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Yan, Da – Education and Information Technologies, 2023
Technology-enhanced language learning has exerted positive effects on the performance and engagement of L2 learners. Since the advent of tools based on recent advancement in artificial intelligence (AI), educators have made major strides in applying state-of-the-art technologies to writing classrooms. In November 2022, an AI-powered chatbot named…
Descriptors: Artificial Intelligence, Second Language Learning, Writing Instruction, Practicums
Stadler, Matthias; Brandl, Laura; Greiff, Samuel – Journal of Computer Assisted Learning, 2023
Background: Over the last 20 years, educational large-scale assessments have undergone dramatic changes moving away from simple paper-pencil assessments to innovative, technology-based assessments. This comprehensive switch has led to some rather technical improvements such as identifying early guessing or improving standardization. Objectives: At…
Descriptors: Interaction, Measurement, Data Processing, Sustainability
Pearson, Christopher; Penna, Nigel – Assessment & Evaluation in Higher Education, 2023
E-assessments are becoming increasingly common and progressively more complex. Consequently, how these longer, more complex questions are designed and marked is imperative. This article uses the NUMBAS e-assessment tool to investigate the best practice for creating longer questions and their mark schemes on surveying modules taken by engineering…
Descriptors: Automation, Scoring, Engineering Education, Foreign Countries
Putra, Zetra Hainul; Afrillia, Yesi Martha; Dahnilsyah; Tjoe, Hartono – Journal on Mathematics Education, 2023
Mathematical proofs play a paramount role in developing 21st-century skills, and the use of technology in mathematics learning has widely paved the way in the instruction of mathematical proofs. In mathematics education, GeoGebra has a significant role as a dynamic mathematics software in supporting students' learning process. This study aims to…
Descriptors: Preservice Teachers, Elementary School Teachers, Mathematical Logic, Validity
Gentian Ann Miller – ProQuest LLC, 2023
In this basic qualitative study, faculty hesitation toward using Moodle learning management system (LMS) for instructional delivery was investigated. The research question focused on how faculty perspectives on their hesitation toward using the institution's LMS in the Faculty of Social Sciences at a Caribbean university in Guyana reflect the…
Descriptors: Foreign Countries, Instructional Systems, Learning Management Systems, Teacher Attitudes
Linda Alkhawaja – International Journal of Computer-Assisted Language Learning and Teaching, 2023
Despite its controversial nature, machine translation (MT) has been increasingly integrated into learning in the past decade. This controversy arises from two different beliefs. While some believe that MT negatively impacts students' language proficiency, others argue that it allows students to stay abreast of technological advancements. Despite…
Descriptors: Artificial Intelligence, Educational Technology, Classroom Environment, Translation
Carolyn S. Hanson; Frederick R. Kates; Morgan Calzon; Maysen Calzon; Morgan Simonson; Ryan Romero; Hanadi Hamadi – Journal of Educators Online, 2023
Podcasts can have a positive impact on students' online experiences in higher education. University students in groups of 5-7 created podcasts for an online Survey of Diseases and Disabilities course. To facilitate quality podcast creation, we identified the best mobile application tools using the Mobile Application Rating Scale (MARS). MARS is an…
Descriptors: College Students, Audio Equipment, Information Dissemination, Handheld Devices
Steven Floyd – Canadian Journal of Science, Mathematics and Technology Education, 2023
In this article, the relatively new phenomenon of integrating coding and computer science (CS) related concepts and skills into the K-8 grades is analysed through a comparative analysis of related provincial curriculum initiatives in Canada. First, provincial K-8 curricula that include coding and CS related concepts and skills are identified, as…
Descriptors: Foreign Countries, Elementary Schools, Middle Schools, Coding
Sebastian Borowicz – Computers in the Schools, 2023
The article deals with the role and impact of advanced technologies on literary education. In the beginning, the author emphasizes fundamentally different cognitive objectives of empirical science and humanities. In the authors' opinion, the current scientification of the humanities leads to the domination of a single type of knowledge based on…
Descriptors: Literacy Education, Technology Uses in Education, Computer Simulation, Thinking Skills
William P. McCarthy; David Kirsh; Judith E. Fan – Cognitive Science, 2023
The ability to reason about how things were made is a pervasive aspect of how humans make sense of physical objects. Such reasoning is useful for a range of everyday tasks, from assembling a piece of furniture to making a sandwich and knitting a sweater. What enables people to reason in this way even about novel objects, and how do people draw…
Descriptors: Abstract Reasoning, Scientific Concepts, Manipulative Materials, Task Analysis
Christina L. Gagné; Thomas L. Spalding; Alexander Taikh – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2023
Typing slows at the middle of the word. The exact nature of the slowdown is still disputed. Research on attentional and motoric effects in typing suggests that the slowdown is purely a function of chunking of letters in creating the motor output; this approach posits no further influence of linguistic information during output. Research from a…
Descriptors: Syntax, Psycholinguistics, Psychomotor Objectives, Morphology (Languages)
Sara Ahmed Sayed Ali; Neila Chettaoui; Ayman Atia; Med. Salim Bouhlel; Dalia Mohamed Abdel Mohaiman – Interactive Learning Environments, 2023
Montessori considers as an effective method that is commonly used in nurseries to improve the mental performance and develop the cognitive skills toward children. Tangible user interfaces (TUI) is an effective tool that allows interaction with physical objects in a way that makes this interaction augmented through embedded computation. This paper…
Descriptors: Montessori Schools, Computer Interfaces, Interactive Video, Motivation Techniques
Hsin Huang; Gwo-Jen Hwang; Shao-Chen Chang – Interactive Learning Environments, 2023
Facilitating decision making in authentic contexts is an important educational objective of professional training. To enable learners to have more opportunities to practice in authentic contexts under the guidance of instructors, the flipped learning mode of shifting the lectures to be the pre-class activity with the presentation of digital media…
Descriptors: Decision Making, Flipped Classroom, Video Technology, Computer Simulation
Linpeng Li; Chao Song; Yi Ma; Yi Zou – Journal of Biological Education, 2023
Animal models are widely used in laboratory practicals in biomedical disciplines. However, experiments involving animal work are usually time-and-labor consuming. It is also costly to run an animal lab and the animal caring/holding request special training. Here we present a laboratory course design that provides students with wet lab experience…
Descriptors: Undergraduate Students, Animals, Models, Science Laboratories
Lanqin Zheng; Lu Zhong; Yunchao Fan – Australasian Journal of Educational Technology, 2023
Online collaborative learning has been widely used in the field of education. However, unrelated or off-topic information is often included in online collaborative learning. Furthermore, the content of online discussion is often too shallow or narrow. To achieve productive collaborative learning, this study proposed and validated an automated…
Descriptors: Online Courses, Cooperative Learning, Computer Mediated Communication, College Students

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