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Lyddon, Paul A. – Research-publishing.net, 2015
The past decade has seen a growing interest in "flipped teaching", an inversion of traditional teaching methods, whereby instruction formerly taking place in the classroom is made accessible online and lesson time is spent on interaction. Until very recently, flipped learning was largely limited to the Science, Technology, Engineering,…
Descriptors: Teaching Methods, Online Courses, Interaction, Blended Learning
Günes, Kardelen; Tapan-Broutin, Menekse Seden – Educational Research and Reviews, 2017
The study aims to determine the views of final-year pre-service mathematics teachers towards their experience of the use of dynamic geometry software in teaching, following the implementation processes that they carried out when using this software in a real classroom environment. The study was designed as a case study, which is one of the…
Descriptors: Preservice Teacher Education, Preservice Teachers, Teaching Experience, Geometry
Camilleri, Patrick – Informatics in Education, 2017
Notwithstanding the hype surrounding the enthusiasm and rush that characterises the employment of robotics in formal educational contexts, their use is described as nothing less than fragmented. In the circumstances that processes of adoption and application of digital tools are clearly outpacing their accommodation and enactment in formal…
Descriptors: Robotics, Elementary School Curriculum, Active Learning, Student Projects
Varela Mato, Veronica; Yates, Thomas; Stensel, David; Biddle, Stuart; Clemes, Stacy A. – Measurement in Physical Education and Exercise Science, 2017
This study explored the validity of ActiGraph-determined sedentary time (<50 cpm, <100 cpm, <150 cpm, <200 cpm, <250 cpm) compared with the activPAL in a free-living sample of bus drivers. Twenty-eight participants were recruited between November 2013 and February 2014. Participants wore an activPAL3 and ActiGraph GT3X+ concurrently…
Descriptors: At Risk Persons, Bus Transportation, Leisure Time, Daily Living Skills
Burn, Andrew – Learning, Media and Technology, 2016
In the project discussed in this article, 30 11-year olds made an animated film in the machinima style, influenced by both film and game culture, and using a 3-D animation software tool, Moviestorm. The processes and products of the project will be analysed using a social semiotic/multimodal approach, exploring the social interests behind the…
Descriptors: Animation, Educational Games, Elementary School Students, Media Literacy
Magdin, Martin – Turkish Online Journal of Educational Technology - TOJET, 2016
In the last decade, e-learning has been a standard part of the educational process at all types of schools--primary, secondary, and high schools. When used, e-learning can achieve significant savings not only in terms of time as well as operating costs. However, e-learning is also often criticized. This is mainly due to direct absence of teachers…
Descriptors: Electronic Learning, Notetaking, Courseware, Usability
Tosho, Abdulrauf; Mutalib, Ariffin Abdul; Abdul-Salam, Sobihatun Nur – International Journal of Distance Education Technologies, 2016
This paper describes an ongoing study related to a conceptual design model, which is specific to instructional interface design to enhance courseware usage. It was found that most of the existing courseware applications focus on the needs of certain target with most of the courseware offer too little to inclusive learners. In addition, the use of…
Descriptors: Computer Interfaces, Courseware, Distance Education, Electronic Learning
Usability Assessment of Educational Software by Students: Case of "?Pón-Ìm?`" in Osun State, Nigeria
Tijani, O. K. – International Journal of Education and Development using Information and Communication Technology, 2016
This study investigated usability of educational software: case of "?pón-Ìm?`" in Osun state, Nigeria. Specifically, the study investigated influences of gender and school locations on students' assessment of "?pón-Ìm?`" Technology Enhanced Learning System (OTELS) based on selected usability parameters. 701 students were…
Descriptors: Courseware, Usability, Statistical Analysis, Gender Differences
Chatterji, Aaron K.; Jones, Benjamin F. – Hamilton Project, 2016
Despite much fanfare, new technologies have yet to fundamentally advance student outcomes in K-12 schools or other educational settings. We believe that the system that supports the development and dissemination of educational technology tools is falling short. The key missing ingredient is rigorous evaluation. No one knows what works and for…
Descriptors: Educational Technology, Best Practices, Case Studies, Educational Principles
Tsai, Shu-Chiao – Interactive Learning Environments, 2019
The implementation of interactive courseware within a task-based learning (TBL) approach was conducted for English Writing for Business to Chinese students in an applied foreign languages department housed in a university of technology. The development of the interactive courseware is based on Mayer's multimedia learning theory, which allows…
Descriptors: Writing Instruction, Courseware, Computer Assisted Instruction, Second Language Learning
Ousselin, Catherine – Learning Languages, 2015
In this article Catherine Ousselin describes a number of digital tools that can be used with middle and high school learners but with few modifications for beginning readers and technology users, can be used to generate thoughtful experiences and assessments at any level. The information presented aims to help teachers who want to use more…
Descriptors: Speech Communication, Listening, Instructional Materials, Online Systems
Sakow, Matthew; Karaman, Ruveyda – Mathematics Teaching in the Middle School, 2015
Many students struggle with algebra, from simplifying expressions to solving systems of equations. Students also have misconceptions about the meaning of variables. In response to the question "Can x + y + z ever equal x + p + z?" during a student interview, the student claimed, "Never . . . because p has to have a different value…
Descriptors: Misconceptions, Algebra, Technology Uses in Education, Teaching Methods
Saputra, Andrian; Canaval, Lorentz R.; Sunyono; Fadiawati, Noor; Diawati, Chansyanah; Setyorini, M.; Kadaritna, Nina; Kadaryanto, Budi – Journal of Chemical Education, 2015
Quick and real-time plotting equations using the Winplot software can be employed to create accurate hybrid atomic orbitals without complicated scripting. Performing this task on their own, students can more easily understand and remember hybrid atomic orbitals, in terms of shape and orientation.
Descriptors: Courseware, Task Analysis, Active Learning, Inquiry
Musti-Rao, Shobana; Lynch, Tom Liam; Plati, Erin – Intervention in School and Clinic, 2015
As American students struggle with basic mathematical skills, the importance of math fact fluency has gained the attention of educators and researchers. Generalization of math fact fluency is also important for the transfer of skills to other settings and formats, assisting students in the completion of more varied and complicated math tasks. This…
Descriptors: Technology Uses in Education, Generalization, Mathematics Skills, Classroom Techniques
Robertson, Charles E. – Research-publishing.net, 2015
Although vocabulary acquisition research has shed much light on practical methods for increasing lexical knowledge (Nation, 1994), many foreign language teachers hesitate to implement focused vocabulary-training programs in their classrooms. The reasons most often cited for this hesitation are associated with the difficult tasks of creating,…
Descriptors: Vocabulary Development, Program Implementation, Online Courses, Courseware

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