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Bouta, Hara; Retalis, Symeon; Paraskeva, Fotini – Computers & Education, 2012
This study examines the effect of using an online 3D virtual environment in teaching Mathematics in Primary Education. In particular, it explores the extent to which student engagement--behavioral, affective and cognitive--is fostered by such tools in order to enhance collaborative learning. For the study we used a purpose-created 3D virtual…
Descriptors: Cooperative Learning, Virtual Classrooms, Mathematics Instruction, Elementary School Mathematics
Abrams, Sandra Schamroth; Rowsell, Jennifer – Journal on School Educational Technology, 2011
Twenty-first century education includes dynamic learning that is complicated by interactions in both fixed and protean virtual spaces, and it is important to consider the degree of power, agency, and awareness students have as producers and consumers of interactive technology. Outside of school, students engage in meaning making practices, and…
Descriptors: Virtual Classrooms, Longitudinal Studies, Adolescents, Critical Literacy
Nicola, Joseph Robert – Online Submission, 2011
In a time of economic recession, many working adults pursue higher education. Those looking to go back to school must consider the benefits and disadvantages of both Career Education and Liberal Arts Education options. Transferability of credits earned, financial commitment, and the increase of online education are correspondingly discussed.…
Descriptors: Career Education, Liberal Arts, Educational Benefits, College Credits
Zhou, Shaona; Han, Jing; Pelz, Nathaniel; Wang, Xiaojun; Peng, Liangyu; Xiao, Hua; Bao, Lei – European Journal of Physics, 2011
Interest in computer-based learning, especially in the use of virtual reality simulations is increasing rapidly. While there are good reasons to believe that technologies have the potential to improve teaching and learning, how to utilize the technology effectively in teaching specific content difficulties is challenging. To help students develop…
Descriptors: Cues, Computer Simulation, Physics, Motion
Mouyabi, J. Seke Mboungou – South African Journal of Higher Education, 2011
This article deals with e-learning by focusing on the perceptible tension between ICT and Education. It calls for the implementation of a supple platform within higher education community in the new era of ICT. A personal experience and the analysis of different approaches are used in dealing with the issues. The choice of Moodle as a case study…
Descriptors: Electronic Learning, Higher Education, Colleges, Information Technology
Hauptman, Hanoch; Cohen, Arie – Computers & Education, 2011
Students have difficulty learning 3D geometry; spatial thinking is an important aspect of the learning processes in this academic area. In light of the unique features of virtual environments and the influence of metacognitive processes (e.g., self-regulating questions) on the teaching of mathematics, we assumed that a combination of…
Descriptors: Learning Problems, Cognitive Style, Computer Simulation, Metacognition
Dong, Xiao; Yoshida, Ken; Stoffregen, Thomas A. – Journal of Experimental Psychology: Applied, 2011
Everyday experience suggests that drivers are less susceptible to motion sickness than passengers. In the context of inertial motion (i.e., physical displacement), this effect has been confirmed in laboratory research using whole body motion devices. We asked whether a similar effect would occur in the context of simulated vehicles in a visual…
Descriptors: Video Games, Diseases, Motion, Visual Perception
Sparks, Sarah D. – Education Week, 2011
The author reports on a "flip model" of instruction that has gotten national media attention lately, thanks to its promotion by Khan Academy, the high-profile nonprofit online-tutoring library created by Salman A. Khan, a Massachusetts Institute of Technology graduate who was looking for a way to help his young relatives with their homework. The…
Descriptors: Homework, Technology Uses in Education, Online Systems, Virtual Classrooms
Raths, David – Campus Technology, 2011
In many ways, specialized computer labs are the black holes of IT organizations. Budgets, equipment, employees--even space itself--are sucked in. Given a choice, many IT shops would engage warp drive and escape their gravitational pull forever. While Captain Kirk might have looked to Scotty for a fix to the problem, colleges and universities are…
Descriptors: Internet, Virtual Classrooms, Asynchronous Communication, Electronic Learning
Stryker, Deborah S. – American Annals of the Deaf, 2011
Given that little is empirically known about the use of distance education within deaf education teacher preparation (DETP) programs, the purpose of the present study was to obtain baseline data on distance education activities in these programs. Using a census of the program coordinators of the 68 DETP programs in the United States, the…
Descriptors: Distance Education, Deafness, Teacher Education, Teacher Education Programs
Korolov, Maria – T.H.E. Journal, 2011
Unhappy with conditions in Second Life, educators are migrating to a developing virtual world that offers them greater autonomy and a safer platform for their students at far less a cost. OpenSimulator is an open source virtual world platform that schools can run for free on their own servers or can get cheaply and quickly--the space can be up and…
Descriptors: Virtual Classrooms, Computer Simulation, Social Systems, Internet
Berry, Gregory R. – Performance Improvement Quarterly, 2011
Effective and efficient teams communicate, collaborate, and perform, even if these teams are not co-located. Although much is known about enabling effectiveness on face-to-face teams, considerably less is known about similarly enabling effectiveness on virtual teams. Yet the use of virtual teams is common and will likely become more commonplace as…
Descriptors: Electronic Learning, Business Communication, Trust (Psychology), Virtual Classrooms
Rao, Kavita; Eady, Michelle; Edelen-Smith, Patricia – Phi Delta Kappan, 2011
Students in remote communities face many challenges to get an education. This is especially true for indigenous and native people. To train teachers for these populations, the authors used web-based conferencing, which avoids some of the technological challenges of communicating with students in these communities. The virtual classes also were…
Descriptors: Distance Education, Virtual Classrooms, Rural Areas, Delivery Systems
Schultze, Melissa M. – ProQuest LLC, 2016
The purpose of this qualitative study was three-fold. First, the purpose was to identify instructional strategies implemented by a virtual public high school to serve students with disabilities. Second, the purpose of this study was to show how the curriculum for students with disabilities developed in a virtual public school in a southeastern…
Descriptors: Disabilities, High School Students, Distance Education, Educational Technology
Metcalf, Shari J.; Kamarainen, Amy M.; Grotzer, Tina; Dede, Chris – International Journal of Virtual and Personal Learning Environments, 2013
Recent research with Multi-User Virtual Environments (MUVEs) in education has shown that these platforms can be effective and engaging for students; however, educators and administrators have practical concerns about the adoption of MUVE-based curricula. This study looks at implementations of EcoMUVE, a MUVE-based curriculum designed to support…
Descriptors: Teacher Attitudes, Computer Simulation, Simulated Environment, Ecology

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