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Whitaker, A.; Walker, J. D. – Journal of Biological Education, 1973
Describes a program in applied biology in which the simulation of the production of penicillin in a batch fermentor is used as a teaching technique to give students experience before handling a genuine industrial fermentation process. Details are given for the calculation of minimum production cost. (JR)
Descriptors: Biology, College Science, Industrial Training, Laboratory Procedures
Godsall, R. A. – Training Officer, 1974
A management simulation course has been designed by Dunchurch Industrial Staff College (DISC) that is management oriented rather than marketing oriented. The computer assisted program has been successful in allowing managers to experience immediately the effects of their decisions and also to experience each other's jobs and problems. (DS)
Descriptors: Administrator Education, Computer Assisted Instruction, Course, Foreign Countries
Bill of Rights Newsletter, 1974
Three cases dealing with reasonable searches and the exclusionary evidence rule form the basis of a classroom moot court acitivity. (Author/KM)
Descriptors: Civil Liberties, Court Litigation, Legal Education, Role Playing
Gaines, W. George – Audiovisual Instruction, 1973
Descriptors: Class Activities, Educational Games, Evaluation, Evaluation Criteria
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Hogg, John L. – Journal of Chemical Education, 1974
Descriptors: Annotated Bibliographies, Chemistry, College Science, Computer Programs
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Trumbore, Conrad N. – Journal of Chemical Education, 1974
Discusses the use of simulation games and real-life "role models" to teach introductory chemistry to a class, mostly of biology and engineering majors. Included is a suggested time schedule for a role-playing exercise. (CC)
Descriptors: Chemistry, College Science, Educational Games, Human Resources
Swenson, Lloyd A. – Balance Sheet, 1973
Descriptors: Business Correspondence, Business Education, Communication Skills, Group Experience
Nesbitt, William A. – Intercom, 1973
This simulation game is designed to give the student direct experience in conflict and cooperation. This exercise, a two-person instead of a group game, combines the primary elements of simulations--role-playing with a senario and a game format in which strategies have clear outcomes for the players. (SM)
Descriptors: Class Activities, Conflict Resolution, Educational Games, Guidelines
Grauer, Robert T.; Deutsch, Stuart J. – Educational Technology Systems, 1973
A simulation model of a suburban school district is synthesized by incorporating the results of multiple regression analysis within an Industrial Dynamics framework. The intermediate empirical analysis is described and results of the validation procedure for the final simulation model presented. Three computer experiments with the system model are…
Descriptors: Educational Development, Educational Research, Instructional Systems, Models
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Goldstein, Gerald S.; Moses, Leon N. – Journal of Economic Literature, 1973
Concentrates on studies of growth, composition (industry and population), and spatial form of urban areas--models of growth and intraurban land use, and urban simulation and efforts to build large scale statistical models for analyzing the impact of government policies on patterns of urban development. (RJ)
Descriptors: Economic Research, Government Role, Land Use, Models
Jamieson, G. H. – Programmed Learning and Educational Technology, 1973
A theoretical article which sets out to demonstrate the relevance of concepts derived from contemporary research into skill to a theory of simulation. (Author)
Descriptors: Educational Strategies, Educational Theories, Game Theory, Models
Talbot, R. J. – Programmed Learning and Educational Technology, 1973
Paper outlines a prototype group discussion game called GRIPS 1 (Gaming, Random Interfacing and Problem Structuring). Antecedents of the game included development and teaching problems related to a multi-disciplinary systemic approach to design problems, a strong interest in pre-problem solving activities (e.g. problem identification, goals…
Descriptors: Educational Development, Educational Strategies, Educational Technology, Educational Theories
Teather, D. C. B. – Programmed Learning and Educational Technology, 1973
Three categories of the use of film and television in gaming-simulation are identified. The most typical use, monitoring interaction between participants, demands the greatest departure from conventional film-making practices. Different methods of monitoring this interaction are briefly considered, and potential sources of error resulting from the…
Descriptors: Closed Circuit Television, Communication Skills, Educational Media, Educational Technology
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Moore, Paul J.; Holt, Elvis J. – American Biology Teacher, 1973
Describes a simple manual simulation exercise used in a college sophomore course in environmental biology. Demonstrates ways in which biotic potential and other physiological and behavioral characteristics of living organisms may interact with environmental factors to produce the kind of population behavior actually observed in the real world. (JR)
Descriptors: Biology, College Science, Environmental Education, Instruction
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Cooper, James M.; Sadker, David – Journal of Teacher Education, 1972
Descriptors: Competency Based Teacher Education, Field Experience Programs, Individualized Instruction, Microteaching
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