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Figueiredo, Natália de Lima; Franco, Mário – Industry and Higher Education, 2022
The importance of cooperation between higher education institutions (HEIs) has increased and allows the development of competitive advantages, particularly through the transfer of knowledge and technology. Establishing well-conceived and well-managed cooperation networks can bring benefits and overcome obstacles. This article assesses the…
Descriptors: Business Education, Higher Education, Simulation, Foreign Countries
Ince, Ebru Yilmaz; Sancak, Murat Emre – Journal of Learning and Teaching in Digital Age, 2022
Earthquakes are the movements of the earth's crust that originate in the ground, and they are one of the natural disasters that frighten people because they occur suddenly and often cause great loss of life and property. Earthquake natural disaster is the reality of Turkey and it is important to raise public awareness on this issue. Thanks to the…
Descriptors: Seismology, Foreign Countries, Educational Games, Computer Games
Vasconcelos, Vitor Vieira; Seingyai, Apinyapon – Applied Environmental Education and Communication, 2022
The purpose of this article is to present the planning for sustainable development simulation game, developed to stimulate creativity and dialogue to achieve sustainable development goals (SDGs). The simulation game is targeted at practitioners and students in the field of planning, although it can be adapted to different contexts. The simulation…
Descriptors: Environmental Education, Sustainable Development, Educational Games, Simulation
Koç, Özge; Altun, Emin; Yüksel, H. Gülru – Education and Information Technologies, 2022
Writing is a demanding task for learners in English as a foreign language (EFL) contexts. Students are not given sufficient practice opportunities in the classroom. Hence, they do not feel motivated to write or enjoy writing in English much, and they encounter difficulties in planning, organizing ideas, stating a clear purpose and choosing…
Descriptors: Expository Writing, Computer Simulation, Technology Integration, High School Students
Aydogdu, Fatih – British Journal of Educational Technology, 2022
This study was conducted to test the effect of the augmented reality-based program on the motivation, attention and conceptual skills of preschool children. The research was conducted according to the pretest-posttest control group quasi-experimental design: 13 participants (6 girls, 7 boys) in the experimental group and 13 (5 girls, 8 boys) in…
Descriptors: Computer Simulation, Educational Technology, Preschool Children, Student Motivation
Martinez, Valeria Veronica – ProQuest LLC, 2022
Education is the most important obligation the humanity race has in order to evolve and thrive in the modern world. There are various applications for educators to teach valuable lessons to students, and not all deliveries will be the same for every lesson and for every student. Lesson being taught, the lesson delivery from educator to student…
Descriptors: Students with Disabilities, Technology Uses in Education, Paleontology, Computer Simulation
Landler-Pardo, Gabriella; Arviv Elyashiv, Rinat; Levi-Keren, Michal; Weinberger, Yehudith – Intercultural Education, 2022
Empathy, being multidimensional in nature, addresses cognitive, social-emotional, and behavioural components of interpersonal interaction. It is considered a core element of global competence. As schools become more diverse, empathy, which expresses the ability to observe social situations from other people's points of view plays a critical…
Descriptors: Empathy, Multicultural Education, Global Approach, Interpersonal Relationship
Abdul Hanid, Mohd Fadzil; Mohamad Said, Mohd Nihra Haruzuan; Yahaya, Noraffandy; Abdullah, Zaleha – Education and Information Technologies, 2022
In this article, researchers conducted a study that integrates Augmented Reality application with Computational Thinking into Geometry Topics. Three variables were measured, Computational Thinking, Visualisation Skills and Geometry Topic achievement. The study was implemented with 124 students in two different schools using quasi-experimental…
Descriptors: Computer Simulation, Computation, Thinking Skills, Geometry
Zhou, Yun; Xu, Tao; Yang, Han; Li, Shiqian – IEEE Transactions on Learning Technologies, 2022
Existing research on spatial ability recognizes the critical role played by spatial visualization and mental rotation. Recent evidence suggests that external visualization and manipulation can boost spatial thinking. The virtual environment provides an exciting opportunity so that many spatial ability training tasks based on reading printed…
Descriptors: Spatial Ability, Visualization, Computer Simulation, Training
Skjelbred, Siv-Elisabeth; Daus, Stephan – Journal of Computer Assisted Learning, 2022
Background: The development and promotion of educational games are still outpacing knowledge of these games' effects, raising calls for evidence of benefits and challenges. Studies suggest that students and teachers like games, but the payoff of the investment in terms of increased motivation and achievement remains unclear. Objectives: This study…
Descriptors: Marketing, Simulation, Game Based Learning, Student Motivation
Kang, Youn Gu; Song, Hae-Deok; Yun, Hyejoo; Jo, Yunseong – Journal of Computer Assisted Learning, 2022
Background: This study aims to establish the mechanism by which virtual reality (VR) media characteristics affect learning transfer in a VR-based job-training environment. The two main determinants of learning transfer are the technology and the learner, but not many studies have considered both factors simultaneously. Objectives: This study aims…
Descriptors: Computer Simulation, Job Training, Transfer of Training, Engineering
Bos, Daniel; Miller, Servel; Bull, Eloise – Journal of Geography in Higher Education, 2022
This article outlines how Virtual Reality (VR) technologies, software and content can be used as a resource for teaching and learning in Geography. Drawing on the authors' first-hand experiences of using VR for undergraduate and postgraduate teaching, we explore firstly how VR can enhance the development of fieldwork observational techniques,…
Descriptors: Computer Simulation, Teaching Methods, Learning Strategies, Geography
Cuhadar, Ismail; Binici, Salih – Educational Measurement: Issues and Practice, 2022
This study employs the 4-parameter logistic item response theory model to account for the unexpected incorrect responses or slipping effects observed in a large-scale Algebra 1 End-of-Course assessment, including several innovative item formats. It investigates whether modeling the misfit at the upper asymptote has any practical impact on the…
Descriptors: Item Response Theory, Measurement, Student Evaluation, Algebra
Elliott, Mark; Buttery, Paula – Educational and Psychological Measurement, 2022
We investigate two non-iterative estimation procedures for Rasch models, the pair-wise estimation procedure (PAIR) and the Eigenvector method (EVM), and identify theoretical issues with EVM for rating scale model (RSM) threshold estimation. We develop a new procedure to resolve these issues--the conditional pairwise adjacent thresholds procedure…
Descriptors: Item Response Theory, Rating Scales, Computation, Simulation
Wörner, Salome; Kuhn, Jochen; Scheiter, Katharina – Review of Educational Research, 2022
Conducting experiments fosters conceptual understanding in science education. In various studies, combinations of real (hands-on) and virtual (computer-simulated) experiments have been shown to be especially helpful for gaining conceptual understanding. The present systematic review, based on 42 experimental studies, focuses on the following: (1)…
Descriptors: Science Education, Science Experiments, Computer Simulation, Conventional Instruction

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