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Nasongkhla, Jaitip; Sujiva, Siridej – Contemporary Educational Technology, 2023
The Thai language, which is part of the Indo-Iranian language family, carries on rituals and local knowledge that have been passed down from generation to generation. The Thai National Statistics Office found that 10% of elementary school students in Thailand cannot read. This means that 90% of elementary school students in Thailand can read. The…
Descriptors: Reading Ability, Foreign Countries, Computer Simulation, Elementary School Students
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Deghedi, Ghada Ahmed – International Journal of Game-Based Learning, 2023
Game-based learning has proven to be an effective teaching method in a variety of fields, including supply chain management (SCM). This paper discusses the use of simulation-based business games for training and education in SCM by evaluating the complexity of SCM games. The main contributions of this study are twofold. (1) Creation of a database…
Descriptors: Game Based Learning, Supply and Demand, Business Administration Education, Difficulty Level
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Andersen, Nico; Zehner, Fabian; Goldhammer, Frank – Journal of Computer Assisted Learning, 2023
Background: In the context of large-scale educational assessments, the effort required to code open-ended text responses is considerably more expensive and time-consuming than the evaluation of multiple-choice responses because it requires trained personnel and long manual coding sessions. Aim: Our semi-supervised coding method eco (exploring…
Descriptors: Foreign Countries, Achievement Tests, International Assessment, Secondary School Students
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Palma, Pauline; Lee, Sarah; Hodgins, Vegas; Titone, Debra – Cognitive Science, 2023
Studies of language evolution in the lab have used the iterated learning paradigm to show how linguistic structure emerges through cultural transmission--repeated cycles of learning and use across generations of speakers . However, agent-based simulations suggest that prior biases crucially impact the outcome of cultural transmission. Here, we…
Descriptors: Bilingualism, Language Acquisition, Language Research, Adults
Jantakun, Thiti; Jantakun, Kitsadaporn; Jantakoon, Thada – Online Submission, 2023
Advances in augmented and virtual reality (AVR) technology have allowed for the development of AVR interactive learning environments (AVR-ILEs) with increasing fidelity. When paired with a suitably capable computer tutor agent, such environments can permit adaptive and self-directed learning of procedural skills in some cases. We undertook a…
Descriptors: Virtual Classrooms, Computer Simulation, Intelligent Tutoring Systems, Skill Development
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Fabian Arlt; Hans-Jürgen Arlt – SpringerBriefs in Education, 2023
This interesting book discusses why, as an activity, topic and metaphor, play and game have become an integral part of modern life. Empirically exemplary and theoretically grounded, this book discusses the developments and expansions in gaming, from easily accessible casual games to the galaxy-spanning gaming worlds of Massively Multiplayer Online…
Descriptors: Gamification, Video Games, Computer Games, Artificial Intelligence
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Leonora Kaldaras; Carl Wieman – Physical Review Physics Education Research, 2023
The ability to express scientific concepts in mathematical terms and integrate scientific and mathematical reasoning about a phenomenon is a foundational cognitive process involved in scientific thinking. This process called "blended math-science sensemaking" (MSS) is a desired skill for all science, technology, engineering, and math…
Descriptors: Computer Simulation, Teaching Methods, College Science, Undergraduate Students
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Stacey Mitchell; Jinsil Seo; Laurie Charles; Elizabeth Wells-Beede – Journal of Interactive Learning Research, 2023
A global health issue, sexual assault affects individuals of all ages, genders, and socioeconomic status. Forensic nurses, particularly sexual assault nurse examiners (SANE), deliver trauma-informed, patient-centered health care. Providing care to persons who experience sexual violence requires mastery of numerous psychomotor skills, many of which…
Descriptors: Sexual Abuse, Computer Simulation, Nursing Education, Violence
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Nazi Mahendru; Mai Neo – Journal of Educational Multimedia and Hypermedia, 2023
Education today is fast evolving with the inclusion of immersive and online technologies, making the teaching and learning processes more interesting and engaging. This study presents students' perception of using Augmented Reality (AR) as an instructional tool for the understanding and learning of theories and basics of design. This study was…
Descriptors: Computer Simulation, Educational Technology, Graduate Students, Design
Martin, Eli – ProQuest LLC, 2023
As the number of STEM opportunities and the need for a scientifically literate society increases, educators in STEM fields require tools that help support these needs. Chemistry is one STEM content area that would benefit from exploring educational technology that supports conceptual understanding. An action research study was conducted to…
Descriptors: Chemistry, Educational Technology, Concept Formation, Learner Engagement
Rao, V. N. Vimal – ProQuest LLC, 2023
Though statistical testing is commonly practiced, the logic of statistical tests is confusing, thinking about distributions is difficult, and the way statisticians formulate expectations as probability distributions is poorly understood. To support instruction, the statistics education community has increasingly utilized simulation-based…
Descriptors: Graduate Students, Statistics Education, Thinking Skills, Mathematics Tests
Lau, Lai Yee – ProQuest LLC, 2023
Virtual simulation has become prevalent in healthcare education. Much evidence proves that virtual simulation is an effective training tool for nursing training in western countries. However, its application in Hong Kong nursing education is still developing. The insufficiency of knowledge impedes the development of virtual simulation in Hong Kong…
Descriptors: Nursing Education, College Graduates, Computer Simulation, Foreign Countries
DiVirgilio, Raymond – ProQuest LLC, 2023
This study examined whether athletic training students in a four-year undergraduate entry-level accredited athletic training program in a postsecondary institution perceived the PEARLS model as effective in providing feedback. Although students look to the feedback process to help them better understand their skill and performance level when…
Descriptors: Undergraduate Students, Athletics, Feedback (Response), Models
Saville, Jason Donald – ProQuest LLC, 2023
Virtual reality (VR) is increasingly being used for education and training, raising questions about how to assess the degree to which people feel competent learning through VR. In 2022, Saville and colleagues developed the Virtual Reality Learning Self-Efficacy Scale (VRLSE). The current experiment builds on their work. VR can be used for a wide…
Descriptors: Computer Simulation, Educational Technology, Training, Skill Development
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Yan, Yichuan; Ottenbreit-Leftwich, Anne – TechTrends: Linking Research and Practice to Improve Learning, 2023
In this single case study, we explored how seven preservice teachers engaged emotionally and cognitively in case-based learning through three Teacher Moments cases to consider and reflect on their teaching practices. A thematic analysis of the transcripts of online case simulation (Teacher Moments) entries, class recordings, questionnaires and…
Descriptors: Case Method (Teaching Technique), Preservice Teachers, Reflective Teaching, Computer Simulation
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