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Zhaoyang Liu; Wenlan Zhang; Liangliang Hu – Innovations in Education and Teaching International, 2025
Virtual Reality (VR) is gradually integrating into classroom teaching, emerging as a new trend in educational development in the era of artificial intelligence. Desktop virtual reality stands out due to its lower cost and greater convenience. To elucidate the effectiveness of desktop virtual reality in learning, this paper employs a meta-analysis…
Descriptors: Computer Simulation, Meta Analysis, Teaching Methods, Instructional Effectiveness
Seth Ketron; Kristina Schatz; Darin Sullwold; Aaron Sackett; Kyle Goldschmidt – Marketing Education Review, 2025
Virtual reality (VR) learning is believed to increase focus, engagement, and emotional connection. To that end, we developed an immersive business case study in VR to teach essential business concepts. This paper outlines the process we followed to develop and launch the case in the hope that other institutions can use our process as a blueprint…
Descriptors: Computer Simulation, Business Education, Case Method (Teaching Technique), Usability
Project Tomorrow, 2025
Project Tomorrow's Speak Up® Research reports have advocated for a broader definition of the digital divide to include access challenges at home and the obstacles K-12 students face in gaining access to high quality digital tools and resources to support classroom learning. Project Tomorrow, in collaboration with Spectrum Business, is creating a…
Descriptors: Access to Computers, Disadvantaged, Elementary Secondary Education, Educational Technology
Xia Li; Cheri Fancsali; Janice Lee; Rishika Jain – Research Alliance for New York City Schools, 2025
New York City Public Schools' Computer Science for All (CS4All) initiative set out to ensure that every student receives at least one meaningful, high-quality computer science (CS) experience within each grade band (K-2, 3-5, 6-8, and 9-12). As described in previous work, the percentage of schools offering some form of CS tripled from 15 percent…
Descriptors: Public Schools, Elementary Secondary Education, Computer Science, Outcomes of Education
Jennifer L. Reynolds; Kathleen B. Aspiranti; Erin E. C. Henze; Lauren M. Kall – Contemporary School Psychology, 2025
Technology in education is used to support and supplement core instruction, to help students stay engaged, and assist teachers with academic assessments. While there is support in the use of technology in instruction and intervention, researchers still urge caution when using it in assessment. Current evidence suggests that students perform…
Descriptors: Technology Uses in Education, Tablet Computers, Evaluation Methods, Computer Assisted Testing
M. V. Lubarda; A. M. Phan; C. Schurgers; N. Delson; M. Ghazinejad; S. Baghdadchi; M. Minnes; M. Kim; C. Pilegard; J. Relaford-Doyle; C. L. Sandoval; H. Qi – Computer Science Education, 2025
Background and context: Pair programming and oral exams were deployed in tandem in a remote undergraduate computer programming course to promote social interaction and enhance learning. Objectives: We investigate their impact on social interactions, sense of connection, academic performance, and academic integrity within a virtual learning…
Descriptors: Distance Education, Undergraduate Students, Integrity, Computer Science Education
Flora Debora Floris – JALT CALL Journal, 2025
This study explores how English language teachers use shared repertoire in virtual communities of practice (VCoPs) when integrating artificial intelligence (AI) tools into teaching. Using a qualitative analysis of discussions from three open Facebook groups, this study identifies how teachers actively collaborate online to share practical…
Descriptors: Communities of Practice, English (Second Language), Second Language Learning, Second Language Instruction
Diego F. Angel-Urdinola; Marjorie Chinen – World Bank, 2025
This study evaluates the impact of incorporating mixed reality--including both augmented and virtual reality--into auto-mechanics training for students enrolled in selected public technical technological institutes in Ecuador. The intervention aims to enhance students' understanding of automotive mechanics by teaching the fundamental principles of…
Descriptors: Foreign Countries, Developing Nations, Career and Technical Education, Auto Mechanics
Carla De Lira; Shira Broschat; Olusola Adesope; Christopher Hundhausen – ACM Transactions on Computing Education, 2025
The increasing demand for a diverse pool of computing talent combined with a persistent shortage of skilled workers has engendered a need to support students pursuing Computer Science (CS) careers. Students often cite social isolation and lack of support as reasons for withdrawing from computing programs. This is especially true for those from…
Descriptors: Empathy, Emotional Development, Psychological Patterns, Learning Processes
Raymond Kwong; Man Lung Jonathan Kwok – Interactive Technology and Smart Education, 2025
Purpose: This paper aims to examine the indirect impact of both individual and institutional factors on learning engagement through the mediating role of goal orientation. Moreover, expectancy-value theory (EVT) is adopted to provide a holistic approach of identifying the antecedents of learning engagement. Furthermore, this paper aims to identify…
Descriptors: Foreign Countries, Undergraduate Students, Learner Engagement, Environmental Influences
James Johnston – ProQuest LLC, 2024
The need in the public sector is to help people 60+ years of age in the safe, practical use of technology for business, personal use, and family interaction, as this group is targeted more than others for technology fraud. The practice-focused question centers around which topics need to be part of technology fraud pilot training to reduce the…
Descriptors: Older Adults, Learning Theories, Information Security, Pilot Projects
Jill Oeding; Theresa Gunn; Aleisha Jones – Online Journal of Distance Learning Administration, 2024
This quantitative study is designed to determine the impact of online proctoring software in graduate courses. The researchers compared the final grades of two groups of online graduate students who were taught by professors who had online exams before and after the university implemented proctoring software. Essentially the only difference…
Descriptors: Supervision, Electronic Learning, Computer Software, Tests
Natalia Spitha; Yujian Zhang; Samuel Pazicni; Sarah A. Fullington; Carla Morais; Amanda Rae Buchberger; Pamela S. Doolittle – Chemistry Education Research and Practice, 2024
The Beer-Lambert law is a fundamental relationship in chemistry that helps connect macroscopic experimental observations (i.e., the amount of light exiting a solution sample) to a symbolic model composed of system-level parameters (e.g., concentration values). Despite the wide use of the Beer-Lambert law in the undergraduate chemistry curriculum…
Descriptors: Chemistry, Science Instruction, Undergraduate Students, Scientific Principles
Katie M. Wiskow; Shrinidhi Subramaniam; Esteban Montenegro-Montenegro – Journal of Applied Behavior Analysis, 2024
Equivalence-based instruction (EBI) is an efficient method that has been used to teach various skills, including content in college courses. This study extended the literature on EBI in higher education by teaching 13 graduate students to identify features of functional analysis conditions and variations. Equivalence-based instruction methods were…
Descriptors: Computer Oriented Programs, Teaching Methods, Graduate Students, Learning Management Systems
Mario Vallarino; Saverio Iacono; Edoardo Bellanti; Gianni V. Vercelli – IEEE Transactions on Learning Technologies, 2024
This article introduces a novel approach to remote laboratory instruction, specifically designed for teaching three-dimensional modeling using Blender software. The lab uses virtual machines to provide students with the necessary computational power to carry out the course activities, along with the correct version of the software. The flipped…
Descriptors: Flipped Classroom, Distance Education, Laboratories, Peer Evaluation

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