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Oh, Eun Young; Song, Donggil – Educational Technology Research and Development, 2021
This developmental research aims to (1) examine the design and developmental process, (2) investigate the nature and structure of the application, and (3) analyze the results of expert reviews and usability tests. Twenty-five participants, including a developer, an instructional designer, Korean language educators, educational technology…
Descriptors: Computational Linguistics, Identification, Audio Equipment, Man Machine Systems
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Glassman, Michael; Kuznetcova, Irina; Lin, Tzu-Jung; Tilak, Shantanu; Wang, Qiannan; Walling, Amanda – Journal of Experimental Education, 2021
This paper discusses the role of Multi-User Virtual Environments (MUVEs) in the development of epistemic learner identity. MUVEs might help educators create the types of tasks and intellectual open spaces helping students with learner identity development in the information age. MUVEs can create new possibilities for dissemination and sharing of…
Descriptors: Virtual Classrooms, Self Concept, Thinking Skills, Critical Thinking
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Christiansen, Iben Maj; Els, Rosanne – Computer Assisted Language Learning, 2021
Few people who did not grow up speaking Zulu have learned the language later. There are limited resources for second language Zulu learning, whether textbooks, readers, or computerised resources. We set out to develop software for this purpose, to support learners' independent learning. Drawing on research on language learning, we used a number of…
Descriptors: Computer Assisted Instruction, Teaching Methods, Second Language Learning, Second Language Instruction
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Ramos, Vinicius F. C.; Cechinel, Cristian; Magé, Larissa; Lemos, Robson – Informatics in Education, 2021
Teaching introductory computer programming and choosing the proper tools and programming languages are challenging tasks. Most of the existing tools are not fully integrated into systems to support the teaching-learning processes. The present paper describes the usability evaluation of the Virtual Programming Lab module for Moodle (VPL-Moodle)…
Descriptors: Student Satisfaction, Teacher Attitudes, Usability, Computer Interfaces
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Babo, Rosalina; Rocha, Joana; Fitas, Ricardo; Suhonen, Jarkko; Tukiainen, Markku – International Journal of Information and Communication Technology Education, 2021
In recent years, universities and other academic institutions have been performing collaborative learning to improve the students' skills, competencies, and learning outcomes. The problem-based learning approach is a learning method where students can work in groups to develop these skills. However, when working in groups, the students are not…
Descriptors: Self Evaluation (Individuals), Peer Evaluation, Educational Technology, Technology Uses in Education
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Alper, Ayfer; Öztas, Elif Sengün; Atun, Handan; Çinar, Dinçer; Moyenga, Moussa – International Journal of Technology in Education and Science, 2021
Changes in the lifestyles of human beings keep up with science and technology in tandem with the growth of science and technology. As in all fields, expectations are influenced by the advancement of science and technology for the use of emerging technologies in educational environments. By empowering the physical world with virtual information,…
Descriptors: Educational Research, Educational Technology, Technology Integration, Instructional Effectiveness
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Donevska-Todorova, Ana; Lieban, Diego – International Journal for Technology in Mathematics Education, 2021
There has been a large amount of research about the impact of dynamic geometry software (DGS) on the learning of mathematics mainly related to different representations of mathematical concepts and functional dependences. This paper goes beyond these investigations by suggesting meaningful connection and integration of DGS with physical resources…
Descriptors: Geometry, Problem Solving, Mathematics Instruction, Heuristics
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Ismailova, Rita; Medeni, Tunç D.; Medeni, I. Tolga; Muhametjanova, Gulshat; Soylu, Demet – International Journal of Virtual and Personal Learning Environments, 2021
In the current work, systems based on mini/micro PCs that can support the corporate learning management practices have been evaluated. As a learning management system, the Moodle platform was chosen. The evaluation was based on the end users' experience. For measurement, carried out in three dimensions, a questionnaire was distributed among…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Integrated Learning Systems
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Huse, Collin; Brusco, Michael J. – INFORMS Transactions on Education, 2021
Problems associated with time-cost trade-offs in project networks, which are commonly referred to as crashing problems, date back nearly 60 years. Many prominent management science textbooks provide a traditional linear programming (LP) formulation for a classic project crashing problem, in which the time-cost trade-off for each activity is…
Descriptors: Programming, Computer Science Education, Decision Making, Time Management
Obaya Valdivia, Adolfo E.; Osornio, Carlos Montaño; Vargas-Rodríguez, Yolanda Marina – Online Submission, 2021
In the resolution of problems in chemical kinetics and catalysis the mathematical models relate the independent variable that is usually time, with the dependent variable which is normally the concentration of a reactant. They conform to linear models, whose parameters such as the ordering to origin and the slope are kinetic parameters, applying…
Descriptors: Problem Based Learning, Problem Solving, Chemistry, Kinetics
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Orr, J. Walker; Russell, Nathaniel – International Educational Data Mining Society, 2021
The assessment of program functionality can generally be accomplished with straight-forward unit tests. However, assessing the design quality of a program is a much more difficult and nuanced problem. Design quality is an important consideration since it affects the readability and maintainability of programs. Assessing design quality and giving…
Descriptors: Programming Languages, Feedback (Response), Units of Study, Computer Science Education
UNESCO-UNEVOC International Centre for Technical and Vocational Education and Training, 2021
The COVID-19 pandemic continues to affect the lives of millions. It has caused untold human suffering, delivered a sudden, sharp shock to sectors including retail, hospitality, travel and arts and culture, and placed health services around the world under enormous strain. Education has also been affected. When teaching and learning were forced to…
Descriptors: Vocational Education, COVID-19, Pandemics, International Organizations
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Buendgens-Kosten, Judith – Research-publishing.net, 2021
Robin (n.d.) defines digital storytelling as "the practice of using computer-based tools to tell stories", stressing that "they all revolve around the idea of combining the art of telling stories with a variety of multimedia, including graphics, audio, video, and Web publishing" (n.p.). While engaging in digital storytelling,…
Descriptors: Story Telling, Multimedia Materials, Second Language Learning, Second Language Instruction
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Ragazou, Vasiliki; Karasavvidis, Ilias – International Association for Development of the Information Society, 2021
Video tutorials substantially support demonstration-based training where the main goal is to enhance procedural knowledge by observing various understandable examples of performing a task. Although video tutorials are broadly popular nowadays, little attention is given to the design features of an instructional tutorial. The aim of this study is…
Descriptors: Instructional Design, Video Technology, Educational Technology, Cues
Emily Marie Lovell – ProQuest LLC, 2021
The field of computer science has long been plagued by issues of diversity - in particular, attracting and retaining those historically marginalized in computing contexts. This is a great loss to the field, to the future of innovation, and to society. Perhaps most importantly, it is an incalculable loss to those populations excluded from pursuing…
Descriptors: Computer Science Education, Student Diversity, Higher Education, Instructional Design
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