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Charos, Georgios N.; And Others – Chemical Engineering Education, 1986
Previous work focused on use of computer graphics in teaching thermodynamic phase equilibria for classes I and II. Extends this work to include the considerably more non-ideal phase behavior shown by classes III, IV, and V. Student and instructor response has been overwhelmingly positive about the approach. (JN)
Descriptors: Chemical Engineering, Computer Graphics, Computer Software, Engineering Education

Oldknow, Adrian – Mathematics in School, 1986
Some techniques used in making animated computer games in order to highlight their mathematical content are presented through specific examples. (MNS)
Descriptors: Computer Graphics, Computer Software, Educational Games, Mathematics Education
Cole, Rodney W.; And Others – Engineering Education, 1986
Describes: (1) the equipment used to develop instructional films using computer graphics; (2) how the films are constructed; and (3) the resulting modules. The modules focus on concepts students find difficult (such as operation of a simple latch), functional relationships, and dynamic problems. (JN)
Descriptors: Animation, Computer Graphics, Engineering Education, Higher Education
Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers

Jeswiet, J.; Mulvenna, C. A. – CoED, 1985
To evaluate the use of computer graphics for illustrating kinematics in an undergraduate course, a student project of mechanism simulation and analysis was carried out using a recently acquired workstation. This project is described. (JN)
Descriptors: Computer Graphics, Computer Simulation, Engineering, Engineering Education

Dance, Frank E. X., ed. – Communication Education, 1985
Includes two reviews of computer software that may serve the speech communication professional: Fast Graphs and PC-File III. (PD)
Descriptors: Audiovisual Aids, Computer Graphics, Computer Software, Databases

Riding, R. J.; Tite, H. C. – Educational Studies, 1985
Children in a nursery setting were asked to tell a story following one of three treatments: no stimulus, a static presentation, or a computer graphics presentation. Children exposed to the computer graphics told longer and more structured stories. (Author/RM)
Descriptors: Computer Graphics, Early Childhood Education, Educational Research, Story Telling
Mace, Scott – InfoWorld, 1984
Discusses various aspects, features, and uses of the Logo programing language. A comparison (in chart format) of several Logo languages is also included, providing comments on the language as well as producer, current price, number of sprites and turtles, computer needed, and whether debugging aids and list operations are included. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Secondary Education, Microcomputers

Norton, Robert L. – CoED, 1984
Describes a course designed to teach engineers how to accomplish computer graphics techniques on a limited scale with the Apple computer. The same mathematics and program code will also function for larger and more complex computers. Course content, instructional strategies, student evaluation, and recommendations are considered. (JN)
Descriptors: Computer Graphics, Course Content, Course Descriptions, Engineering Education
Classroom Computer Learning, 1984
Presents activities and program listings to print ASCII characters, examine the "IF" command (Pascal), change colors of a word on the screen (Atari), and to create a drawing tool for making designs (Logo). Also presents an activity on dummy sorting. (JN)
Descriptors: Classification, Computer Graphics, Computer Programs, Learning Activities
Riordon, Tim – Computing Teacher, 1984
Describes activities designed to teach students about embedded recursion. Topics cover providing intuitions about embedded recursions, predicting embedded recursions, seeing patterns and processes, presenting graphic designs containing embedded copies of themselves, and exploring graphics, numerical, and word examples. Parts I and II are in…
Descriptors: Branching, Computer Graphics, Illustrations, Instructional Materials

Helmick, Richard – Art Education, 1984
Since designers and artists use stochastic processes in making aesthetic decisions, computers operating in a random generate-and-test mode may be useful to simulate and enhance human creative endeavor. (RM)
Descriptors: Aesthetic Values, Art, Computer Graphics, Creativity
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Discusses activities for counting using FOR/NEXT commands, finding number of letters in words using LOGO, generating random numbers on the TRS-80 (program listing included), and examining mistaken predictions. Includes the article "Animating Graphics in BASIC" by Ellen Joslin (program listing included). (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Secondary Education, Microcomputers
And Others; Borman, Lorraine – Information Storage and Retrieval, 1973
The social sciences require multiple methods of analysis of information from complex data bases. Data bases have been constructed which contain hierarchical, spatial, and temporal associations among information elements. To provide effective processing capability an integrated approach was taken to facilitate storage and retrieval, statistical…
Descriptors: Computer Graphics, Databases, Information Retrieval, Online Systems
Papert, Seymour; Solomon, Cynthia – Educational Technology, 1972
Descriptors: Computer Graphics, Computer Oriented Programs, Educational Improvement, Elementary Education