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Simmons, Malcolm; Cope, Peter – Educational Studies in Mathematics, 1990
Described is an investigation into how the use of LOGO programing language affects children's basic knowledge of an angle. Findings indicate that children make erroneous adjustments to their conceptual knowledge of angle to accommodate the results of acquired procedural interaction with the computer. (Author/CW)
Descriptors: Computer Graphics, Computer Uses in Education, Elementary Education, Elementary School Mathematics
Armento, Greg; And Others – Laserdisk Professional, 1990
Evaluates four map products currently available on CD-ROM in terms of hardware requirements, ease of installation, software, product content, documentation, cost, and instructional materials. Conclusions about the current status of maps on CD-ROM are offered and the desired characteristics for a perfect CD-ROM mapping product are identified. An…
Descriptors: Atlases, Cartography, Comparative Analysis, Computer Graphics

Scott, Paul – Australian Mathematics Teacher, 1988
Discusses the use of computer graphics in the teaching of geometry. Describes five types of geometry: Euclidean geometry, transformation geometry, coordinate geometry, three-dimensional geometry, and geometry of convex sets. (YP)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Geometry

Kember, David; Kemp, Neale – British Journal of Educational Technology, 1989
Discussion of computer-aided publishing hardware and software emphasizes their impact on the production of printed learning materials, especially for distance education and self-instructional texts. Highlights include desktop publishing; electronic publishing; typographic design considerations; distinguishing textual features; implications for…
Descriptors: Computer Graphics, Computer Software, Distance Education, Electronic Publishing

McClain, Martha B. – School Arts, 1989
Describes ways computers are used in the art education program of one elementary school. Illustrates how computers become centers where students learn to use the computer as a tool with which to experiment and make choices. The results of these experiments are then applied to their art work. (KO)
Descriptors: Aesthetic Education, Art Education, Class Activities, Computer Assisted Instruction
Banbury, Mary M.; And Others – Gifted Child Today (GCT), 1990
A module is presented to facilitate integrating computers and art into the gifted/talented curriculum. Based on the Enrichment Triad model, specific activities are suggested, such as creating interest development centers, increasing awareness of computer imagery in daily life, exploring art software programs, and performing in-depth investigation…
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Elementary Secondary Education
Harding, Robert; And Others – Collegiate Microcomputer, 1990
Describes two Computer Illustrated Texts (CITs) used to teach numerical methods. The integration of textbooks and microcomputers is discussed, three worksheets are included that contain exercises using the CITs, and results of a study of the effectiveness of using the CITs in a university course are presented. (three references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Foreign Countries
Skala, Helen; Kowalski, Robert – Collegiate Microcomputer, 1990
Describes a graphical method of approximating roots of complex functions that uses the multicolor display capabilities of microcomputers. Theorems and proofs are presented that illustrate the method, and uses in undergraduate mathematics courses are suggested, including numerical analysis and complex variables. (six references) (LRW)
Descriptors: Color, Computer Assisted Instruction, Computer Graphics, Display Systems

Wiebe, James H. – Arithmetic Teacher, 1990
Describes how to draw lines in centimeter units on a computer monitor with the Logo program. Presents four activities involving drawing geometric shapes. Provides a program to move a turtle slowly. (YP)
Descriptors: Area, Computer Graphics, Computer Uses in Education, Geometric Concepts
Marcus, Stephen – Writing Notebook, 1989
Presents the second article in a two-part series on HyperCard materials (computer software used to build structures that create patterns and connections) designed for English and language arts classes. Suggests assignments for use with early HyperCard software that can be adapted to a variety of nonverbal "stackware." (MM)
Descriptors: Class Activities, Computer Graphics, Computer Software, Computer Uses in Education

Haigh, William E. – School Science and Mathematics, 1989
Provides examples of such statistical graphs as line, bar, picture and pie. Suggests uses of Logo Turtle Graphics in graph construction. Includes several program procedures for creating designs with the computer. (RT)
Descriptors: Computer Graphics, Computer Uses in Education, Computers, Experiential Learning

Grogono, Peter – For the Learning of Mathematics, 1989
Trends in computer programing language design are described and children's difficulties in learning to write programs for mathematics problems are considered. Languages are compared under the headings of imperative programing, functional programing, logic programing, and pictures. (DC)
Descriptors: Algebra, Computer Graphics, Computer Science, Educational Technology
Gordon, Barbara – Educom Review, 1996
Java is an object-oriented programming language developed by Sun Microsystems; its benefits include platform independence, security, and interactivity. Within the college community, Java is being used in programming courses, collaborative technology research projects, computer graphics instruction, and distance education. (AEF)
Descriptors: Computer Graphics, Computer Science Education, Computer Security, Computer Uses in Education
Allen, Denise – Teaching Pre K-8, 1994
Reviews six computer software programs that emphasize drawing, science, and math skills: (1) "Brushstrokes" (Claris); (2) "Tempra Vision" (Mathematica); (3) "Draw to Learn" (Draw to Learn Associates); (4) "Coaster" (Disney Software); (5) "Rediscover Science" (Edunetics); and (6) "Rediscover Math" (Edunetics). (MDM)
Descriptors: Art Education, Computer Graphics, Computer Software, Computer Software Reviews

Nathan, Mitchell J.; And Others – Educational Media International, 1994
Discusses interactive multimedia journal (IMMJ) articles; examines limitations and problems of the format; provides recommendations for how to use IMMJ most effectively; and recommends ways of developing initial tests of its impact on audiences. (AEF)
Descriptors: Computer Graphics, Electronic Publishing, Hypermedia, Integrated Learning Systems