, Dragan; Chen, Guanliang – IEEE Transactions on Learning Technologies, 2023
In online courses, discussion forums play a key role in enhancing student interaction with peers and instructors. Due to large enrolment sizes, instructors often struggle to respond to students in a timely manner. To address this problem, both traditional machine learning (ML) (e.g., Random Forest) and deep learning (DL) approaches have been…
Descriptors: Computer Mediated Communication, Discussion Groups, Artificial Intelligence, Intelligent Tutoring Systems
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Tedre, Matti; Pajunen, John – ACM Transactions on Computing Education, 2023
A rich body of empirically grounded results and a solid theory base have often been viewed as signs of a mature discipline. Many disciplines have frequently debated what they should accept as legitimate kinds of theories, the proper roles of theory, and appropriate reference disciplines. Computing education research (CER) in particular has seen a…
Descriptors: Educational Theories, Computer Science Education, Educational Research, Educational Philosophy
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Moro, Christian – Anatomical Sciences Education, 2023
Of the many disruptive technologies being introduced within modern curricula, the metaverse, is of particular interest for its ability to transform the environment in which students learn. The modern metaverse refers to a computer-generated world which is networked, immersive, and allows users to interact with others by engaging a number of senses…
Descriptors: Simulated Environment, Computer Simulation, Electronic Learning, Anatomy
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Troussas, Christos; Giannakas, Filippos; Sgouropoulou, Cleo; Voyiatzis, Ioannis – Interactive Learning Environments, 2023
Computer-Supported Collaborative Learning is a promising innovation that ameliorates tutoring through modern technologies. However, the way of recommending collaborative activities to learners, by taking into account their learning needs and preferences, is an important issue of increasing interest. In this context, this paper presents a framework…
Descriptors: Computer Assisted Instruction, Cognitive Style, Cooperative Learning, Models
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