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Katy Jones – Journal of Learning Development in Higher Education, 2021
This case study describes the journey of an undergraduate module in its transition from an in-person lectures-plus-seminar configuration to an interactive, online format using Teams. I show how I created a sense of community and the opportunity for online group interaction by establishing small study groups that carried out weekly online group…
Descriptors: Computer Mediated Communication, Computer Software, Cooperative Learning, Undergraduate Students
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Lim, Cheolil; Ryu, Jeeheon; Martindale, Trey; Kim, Nari; Park, Sanghoon – TechTrends: Linking Research and Practice to Improve Learning, 2019
This report synthesized a one-hour panel discussion at the Association for Educational Communications and Technology (AECT) International Convention 2018 in Kansas City, Missouri, sponsored by the Korean Society for Educational Technology (KSET). The theme of the panel discussion was "New Technology, Design, and Research Approaches for…
Descriptors: Educational Technology, Conferences (Gatherings), Teaching Methods, Instructional Design
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Mallas, Andreas; Xenos, Michalis – International Association for Development of the Information Society, 2019
Merging the content of learning with the motivation of games can be a successful combination, if done properly and supported by the appropriate tool. Towards this goal, we developed Diagram[character omitted]atic an environment used to gamify the in-classroom activity of designing diagrams during a lecture. Using Diagram[character omitted]atic the…
Descriptors: Educational Games, Game Based Learning, Handheld Devices, Computer Oriented Programs
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Abdelghani Es-Sarghini; Abdelaziz Boumahdi – Australian Journal of Applied Linguistics, 2025
The assessment of writing competency in French as a Foreign Language presents significant challenges due to the multidimensional nature of writing and heterogeneous evaluation practices. This research introduces an innovative framework integrating artificial intelligence and interactive visualization to support the formative assessment of writing…
Descriptors: French, Second Language Learning, Second Language Instruction, Artificial Intelligence
Sayed Mahbub Hasan Amiri – Online Submission, 2025
Step into the future of education. "Learning in the Metaverse: Building Educational Worlds Without Limits" is not a glimpse of a distant dream it is a practical, essential guide for educators, administrators, and innovators ready to build that future today. The digital revolution is reshaping every aspect of our lives, and the classroom…
Descriptors: Artificial Intelligence, Computer Uses in Education, Educational Change, Educational Trends
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Colestock, Ed – College and University, 2020
Emerging regulations require higher education financial aid staff to handle many tasks. Complying with these regulations and participating in mandated compliance audits are complex processes that require numerous departments to work in concert. This article discusses what steps colleges and universities can take to improve their compliance audits.…
Descriptors: Student Financial Aid, Audits (Verification), Higher Education, Program Evaluation
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Lupker, Stephen J.; Spinelli, Giacomo; Davis, Colin J. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2020
A word's exterior letters, particularly its initial letter, appear to have a special status when reading. Therefore, most orthographic coding models incorporate assumptions giving initial letters and, in some cases, final letters, enhanced importance during the orthographic coding process. In the present article, 3 masked priming experiments were…
Descriptors: Alphabets, Reading Processes, Priming, Decision Making
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Cakmak, Yusuf Ozgur; Daniel, Ben Kei; Hammer, Niels; Yilmaz, Onur; Irmak, Erdem Can; Khwaounjoo, Prashanna – IEEE Transactions on Learning Technologies, 2020
The perception of body ownership creates a sense of embodiment, which can be a powerful learning tool. Embodied learning can occur by watching an individual's body movement and also via human-computer interactions, such as virtual reality (VR) and augmented reality (AR). In this article, we designed and implemented a novel virtual body-ownership…
Descriptors: Medical Students, Medical Education, Human Body, Muscular Strength
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Pellas, Nikolaos; Dengel, Andreas; Christopoulos, Athanasios – IEEE Transactions on Learning Technologies, 2020
Although virtual reality (VR) simulation training has gained prominence, review studies to inform instructors and educators on the use of this technology in science, technology, engineering, and mathematics (STEM) are still scarce. This article presents various VR-supported instructional design practices in K-12 (primary and secondary) and higher…
Descriptors: STEM Education, Computer Simulation, Computer Uses in Education, Elementary Secondary Education
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Matilsky, Terry – Physics Teacher, 2020
The NASA public archives present a vast resource of authentic satellite data that research astronomers have tapped into for decades. Recently, the same data analysis tools used by professional astronomers have been adapted into a browser-based interface called JS9 for easy use by any interested student. Tutorials and classroom-ready activities…
Descriptors: Physics, Science Instruction, Teaching Methods, Archives
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Bass, Eric; De Jong, David – International Journal of Educational Leadership Preparation, 2020
Computer science education has seen a large national push to be included in the K-12 curriculum (Fluck, Webb, Cox, Angeli, Malyn-Smith, Voogt, & Zagami, 2016; Theresa Avancena & Nishihara, 2014; Veletsianos, Beth, Lin, & Russell, 2016; Yadav, Gretter, Hambrusch, & Sands, 2016). Students are leaving schools and entering an economy…
Descriptors: Computer Science Education, Graduation Requirements, Elementary Secondary Education, High School Students
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Schueller, Albert W. – PRIMUS, 2020
Recently, a new source of data with great potential for use in the mathematics classroom has become available. The smartphones in our pockets are packed with sensors. Most phones have at a minimum global positioning, accelerometer, magnetometer, and gyroscope sensors. We give an example of the collection and analysis of global positioning sensor…
Descriptors: Mathematics Instruction, Telecommunications, Handheld Devices, Geographic Information Systems
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Kara, Sema – International Journal of Technology in Education and Science, 2020
The aim of this study is to examine the prospective visual arts teachers' innovation skills and their attitudes towards computer-assisted teaching in terms of demographic and school factors. In this context, using comparative relational research model; the students' attitudes towards innovation skills and computer assisted teaching were examined…
Descriptors: Preservice Teachers, Visual Arts, Art Teachers, Computer Assisted Instruction
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Sirakaya, Didem Alsancak – International Journal of Computer Science Education in Schools, 2020
This research aims to determine the change in students' computational thinking skills according to their ICT and mobile technology experience and frequency of use. The sample of the study, designed with the survey model, consisted of 269 students attending a vocational school of higher education. Data were collected using the Computational…
Descriptors: Thinking Skills, Information Technology, Handheld Devices, Electronic Learning
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Gillott, Lauren; Joyce-Gibbons, Andrew; Hidson, Elizabeth – International Journal of Computer Science Education in Schools, 2020
This study compares computational thinking skills evidenced by two groups of students in two different secondary schools: one group per school was studying a qualification in Computer Science. The aim was to establish which elements of computational thinking were more prevalent in students studying Computer Science to a higher level. This in turn…
Descriptors: Computation, Thinking Skills, Computer Science Education, Exit Examinations
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