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Liming, Drew – Occupational Outlook Quarterly, 2012
The expansion of the Internet has created many new opportunities for people to share their talents. Many people share just for fun--but some do it for fun and money. Online, these artists can reach a global audience. The rapid growth of online media excites many people working in the field. This article describes careers for digital media workers.…
Descriptors: Artists, Internet, Web Sites, Electronic Publishing
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Valenza, Joyce Kasman; Stephens, Wendy – Educational Leadership, 2012
Critics claim that digital technologies are killing reading, but these teacher-librarians have observed that teens are as excited about reading as they ever were. Online communities give these readers opportunities to get to know authors, communicate with other fans, and learn more about books of interest. Publishers and authors are responding to…
Descriptors: Internet, Reading, Librarian Teacher Cooperation, Adolescents
Demski, Jennifer – Campus Technology, 2012
Finally--12 years into the 21st century--higher ed classrooms are turning into incubators for the kind of learning environment that curriculum and instructional technology experts have advocated for years. Yet a key question remains: Can legacy learning management systems (LMSs) be dragged into the 21st century as part of this new educational…
Descriptors: Educational Technology, Internet, Higher Education, Integrated Learning Systems
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Vangsnes, Vigdis; Gram Okland, Nils Tore; Krumsvik, Rune – Computers & Education, 2012
This article focuses on the didactical implications when commercial educational computer games are used in Norwegian kindergartens by analysing the dramaturgy and the didactics of one particular game and the game in use in a pedagogical context. Our justification for analysing the game by using dramaturgic theory is that we consider the game to be…
Descriptors: College Students, Computer Games, Preschool Children, Kindergarten
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Jiang, Dayu; Renandya, Willy A.; Zhang, Lawrence Jun – Computer Assisted Language Learning, 2017
Using the cognitive theory of multimedia learning, this study aimed to evaluate the design of one multimedia courseware used for teaching English as a foreign language (EFL) in China and to compare the attitudinal differences in the teachers' and students' evaluation of the courseware. A questionnaire was developed and validated. Results indicated…
Descriptors: Foreign Countries, Second Language Instruction, English (Second Language), Multimedia Instruction
Caverly, Gregg – ProQuest LLC, 2017
A mixed methods study was conducted to measure the effectiveness of a flipped classroom in a high school discrete mathematics course. In the flipped classroom, students watched videos of the teacher's lesson for homework while completing problems during class. Two sections of the course were involved in the study, with one group receiving the…
Descriptors: Leadership Role, Classroom Techniques, High Schools, Mathematics Instruction
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Taratoukhina, Julia – Universal Journal of Educational Research, 2014
This paper describes the prerequisites for development in the area of cross-cultural multimedia didactics. This approach is based on research studies of differences between mentalities, ways of working with educational information, culturally-specific teaching methods and teaching techniques that determine differentiated approaches to the choice…
Descriptors: Multimedia Instruction, Multimedia Materials, Appropriate Technology, Teaching Methods
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Johnson, Margaret H.; Kieling, Linda W.; Cooper, Susan L. – Art Education, 2014
In this article, the authors report on usage of 21st-century technology, and a collaborative project that allowed middle school art students and preservice teachers to share their artwork and receive feedback in a constructivist learning environment. Middle school students often deal with issues such as bullying, divorce, and depression; they can…
Descriptors: College School Cooperation, Art Activities, Constructivism (Learning), Middle School Students
Camacho, Miguel Olmedo; Pérez-Sanagustín, Mar; Alario-Hoyos, Carlos; Soldani, Xavier; Kloos, Carlos Delgado; Sayago, Sergio – International Association for Development of the Information Society, 2014
EtiquetAR is an authoring tool for supporting the design and enactment of situated learning experiences based on QR tags. Practitioners use etiquetAR for creating, managing and personalizing collections of QR codes with special properties: (1) codes can have more than one link pointing at different multimedia resources, (2) codes can be updated…
Descriptors: Foreign Countries, Programming, Coding, Context Effect
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Vermeulen, Marjan; Van Acker, Frederik; Kreijns, Karel; van Buuren, Hans – Educational Management Administration & Leadership, 2015
To gain insight into how to promote teachers' use of digital learning materials (DLMs) in their pedagogical practices we adopted the Integrated Model of Behaviour Prediction to investigate the relationships between organizational and teacher-related variables. A representative sample of 772 teachers from primary, secondary or vocational education…
Descriptors: Transformational Leadership, Teacher Attitudes, Technology Uses in Education, Multimedia Materials
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Bider, Ilia; Henkel, Martin; Kowalski, Stewart; Perjons, Erik – Interactive Technology and Smart Education, 2015
Purpose: This paper aims to report on a project aimed at using simulation for improving the quality of teaching and learning modeling skills. More specifically, the project goal was to facilitate the students to acquire skills of building models of organizational structure and behavior through analysis of internal and external documents, and…
Descriptors: Computer Simulation, Apprenticeships, Multimedia Instruction, Multimedia Materials
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Rao, Kavita – Journal of Educational Multimedia and Hypermedia, 2015
Universal Design for Learning (UDL) is a framework for designing instruction to address the needs of a range of learners. The UDL guidelines define ways in which flexible options can be integrated into curriculum and instruction. This paper presents three classroom projects that illustrate how UDL was integrated into teaching and learning to…
Descriptors: Access to Education, Multimedia Materials, Culturally Relevant Education, Student Diversity
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Chen, Kuan-Li; Liu, Shiang-Yao; Chen, Po-Hsi – International Journal of Environmental and Science Education, 2015
Energy literacy is multidimensional, comprising broad content knowledge as well as affect and behavior. Our previous study has defined four core dimensions for the assessment framework, including energy concepts, reasoning on energy issues, low-carbon lifestyle, and civic responsibility for a sustainable society. The present study compiled a…
Descriptors: Secondary School Students, Computer Assisted Testing, Video Technology, Multimedia Materials
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Sheehan, Mark D.; Thorpe, Todd; Dunn, Robert – Research-publishing.net, 2015
Much has been gained over the years in various educational fields that have taken advantage of CALL. In many cases, CALL has facilitated learning and provided teachers and students access to materials and tools that would have remained out of reach were it not for technology. Nonetheless, there are still cases where a lack of funding or access to…
Descriptors: Creativity, Computer Assisted Instruction, Simulation, Journalism
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Bennett, Andy – Youth Studies Australia, 2011
The academic study of youth culture has changed markedly in the past two decades. The early 1990s saw a "cultural turn" as the sociological focus moved from "institutional and structural features of society to the study of culture". Andy Bennett begins this article with a critical evaluation of the "cultural turn" and its impact on the field of…
Descriptors: Criticism, Cultural Influences, Information Technology, Popular Culture
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